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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_manager_base.h" | 5 #include "media/audio/audio_manager_base.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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84 AudioManagerBase::AudioManagerBase(AudioLogFactory* audio_log_factory) | 84 AudioManagerBase::AudioManagerBase(AudioLogFactory* audio_log_factory) |
85 : max_num_output_streams_(kDefaultMaxOutputStreams), | 85 : max_num_output_streams_(kDefaultMaxOutputStreams), |
86 max_num_input_streams_(kDefaultMaxInputStreams), | 86 max_num_input_streams_(kDefaultMaxInputStreams), |
87 num_output_streams_(0), | 87 num_output_streams_(0), |
88 num_input_streams_(0), | 88 num_input_streams_(0), |
89 // TODO(dalecurtis): Switch this to an base::ObserverListThreadSafe, so we | 89 // TODO(dalecurtis): Switch this to an base::ObserverListThreadSafe, so we |
90 // don't | 90 // don't |
91 // block the UI thread when swapping devices. | 91 // block the UI thread when swapping devices. |
92 output_listeners_( | 92 output_listeners_( |
93 base::ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), | 93 base::ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), |
94 audio_thread_("AudioThread"), | |
95 audio_log_factory_(audio_log_factory) { | 94 audio_log_factory_(audio_log_factory) { |
96 #if defined(OS_WIN) | |
97 audio_thread_.init_com_with_mta(true); | |
98 #elif defined(OS_MACOSX) | |
99 // CoreAudio calls must occur on the main thread of the process, which in our | |
100 // case is sadly the browser UI thread. Failure to execute calls on the right | |
101 // thread leads to crashes and odd behavior. See http://crbug.com/158170. | |
102 // TODO(dalecurtis): We should require the message loop to be passed in. | |
103 if (base::MessageLoopForUI::IsCurrent()) { | |
104 task_runner_ = base::ThreadTaskRunnerHandle::Get(); | |
105 return; | |
106 } | |
107 #endif | |
108 | |
109 CHECK(audio_thread_.Start()); | |
110 task_runner_ = audio_thread_.task_runner(); | |
111 } | 95 } |
112 | 96 |
113 AudioManagerBase::~AudioManagerBase() { | 97 AudioManagerBase::~AudioManagerBase() { |
114 // The platform specific AudioManager implementation must have already | 98 // The platform specific AudioManager implementation must have already |
115 // stopped the audio thread. Otherwise, we may destroy audio streams before | 99 // stopped the audio thread. Otherwise, we may destroy audio streams before |
116 // stopping the thread, resulting an unexpected behavior. | 100 // stopping the thread, resulting an unexpected behavior. |
117 // This way we make sure activities of the audio streams are all stopped | 101 // This way we make sure activities of the audio streams are all stopped |
118 // before we destroy them. | 102 // before we destroy them. |
119 CHECK(!audio_thread_.IsRunning()); | 103 CHECK(!audio_thread_); |
120 // All the output streams should have been deleted. | 104 // All the output streams should have been deleted. |
121 DCHECK_EQ(0, num_output_streams_); | 105 DCHECK_EQ(0, num_output_streams_); |
122 // All the input streams should have been deleted. | 106 // All the input streams should have been deleted. |
123 DCHECK_EQ(0, num_input_streams_); | 107 DCHECK_EQ(0, num_input_streams_); |
124 } | 108 } |
125 | 109 |
126 base::string16 AudioManagerBase::GetAudioInputDeviceModel() { | 110 base::string16 AudioManagerBase::GetAudioInputDeviceModel() { |
127 return base::string16(); | 111 return base::string16(); |
128 } | 112 } |
129 | 113 |
130 scoped_refptr<base::SingleThreadTaskRunner> AudioManagerBase::GetTaskRunner() | 114 scoped_refptr<base::SingleThreadTaskRunner> AudioManagerBase::GetTaskRunner() { |
131 const { | 115 if (!audio_thread_) { |
132 return task_runner_; | 116 audio_thread_.reset(new base::Thread("AudioThread")); |
| 117 #if defined(OS_WIN) |
| 118 audio_thread_->init_com_with_mta(true); |
| 119 #endif |
| 120 CHECK(audio_thread_->Start()); |
| 121 } |
| 122 return audio_thread_->task_runner(); |
133 } | 123 } |
134 | 124 |
135 scoped_refptr<base::SingleThreadTaskRunner> | 125 scoped_refptr<base::SingleThreadTaskRunner> |
136 AudioManagerBase::GetWorkerTaskRunner() { | 126 AudioManagerBase::GetWorkerTaskRunner() { |
137 // Lazily start the worker thread. | 127 return GetTaskRunner(); |
138 if (!audio_thread_.IsRunning()) | |
139 CHECK(audio_thread_.Start()); | |
140 | |
141 return audio_thread_.task_runner(); | |
142 } | 128 } |
143 | 129 |
144 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( | 130 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( |
145 const AudioParameters& params, | 131 const AudioParameters& params, |
146 const std::string& device_id) { | 132 const std::string& device_id) { |
147 // TODO(miu): Fix ~50 call points across several unit test modules to call | 133 // TODO(miu): Fix ~50 call points across several unit test modules to call |
148 // this method on the audio thread, then uncomment the following: | 134 // this method on the audio thread, then uncomment the following: |
149 // DCHECK(task_runner_->BelongsToCurrentThread()); | 135 // DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
150 | 136 |
151 if (!params.IsValid()) { | 137 if (!params.IsValid()) { |
152 DLOG(ERROR) << "Audio parameters are invalid"; | 138 DLOG(ERROR) << "Audio parameters are invalid"; |
153 return NULL; | 139 return NULL; |
154 } | 140 } |
155 | 141 |
156 // Limit the number of audio streams opened. This is to prevent using | 142 // Limit the number of audio streams opened. This is to prevent using |
157 // excessive resources for a large number of audio streams. More | 143 // excessive resources for a large number of audio streams. More |
158 // importantly it prevents instability on certain systems. | 144 // importantly it prevents instability on certain systems. |
159 // See bug: http://crbug.com/30242. | 145 // See bug: http://crbug.com/30242. |
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188 } | 174 } |
189 | 175 |
190 return stream; | 176 return stream; |
191 } | 177 } |
192 | 178 |
193 AudioInputStream* AudioManagerBase::MakeAudioInputStream( | 179 AudioInputStream* AudioManagerBase::MakeAudioInputStream( |
194 const AudioParameters& params, | 180 const AudioParameters& params, |
195 const std::string& device_id) { | 181 const std::string& device_id) { |
196 // TODO(miu): Fix ~20 call points across several unit test modules to call | 182 // TODO(miu): Fix ~20 call points across several unit test modules to call |
197 // this method on the audio thread, then uncomment the following: | 183 // this method on the audio thread, then uncomment the following: |
198 // DCHECK(task_runner_->BelongsToCurrentThread()); | 184 // DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
199 | 185 |
200 if (!params.IsValid() || (params.channels() > kMaxInputChannels) || | 186 if (!params.IsValid() || (params.channels() > kMaxInputChannels) || |
201 device_id.empty()) { | 187 device_id.empty()) { |
202 DLOG(ERROR) << "Audio parameters are invalid for device " << device_id; | 188 DLOG(ERROR) << "Audio parameters are invalid for device " << device_id; |
203 return NULL; | 189 return NULL; |
204 } | 190 } |
205 | 191 |
206 if (num_input_streams_ >= max_num_input_streams_) { | 192 if (num_input_streams_ >= max_num_input_streams_) { |
207 DLOG(ERROR) << "Number of opened input audio streams " | 193 DLOG(ERROR) << "Number of opened input audio streams " |
208 << num_input_streams_ | 194 << num_input_streams_ |
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232 if (stream) { | 218 if (stream) { |
233 ++num_input_streams_; | 219 ++num_input_streams_; |
234 } | 220 } |
235 | 221 |
236 return stream; | 222 return stream; |
237 } | 223 } |
238 | 224 |
239 AudioOutputStream* AudioManagerBase::MakeAudioOutputStreamProxy( | 225 AudioOutputStream* AudioManagerBase::MakeAudioOutputStreamProxy( |
240 const AudioParameters& params, | 226 const AudioParameters& params, |
241 const std::string& device_id) { | 227 const std::string& device_id) { |
242 DCHECK(task_runner_->BelongsToCurrentThread()); | 228 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
243 | 229 |
244 // If the caller supplied an empty device id to select the default device, | 230 // If the caller supplied an empty device id to select the default device, |
245 // we fetch the actual device id of the default device so that the lookup | 231 // we fetch the actual device id of the default device so that the lookup |
246 // will find the correct device regardless of whether it was opened as | 232 // will find the correct device regardless of whether it was opened as |
247 // "default" or via the specific id. | 233 // "default" or via the specific id. |
248 // NOTE: Implementations that don't yet support opening non-default output | 234 // NOTE: Implementations that don't yet support opening non-default output |
249 // devices may return an empty string from GetDefaultOutputDeviceID(). | 235 // devices may return an empty string from GetDefaultOutputDeviceID(). |
250 std::string output_device_id = | 236 std::string output_device_id = |
251 IsDefaultDeviceId(device_id) ? GetDefaultOutputDeviceID() : device_id; | 237 IsDefaultDeviceId(device_id) ? GetDefaultOutputDeviceID() : device_id; |
252 | 238 |
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330 void AudioManagerBase::ReleaseInputStream(AudioInputStream* stream) { | 316 void AudioManagerBase::ReleaseInputStream(AudioInputStream* stream) { |
331 DCHECK(stream); | 317 DCHECK(stream); |
332 // TODO(xians) : Have a clearer destruction path for the AudioInputStream. | 318 // TODO(xians) : Have a clearer destruction path for the AudioInputStream. |
333 --num_input_streams_; | 319 --num_input_streams_; |
334 delete stream; | 320 delete stream; |
335 } | 321 } |
336 | 322 |
337 void AudioManagerBase::Shutdown() { | 323 void AudioManagerBase::Shutdown() { |
338 // Only true when we're sharing the UI message loop with the browser. The UI | 324 // Only true when we're sharing the UI message loop with the browser. The UI |
339 // loop is no longer running at this time and browser destruction is imminent. | 325 // loop is no longer running at this time and browser destruction is imminent. |
340 if (task_runner_->BelongsToCurrentThread()) { | 326 auto task_runner = GetTaskRunner(); |
| 327 if (task_runner->BelongsToCurrentThread()) { |
341 ShutdownOnAudioThread(); | 328 ShutdownOnAudioThread(); |
342 } else { | 329 } else { |
343 task_runner_->PostTask(FROM_HERE, base::Bind( | 330 task_runner->PostTask(FROM_HERE, |
344 &AudioManagerBase::ShutdownOnAudioThread, base::Unretained(this))); | 331 base::Bind(&AudioManagerBase::ShutdownOnAudioThread, |
| 332 base::Unretained(this))); |
345 } | 333 } |
346 | 334 |
347 // Stop() will wait for any posted messages to be processed first. | 335 // Destryoing the audio thread will stop it if necessary, which in turn |
348 audio_thread_.Stop(); | 336 // will wait for any posted messages to be processed first. |
| 337 audio_thread_.reset(); |
349 } | 338 } |
350 | 339 |
351 void AudioManagerBase::ShutdownOnAudioThread() { | 340 void AudioManagerBase::ShutdownOnAudioThread() { |
352 DCHECK(task_runner_->BelongsToCurrentThread()); | 341 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
353 while (!output_dispatchers_.empty()) { | 342 while (!output_dispatchers_.empty()) { |
354 output_dispatchers_.back()->dispatcher->Shutdown(); | 343 output_dispatchers_.back()->dispatcher->Shutdown(); |
355 output_dispatchers_.pop_back(); | 344 output_dispatchers_.pop_back(); |
356 } | 345 } |
357 } | 346 } |
358 | 347 |
359 void AudioManagerBase::AddOutputDeviceChangeListener( | 348 void AudioManagerBase::AddOutputDeviceChangeListener( |
360 AudioDeviceListener* listener) { | 349 AudioDeviceListener* listener) { |
361 DCHECK(task_runner_->BelongsToCurrentThread()); | 350 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
362 output_listeners_.AddObserver(listener); | 351 output_listeners_.AddObserver(listener); |
363 } | 352 } |
364 | 353 |
365 void AudioManagerBase::RemoveOutputDeviceChangeListener( | 354 void AudioManagerBase::RemoveOutputDeviceChangeListener( |
366 AudioDeviceListener* listener) { | 355 AudioDeviceListener* listener) { |
367 DCHECK(task_runner_->BelongsToCurrentThread()); | 356 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
368 output_listeners_.RemoveObserver(listener); | 357 output_listeners_.RemoveObserver(listener); |
369 } | 358 } |
370 | 359 |
371 void AudioManagerBase::NotifyAllOutputDeviceChangeListeners() { | 360 void AudioManagerBase::NotifyAllOutputDeviceChangeListeners() { |
372 DCHECK(task_runner_->BelongsToCurrentThread()); | 361 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
373 DVLOG(1) << "Firing OnDeviceChange() notifications."; | 362 DVLOG(1) << "Firing OnDeviceChange() notifications."; |
374 FOR_EACH_OBSERVER(AudioDeviceListener, output_listeners_, OnDeviceChange()); | 363 FOR_EACH_OBSERVER(AudioDeviceListener, output_listeners_, OnDeviceChange()); |
375 } | 364 } |
376 | 365 |
377 AudioParameters AudioManagerBase::GetDefaultOutputStreamParameters() { | 366 AudioParameters AudioManagerBase::GetDefaultOutputStreamParameters() { |
378 return GetPreferredOutputStreamParameters(GetDefaultOutputDeviceID(), | 367 return GetPreferredOutputStreamParameters(GetDefaultOutputDeviceID(), |
379 AudioParameters()); | 368 AudioParameters()); |
380 } | 369 } |
381 | 370 |
382 AudioParameters AudioManagerBase::GetOutputStreamParameters( | 371 AudioParameters AudioManagerBase::GetOutputStreamParameters( |
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410 | 399 |
411 return 0; | 400 return 0; |
412 } | 401 } |
413 | 402 |
414 scoped_ptr<AudioLog> AudioManagerBase::CreateAudioLog( | 403 scoped_ptr<AudioLog> AudioManagerBase::CreateAudioLog( |
415 AudioLogFactory::AudioComponent component) { | 404 AudioLogFactory::AudioComponent component) { |
416 return audio_log_factory_->CreateAudioLog(component); | 405 return audio_log_factory_->CreateAudioLog(component); |
417 } | 406 } |
418 | 407 |
419 } // namespace media | 408 } // namespace media |
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