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Side by Side Diff: LayoutTests/media/video-play-require-user-gesture.html

Issue 178003008: Remove the HTMLVideoElement-specific prefixed fullscreen API (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rm negative test Created 6 years, 10 months ago
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1 <html> 1 <html>
2 <head> 2 <head>
3 <title>Test that video play, pause and enterfullscreen does not work unl ess a user gesture is involved in playing a video</title> 3 <title>Test that video play does not work unless a user gesture is invol ved in playing a video</title>
4 <script src=media-controls.js></script> 4 <script src=media-controls.js></script>
5 <script src=media-file.js></script> 5 <script src=media-file.js></script>
6 <script src=video-test.js></script> 6 <script src=video-test.js></script>
7 <script> 7 <script>
8 var userGestureInitiated = 0; 8 var userGestureInitiated = 0;
9 if (window.internals) 9 if (window.internals)
10 window.internals.settings.setMediaPlaybackRequiresUserGesture(tr ue); 10 window.internals.settings.setMediaPlaybackRequiresUserGesture(tr ue);
11 11
12 function click() 12 function click()
13 { 13 {
(...skipping 20 matching lines...) Expand all
34 if (userGestureInitiated == 0) { 34 if (userGestureInitiated == 0) {
35 failTest("Should not play without user gesture."); 35 failTest("Should not play without user gesture.");
36 } else { 36 } else {
37 run("video.pause()"); 37 run("video.pause()");
38 } 38 }
39 } 39 }
40 40
41 function pause() 41 function pause()
42 { 42 {
43 testExpected("video.paused", true); 43 testExpected("video.paused", true);
44 // Now video.webkitEnterFullScreen() should no longer throw any exception.
45 // However, the video element may not always enter fullscreen. F or example,
46 // chromium uses fullscreen API which still requires user gestur e
47 try {
48 run("video.webkitEnterFullScreen()");
49 } catch(ex) {
50 failTest("video.webkitEnterFullScreen() still requires user gesture.");
51 }
52 endTest(); 44 endTest();
53 } 45 }
54 46
55 function canplaythrough() 47 function canplaythrough()
56 { 48 {
57 consoleWrite(""); 49 consoleWrite("");
58 consoleWrite("* No user gesture initiated"); 50 consoleWrite("* No user gesture initiated");
59 run("video.play()"); 51 run("video.play()");
60 testDOMException("video.webkitEnterFullScreen()", "DOMException. INVALID_STATE_ERR");
61 testExpected("video.paused", true); 52 testExpected("video.paused", true);
62 consoleWrite(""); 53 consoleWrite("");
63 54
64 consoleWrite("* User gesture initiated"); 55 consoleWrite("* User gesture initiated");
65 click(); 56 click();
66 } 57 }
67 58
68 function start() 59 function start()
69 { 60 {
70 findMediaElement(); 61 findMediaElement();
71 waitForEvent('canplaythrough', canplaythrough); 62 waitForEvent('canplaythrough', canplaythrough);
72 waitForEvent('playing', playing); 63 waitForEvent('playing', playing);
73 waitForEvent('pause', pause); 64 waitForEvent('pause', pause);
74 video.src = findMediaFile("video", "content/test"); 65 video.src = findMediaFile("video", "content/test");
75 } 66 }
76 </script> 67 </script>
77 </head> 68 </head>
78 69
79 <body onload="start()"> 70 <body onload="start()">
80 <p>Test that video play(), pause() and webkitEnterFullScreen() should not wo rk unless a user clicked on the play button.</p> 71 <p>Test that video play() does not work unless a user clicked on the play bu tton.</p>
81 <video controls></video> 72 <video controls></video>
82 </body> 73 </body>
83 </html> 74 </html>
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