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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/base/adapters.h" | 5 #include "src/base/adapters.h" |
6 #include "src/compiler/instruction-selector-impl.h" | 6 #include "src/compiler/instruction-selector-impl.h" |
7 #include "src/compiler/node-matchers.h" | 7 #include "src/compiler/node-matchers.h" |
8 #include "src/compiler/node-properties.h" | 8 #include "src/compiler/node-properties.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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322 AddressingMode addressing_mode = | 322 AddressingMode addressing_mode = |
323 g.GetEffectiveAddressMemoryOperand(node, inputs, &input_count); | 323 g.GetEffectiveAddressMemoryOperand(node, inputs, &input_count); |
324 InstructionCode code = | 324 InstructionCode code = |
325 opcode | AddressingModeField::encode(addressing_mode); | 325 opcode | AddressingModeField::encode(addressing_mode); |
326 inputs[input_count++] = val; | 326 inputs[input_count++] = val; |
327 Emit(code, 0, static_cast<InstructionOperand*>(nullptr), input_count, | 327 Emit(code, 0, static_cast<InstructionOperand*>(nullptr), input_count, |
328 inputs); | 328 inputs); |
329 } | 329 } |
330 } | 330 } |
331 | 331 |
| 332 // Architecture supports unaligned access, therefore VisitLoad is used instead |
| 333 void InstructionSelector::VisitUnalignedLoad(Node* node) { UNREACHABLE(); } |
| 334 |
| 335 // Architecture supports unaligned access, therefore VisitStore is used instead |
| 336 void InstructionSelector::VisitUnalignedStore(Node* node) { UNREACHABLE(); } |
332 | 337 |
333 void InstructionSelector::VisitCheckedLoad(Node* node) { | 338 void InstructionSelector::VisitCheckedLoad(Node* node) { |
334 CheckedLoadRepresentation load_rep = CheckedLoadRepresentationOf(node->op()); | 339 CheckedLoadRepresentation load_rep = CheckedLoadRepresentationOf(node->op()); |
335 IA32OperandGenerator g(this); | 340 IA32OperandGenerator g(this); |
336 Node* const buffer = node->InputAt(0); | 341 Node* const buffer = node->InputAt(0); |
337 Node* const offset = node->InputAt(1); | 342 Node* const offset = node->InputAt(1); |
338 Node* const length = node->InputAt(2); | 343 Node* const length = node->InputAt(2); |
339 ArchOpcode opcode = kArchNop; | 344 ArchOpcode opcode = kArchNop; |
340 switch (load_rep.representation()) { | 345 switch (load_rep.representation()) { |
341 case MachineRepresentation::kWord8: | 346 case MachineRepresentation::kWord8: |
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1588 MachineOperatorBuilder::kFloat64RoundTruncate | | 1593 MachineOperatorBuilder::kFloat64RoundTruncate | |
1589 MachineOperatorBuilder::kFloat32RoundTiesEven | | 1594 MachineOperatorBuilder::kFloat32RoundTiesEven | |
1590 MachineOperatorBuilder::kFloat64RoundTiesEven; | 1595 MachineOperatorBuilder::kFloat64RoundTiesEven; |
1591 } | 1596 } |
1592 return flags; | 1597 return flags; |
1593 } | 1598 } |
1594 | 1599 |
1595 } // namespace compiler | 1600 } // namespace compiler |
1596 } // namespace internal | 1601 } // namespace internal |
1597 } // namespace v8 | 1602 } // namespace v8 |
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