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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
| 6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
| 7 | 7 |
| 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
| 9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
| 10 #include "src/wasm/wasm-opcodes.h" | 10 #include "src/wasm/wasm-opcodes.h" |
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| 111 Node* FromJS(Node* node, Node* context, wasm::LocalType type); | 111 Node* FromJS(Node* node, Node* context, wasm::LocalType type); |
| 112 Node* Invert(Node* node); | 112 Node* Invert(Node* node); |
| 113 Node* FunctionTable(); | 113 Node* FunctionTable(); |
| 114 | 114 |
| 115 //----------------------------------------------------------------------- | 115 //----------------------------------------------------------------------- |
| 116 // Operations that concern the linear memory. | 116 // Operations that concern the linear memory. |
| 117 //----------------------------------------------------------------------- | 117 //----------------------------------------------------------------------- |
| 118 Node* MemSize(uint32_t offset); | 118 Node* MemSize(uint32_t offset); |
| 119 Node* LoadGlobal(uint32_t index); | 119 Node* LoadGlobal(uint32_t index); |
| 120 Node* StoreGlobal(uint32_t index, Node* val); | 120 Node* StoreGlobal(uint32_t index, Node* val); |
| 121 Node* BuildUnalignedLoad(wasm::LocalType type, MachineType memtype, |
| 122 Node* index, uint32_t offset); |
| 121 Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index, | 123 Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index, |
| 122 uint32_t offset); | 124 uint32_t offset, uint32_t alignment); |
| 123 Node* StoreMem(MachineType type, Node* index, uint32_t offset, Node* val); | 125 Node* BuildUnalignedStore(MachineType memtype, Node* index, uint32_t offset, |
| 126 uint32_t alignment, Node* val); |
| 127 Node* StoreMem(MachineType type, Node* index, uint32_t offset, |
| 128 uint32_t alignment, Node* val); |
| 124 | 129 |
| 125 static void PrintDebugName(Node* node); | 130 static void PrintDebugName(Node* node); |
| 126 | 131 |
| 127 Node* Control() { return *control_; } | 132 Node* Control() { return *control_; } |
| 128 Node* Effect() { return *effect_; } | 133 Node* Effect() { return *effect_; } |
| 129 | 134 |
| 130 void set_module(wasm::ModuleEnv* module) { this->module_ = module; } | 135 void set_module(wasm::ModuleEnv* module) { this->module_ = module; } |
| 131 | 136 |
| 132 void set_control_ptr(Node** control) { this->control_ = control; } | 137 void set_control_ptr(Node** control) { this->control_ = control; } |
| 133 | 138 |
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| 245 Node** buf = Buffer(new_count); | 250 Node** buf = Buffer(new_count); |
| 246 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); | 251 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); |
| 247 return buf; | 252 return buf; |
| 248 } | 253 } |
| 249 }; | 254 }; |
| 250 } // namespace compiler | 255 } // namespace compiler |
| 251 } // namespace internal | 256 } // namespace internal |
| 252 } // namespace v8 | 257 } // namespace v8 |
| 253 | 258 |
| 254 #endif // V8_COMPILER_WASM_COMPILER_H_ | 259 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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