Index: Source/core/rendering/CompositedLayerMapping.h |
diff --git a/Source/core/rendering/CompositedLayerMapping.h b/Source/core/rendering/CompositedLayerMapping.h |
index a1f39e83617e454fe1a6e829a65207fad0b5135a..b7407cdbaa1debd10942e9b72ad3b1a3359e77ce 100644 |
--- a/Source/core/rendering/CompositedLayerMapping.h |
+++ b/Source/core/rendering/CompositedLayerMapping.h |
@@ -233,7 +233,7 @@ private: |
void updateScrollParent(RenderLayer*); |
void updateClipParent(RenderLayer*); |
bool updateSquashingLayers(bool needsSquashingLayers); |
- void updateDrawsContent(bool isSimpleContainer); |
+ void updateDrawsContent(); |
void updateChildrenTransform(); |
void registerScrollingLayers(); |
@@ -260,20 +260,18 @@ private: |
bool isMainFrameRenderViewLayer() const; |
- bool paintsBoxDecorations() const; |
bool paintsChildren() const; |
- // Returns true if this compositing layer has no visible content. |
- bool isSimpleContainerCompositingLayer() const; |
// Returns true if this layer has content that needs to be rendered by painting into the backing store. |
- bool containsPaintedContent(bool isSimpleContainer) const; |
+ bool containsPaintedContent() const; |
+ bool paintsIntoOwningLayer() const; |
alokp
2014/02/26 22:11:16
I do not understand what this function is returnin
|
// Returns true if the RenderLayer just contains an image that we can composite directly. |
bool isDirectlyCompositedImage() const; |
void updateImageContents(); |
Color rendererBackgroundColor() const; |
- void updateBackgroundColor(bool isSimpleContainer); |
- void updateContentsRect(bool isSimpleContainer); |
+ void updateBackgroundColor(); |
+ void updateContentsRect(); |
void updateCompositingReasons(); |