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Unified Diff: Source/core/rendering/compositing/CompositedLayerMapping.h

Issue 178013003: Drop background color optimization for composited layers (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase to upstream Created 6 years, 10 months ago
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Index: Source/core/rendering/compositing/CompositedLayerMapping.h
diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.h b/Source/core/rendering/compositing/CompositedLayerMapping.h
index c0d9a2a8e9f667b3e6d34559710514a810863775..9e29760cf09ff10af70383b110bd02e2849be7db 100644
--- a/Source/core/rendering/compositing/CompositedLayerMapping.h
+++ b/Source/core/rendering/compositing/CompositedLayerMapping.h
@@ -191,7 +191,6 @@ public:
#endif
LayoutRect contentsBox() const;
- IntRect backgroundBox() const;
// For informative purposes only.
CompositingLayerType compositingLayerType() const;
@@ -233,7 +232,7 @@ private:
void updateScrollParent(RenderLayer*);
void updateClipParent(RenderLayer*);
bool updateSquashingLayers(bool needsSquashingLayers);
- void updateDrawsContent(bool isSimpleContainer);
+ void updateDrawsContent();
void updateChildrenTransform();
void registerScrollingLayers();
@@ -260,20 +259,19 @@ private:
bool isMainFrameRenderViewLayer() const;
- bool paintsBoxDecorations() const;
bool paintsChildren() const;
- // Returns true if this compositing layer has no visible content.
- bool isSimpleContainerCompositingLayer() const;
// Returns true if this layer has content that needs to be rendered by painting into the backing store.
- bool containsPaintedContent(bool isSimpleContainer) const;
+ bool containsPaintedContent() const;
+ // Returns true if this layer has content that needs to be rendered by its own reasons such as box decoration, non-composited visible children, and etc..
alokp 2014/02/27 19:22:27 The comment is still not clear to me. How is it di
dshwang 2014/02/27 19:50:53 How about hasVisibleContentOrNonCompositingDescend
+ bool paintsIntoOwningLayer() const;
// Returns true if the RenderLayer just contains an image that we can composite directly.
bool isDirectlyCompositedImage() const;
void updateImageContents();
Color rendererBackgroundColor() const;
- void updateBackgroundColor(bool isSimpleContainer);
- void updateContentsRect(bool isSimpleContainer);
+ void updateBackgroundColor();
+ void updateContentsRect();
void updateCompositingReasons();

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