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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ | 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ |
36 typedef unsigned short GLushort; | 36 typedef unsigned short GLushort; |
37 typedef unsigned long GLuint; | 37 typedef unsigned long GLuint; |
38 typedef /*unrestricted*/ float GLfloat; | 38 typedef /*unrestricted*/ float GLfloat; |
39 typedef /*unrestricted*/ float GLclampf; | 39 typedef /*unrestricted*/ float GLclampf; |
40 | 40 |
41 [ | 41 [ |
42 DoNotCheckConstants, | 42 DoNotCheckConstants, |
43 StrictTypeChecking, | 43 StrictTypeChecking, |
44 NoInterfaceObject | 44 NoInterfaceObject |
45 ] interface WebGLRenderingContextBase : CanvasRenderingContext { | 45 ] interface WebGLRenderingContextBase { |
| 46 |
| 47 readonly attribute HTMLCanvasElement canvas; |
46 | 48 |
47 /* ClearBufferMask */ | 49 /* ClearBufferMask */ |
48 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 50 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
49 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 51 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
50 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 52 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
51 | 53 |
52 /* BeginMode */ | 54 /* BeginMode */ |
53 const GLenum POINTS = 0x0000; | 55 const GLenum POINTS = 0x0000; |
54 const GLenum LINES = 0x0001; | 56 const GLenum LINES = 0x0001; |
55 const GLenum LINE_LOOP = 0x0002; | 57 const GLenum LINE_LOOP = 0x0002; |
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666 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); | 668 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); |
667 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); | 669 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
668 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); | 670 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); |
669 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; | 671 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; |
670 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); | 672 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); |
671 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, | 673 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, |
672 GLsizei stride, GLintptr offset); | 674 GLsizei stride, GLintptr offset); |
673 | 675 |
674 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); | 676 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
675 }; | 677 }; |
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