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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_manager_base.h" | 5 #include "media/audio/audio_manager_base.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 84 AudioManagerBase::AudioManagerBase(AudioLogFactory* audio_log_factory) | 84 AudioManagerBase::AudioManagerBase(AudioLogFactory* audio_log_factory) |
| 85 : max_num_output_streams_(kDefaultMaxOutputStreams), | 85 : max_num_output_streams_(kDefaultMaxOutputStreams), |
| 86 max_num_input_streams_(kDefaultMaxInputStreams), | 86 max_num_input_streams_(kDefaultMaxInputStreams), |
| 87 num_output_streams_(0), | 87 num_output_streams_(0), |
| 88 num_input_streams_(0), | 88 num_input_streams_(0), |
| 89 // TODO(dalecurtis): Switch this to an base::ObserverListThreadSafe, so we | 89 // TODO(dalecurtis): Switch this to an base::ObserverListThreadSafe, so we |
| 90 // don't | 90 // don't |
| 91 // block the UI thread when swapping devices. | 91 // block the UI thread when swapping devices. |
| 92 output_listeners_( | 92 output_listeners_( |
| 93 base::ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), | 93 base::ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), |
| 94 audio_thread_("AudioThread"), | |
| 95 audio_log_factory_(audio_log_factory) { | 94 audio_log_factory_(audio_log_factory) { |
| 96 #if defined(OS_WIN) | |
| 97 audio_thread_.init_com_with_mta(true); | |
| 98 #elif defined(OS_MACOSX) | |
| 99 // CoreAudio calls must occur on the main thread of the process, which in our | |
| 100 // case is sadly the browser UI thread. Failure to execute calls on the right | |
| 101 // thread leads to crashes and odd behavior. See http://crbug.com/158170. | |
| 102 // TODO(dalecurtis): We should require the message loop to be passed in. | |
| 103 if (base::MessageLoopForUI::IsCurrent()) { | |
| 104 task_runner_ = base::ThreadTaskRunnerHandle::Get(); | |
| 105 return; | |
| 106 } | |
| 107 #endif | |
| 108 | |
| 109 CHECK(audio_thread_.Start()); | |
| 110 task_runner_ = audio_thread_.task_runner(); | |
| 111 } | 95 } |
| 112 | 96 |
| 113 AudioManagerBase::~AudioManagerBase() { | 97 AudioManagerBase::~AudioManagerBase() { |
| 114 // The platform specific AudioManager implementation must have already | 98 // The platform specific AudioManager implementation must have already |
| 115 // stopped the audio thread. Otherwise, we may destroy audio streams before | 99 // stopped the audio thread. Otherwise, we may destroy audio streams before |
| 116 // stopping the thread, resulting an unexpected behavior. | 100 // stopping the thread, resulting an unexpected behavior. |
| 117 // This way we make sure activities of the audio streams are all stopped | 101 // This way we make sure activities of the audio streams are all stopped |
| 118 // before we destroy them. | 102 // before we destroy them. |
| 119 CHECK(!audio_thread_.IsRunning()); | 103 CHECK(!audio_thread_); |
| 120 // All the output streams should have been deleted. | 104 // All the output streams should have been deleted. |
| 121 DCHECK_EQ(0, num_output_streams_); | 105 DCHECK_EQ(0, num_output_streams_); |
| 122 // All the input streams should have been deleted. | 106 // All the input streams should have been deleted. |
| 123 DCHECK_EQ(0, num_input_streams_); | 107 DCHECK_EQ(0, num_input_streams_); |
| 124 } | 108 } |
| 125 | 109 |
| 126 base::string16 AudioManagerBase::GetAudioInputDeviceModel() { | 110 base::string16 AudioManagerBase::GetAudioInputDeviceModel() { |
| 127 return base::string16(); | 111 return base::string16(); |
| 128 } | 112 } |
| 129 | 113 |
| 130 scoped_refptr<base::SingleThreadTaskRunner> AudioManagerBase::GetTaskRunner() | 114 scoped_refptr<base::SingleThreadTaskRunner> AudioManagerBase::GetTaskRunner() { |
| 131 const { | 115 if (!audio_thread_) { |
| 132 return task_runner_; | 116 audio_thread_.reset(new base::Thread("AudioThread")); |
| 117 #if defined(OS_WIN) |
| 118 audio_thread_->init_com_with_mta(true); |
| 119 #endif |
| 120 CHECK(audio_thread_->Start()); |
| 121 } |
| 122 return audio_thread_->task_runner(); |
| 133 } | 123 } |
| 134 | 124 |
| 135 scoped_refptr<base::SingleThreadTaskRunner> | 125 scoped_refptr<base::SingleThreadTaskRunner> |
| 136 AudioManagerBase::GetWorkerTaskRunner() { | 126 AudioManagerBase::GetWorkerTaskRunner() { |
| 137 // Lazily start the worker thread. | 127 return GetTaskRunner(); |
| 138 if (!audio_thread_.IsRunning()) | |
| 139 CHECK(audio_thread_.Start()); | |
| 140 | |
| 141 return audio_thread_.task_runner(); | |
| 142 } | 128 } |
| 143 | 129 |
| 144 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( | 130 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( |
| 145 const AudioParameters& params, | 131 const AudioParameters& params, |
| 146 const std::string& device_id) { | 132 const std::string& device_id) { |
| 147 // TODO(miu): Fix ~50 call points across several unit test modules to call | 133 // TODO(miu): Fix ~50 call points across several unit test modules to call |
| 148 // this method on the audio thread, then uncomment the following: | 134 // this method on the audio thread, then uncomment the following: |
| 149 // DCHECK(task_runner_->BelongsToCurrentThread()); | 135 // DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 150 | 136 |
| 151 if (!params.IsValid()) { | 137 if (!params.IsValid()) { |
| 152 DLOG(ERROR) << "Audio parameters are invalid"; | 138 DLOG(ERROR) << "Audio parameters are invalid"; |
| 153 return NULL; | 139 return NULL; |
| 154 } | 140 } |
| 155 | 141 |
| 156 // Limit the number of audio streams opened. This is to prevent using | 142 // Limit the number of audio streams opened. This is to prevent using |
| 157 // excessive resources for a large number of audio streams. More | 143 // excessive resources for a large number of audio streams. More |
| 158 // importantly it prevents instability on certain systems. | 144 // importantly it prevents instability on certain systems. |
| 159 // See bug: http://crbug.com/30242. | 145 // See bug: http://crbug.com/30242. |
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| 188 } | 174 } |
| 189 | 175 |
| 190 return stream; | 176 return stream; |
| 191 } | 177 } |
| 192 | 178 |
| 193 AudioInputStream* AudioManagerBase::MakeAudioInputStream( | 179 AudioInputStream* AudioManagerBase::MakeAudioInputStream( |
| 194 const AudioParameters& params, | 180 const AudioParameters& params, |
| 195 const std::string& device_id) { | 181 const std::string& device_id) { |
| 196 // TODO(miu): Fix ~20 call points across several unit test modules to call | 182 // TODO(miu): Fix ~20 call points across several unit test modules to call |
| 197 // this method on the audio thread, then uncomment the following: | 183 // this method on the audio thread, then uncomment the following: |
| 198 // DCHECK(task_runner_->BelongsToCurrentThread()); | 184 // DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 199 | 185 |
| 200 if (!params.IsValid() || (params.channels() > kMaxInputChannels) || | 186 if (!params.IsValid() || (params.channels() > kMaxInputChannels) || |
| 201 device_id.empty()) { | 187 device_id.empty()) { |
| 202 DLOG(ERROR) << "Audio parameters are invalid for device " << device_id; | 188 DLOG(ERROR) << "Audio parameters are invalid for device " << device_id; |
| 203 return NULL; | 189 return NULL; |
| 204 } | 190 } |
| 205 | 191 |
| 206 if (num_input_streams_ >= max_num_input_streams_) { | 192 if (num_input_streams_ >= max_num_input_streams_) { |
| 207 DLOG(ERROR) << "Number of opened input audio streams " | 193 DLOG(ERROR) << "Number of opened input audio streams " |
| 208 << num_input_streams_ | 194 << num_input_streams_ |
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| 232 if (stream) { | 218 if (stream) { |
| 233 ++num_input_streams_; | 219 ++num_input_streams_; |
| 234 } | 220 } |
| 235 | 221 |
| 236 return stream; | 222 return stream; |
| 237 } | 223 } |
| 238 | 224 |
| 239 AudioOutputStream* AudioManagerBase::MakeAudioOutputStreamProxy( | 225 AudioOutputStream* AudioManagerBase::MakeAudioOutputStreamProxy( |
| 240 const AudioParameters& params, | 226 const AudioParameters& params, |
| 241 const std::string& device_id) { | 227 const std::string& device_id) { |
| 242 DCHECK(task_runner_->BelongsToCurrentThread()); | 228 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 243 | 229 |
| 244 // If the caller supplied an empty device id to select the default device, | 230 // If the caller supplied an empty device id to select the default device, |
| 245 // we fetch the actual device id of the default device so that the lookup | 231 // we fetch the actual device id of the default device so that the lookup |
| 246 // will find the correct device regardless of whether it was opened as | 232 // will find the correct device regardless of whether it was opened as |
| 247 // "default" or via the specific id. | 233 // "default" or via the specific id. |
| 248 // NOTE: Implementations that don't yet support opening non-default output | 234 // NOTE: Implementations that don't yet support opening non-default output |
| 249 // devices may return an empty string from GetDefaultOutputDeviceID(). | 235 // devices may return an empty string from GetDefaultOutputDeviceID(). |
| 250 std::string output_device_id = | 236 std::string output_device_id = |
| 251 IsDefaultDeviceId(device_id) ? GetDefaultOutputDeviceID() : device_id; | 237 IsDefaultDeviceId(device_id) ? GetDefaultOutputDeviceID() : device_id; |
| 252 | 238 |
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| 330 void AudioManagerBase::ReleaseInputStream(AudioInputStream* stream) { | 316 void AudioManagerBase::ReleaseInputStream(AudioInputStream* stream) { |
| 331 DCHECK(stream); | 317 DCHECK(stream); |
| 332 // TODO(xians) : Have a clearer destruction path for the AudioInputStream. | 318 // TODO(xians) : Have a clearer destruction path for the AudioInputStream. |
| 333 --num_input_streams_; | 319 --num_input_streams_; |
| 334 delete stream; | 320 delete stream; |
| 335 } | 321 } |
| 336 | 322 |
| 337 void AudioManagerBase::Shutdown() { | 323 void AudioManagerBase::Shutdown() { |
| 338 // Only true when we're sharing the UI message loop with the browser. The UI | 324 // Only true when we're sharing the UI message loop with the browser. The UI |
| 339 // loop is no longer running at this time and browser destruction is imminent. | 325 // loop is no longer running at this time and browser destruction is imminent. |
| 340 if (task_runner_->BelongsToCurrentThread()) { | 326 auto task_runner = GetTaskRunner(); |
| 327 if (task_runner->BelongsToCurrentThread()) { |
| 341 ShutdownOnAudioThread(); | 328 ShutdownOnAudioThread(); |
| 342 } else { | 329 } else { |
| 343 task_runner_->PostTask(FROM_HERE, base::Bind( | 330 task_runner->PostTask(FROM_HERE, |
| 344 &AudioManagerBase::ShutdownOnAudioThread, base::Unretained(this))); | 331 base::Bind(&AudioManagerBase::ShutdownOnAudioThread, |
| 332 base::Unretained(this))); |
| 345 } | 333 } |
| 346 | 334 |
| 347 // Stop() will wait for any posted messages to be processed first. | 335 // Destryoing the audio thread will stop it if necessary, which in turn |
| 348 audio_thread_.Stop(); | 336 // will wait for any posted messages to be processed first. |
| 337 audio_thread_.reset(); |
| 349 } | 338 } |
| 350 | 339 |
| 351 void AudioManagerBase::ShutdownOnAudioThread() { | 340 void AudioManagerBase::ShutdownOnAudioThread() { |
| 352 DCHECK(task_runner_->BelongsToCurrentThread()); | 341 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 353 while (!output_dispatchers_.empty()) { | 342 while (!output_dispatchers_.empty()) { |
| 354 output_dispatchers_.back()->dispatcher->Shutdown(); | 343 output_dispatchers_.back()->dispatcher->Shutdown(); |
| 355 output_dispatchers_.pop_back(); | 344 output_dispatchers_.pop_back(); |
| 356 } | 345 } |
| 357 } | 346 } |
| 358 | 347 |
| 359 void AudioManagerBase::AddOutputDeviceChangeListener( | 348 void AudioManagerBase::AddOutputDeviceChangeListener( |
| 360 AudioDeviceListener* listener) { | 349 AudioDeviceListener* listener) { |
| 361 DCHECK(task_runner_->BelongsToCurrentThread()); | 350 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 362 output_listeners_.AddObserver(listener); | 351 output_listeners_.AddObserver(listener); |
| 363 } | 352 } |
| 364 | 353 |
| 365 void AudioManagerBase::RemoveOutputDeviceChangeListener( | 354 void AudioManagerBase::RemoveOutputDeviceChangeListener( |
| 366 AudioDeviceListener* listener) { | 355 AudioDeviceListener* listener) { |
| 367 DCHECK(task_runner_->BelongsToCurrentThread()); | 356 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 368 output_listeners_.RemoveObserver(listener); | 357 output_listeners_.RemoveObserver(listener); |
| 369 } | 358 } |
| 370 | 359 |
| 371 void AudioManagerBase::NotifyAllOutputDeviceChangeListeners() { | 360 void AudioManagerBase::NotifyAllOutputDeviceChangeListeners() { |
| 372 DCHECK(task_runner_->BelongsToCurrentThread()); | 361 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| 373 DVLOG(1) << "Firing OnDeviceChange() notifications."; | 362 DVLOG(1) << "Firing OnDeviceChange() notifications."; |
| 374 FOR_EACH_OBSERVER(AudioDeviceListener, output_listeners_, OnDeviceChange()); | 363 FOR_EACH_OBSERVER(AudioDeviceListener, output_listeners_, OnDeviceChange()); |
| 375 } | 364 } |
| 376 | 365 |
| 377 AudioParameters AudioManagerBase::GetDefaultOutputStreamParameters() { | 366 AudioParameters AudioManagerBase::GetDefaultOutputStreamParameters() { |
| 378 return GetPreferredOutputStreamParameters(GetDefaultOutputDeviceID(), | 367 return GetPreferredOutputStreamParameters(GetDefaultOutputDeviceID(), |
| 379 AudioParameters()); | 368 AudioParameters()); |
| 380 } | 369 } |
| 381 | 370 |
| 382 AudioParameters AudioManagerBase::GetOutputStreamParameters( | 371 AudioParameters AudioManagerBase::GetOutputStreamParameters( |
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| 410 | 399 |
| 411 return 0; | 400 return 0; |
| 412 } | 401 } |
| 413 | 402 |
| 414 scoped_ptr<AudioLog> AudioManagerBase::CreateAudioLog( | 403 scoped_ptr<AudioLog> AudioManagerBase::CreateAudioLog( |
| 415 AudioLogFactory::AudioComponent component) { | 404 AudioLogFactory::AudioComponent component) { |
| 416 return audio_log_factory_->CreateAudioLog(component); | 405 return audio_log_factory_->CreateAudioLog(component); |
| 417 } | 406 } |
| 418 | 407 |
| 419 } // namespace media | 408 } // namespace media |
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