Index: src/runtime/runtime-maths.cc |
diff --git a/src/runtime/runtime-maths.cc b/src/runtime/runtime-maths.cc |
index 59bf372b00a8bab3becb3c05c6111285c98617cf..8a43c2758eb2c0051a3b3be7dbdb990ab57ef24b 100644 |
--- a/src/runtime/runtime-maths.cc |
+++ b/src/runtime/runtime-maths.cc |
@@ -228,8 +228,18 @@ RUNTIME_FUNCTION(Runtime_MathSqrt) { |
RUNTIME_FUNCTION(Runtime_GenerateRandomNumbers) { |
HandleScope scope(isolate); |
DCHECK(args.length() == 1); |
- // Random numbers in the snapshot are not really that random. |
- CHECK(!isolate->serializer_enabled()); |
+ if (isolate->serializer_enabled()) { |
+ // Random numbers in the snapshot are not really that random. And we cannot |
+ // return a typed array as it cannot be serialized. To make calling |
+ // Math.random possible when creating a custom startup snapshot, we simply |
+ // return a normal array with a single random number. |
+ Handle<HeapNumber> random_number = isolate->factory()->NewHeapNumber( |
+ isolate->random_number_generator()->NextDouble()); |
+ Handle<FixedArray> array_backing = isolate->factory()->NewFixedArray(1); |
+ array_backing->set(0, *random_number); |
+ return *isolate->factory()->NewJSArrayWithElements(array_backing); |
+ } |
+ |
static const int kState0Offset = 0; |
static const int kState1Offset = 1; |
static const int kRandomBatchSize = 64; |