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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
| 6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
| 7 | 7 |
| 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
| 9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
| 10 #include "src/wasm/wasm-opcodes.h" | 10 #include "src/wasm/wasm-opcodes.h" |
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| 110 Node* Invert(Node* node); | 110 Node* Invert(Node* node); |
| 111 Node* FunctionTable(); | 111 Node* FunctionTable(); |
| 112 | 112 |
| 113 //----------------------------------------------------------------------- | 113 //----------------------------------------------------------------------- |
| 114 // Operations that concern the linear memory. | 114 // Operations that concern the linear memory. |
| 115 //----------------------------------------------------------------------- | 115 //----------------------------------------------------------------------- |
| 116 Node* MemSize(uint32_t offset); | 116 Node* MemSize(uint32_t offset); |
| 117 Node* LoadGlobal(uint32_t index); | 117 Node* LoadGlobal(uint32_t index); |
| 118 Node* StoreGlobal(uint32_t index, Node* val); | 118 Node* StoreGlobal(uint32_t index, Node* val); |
| 119 Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index, | 119 Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index, |
| 120 uint32_t offset); | 120 uint32_t offset, bool aligned); |
| 121 Node* StoreMem(MachineType type, Node* index, uint32_t offset, Node* val); | 121 Node* StoreMem(MachineType type, Node* index, uint32_t offset, bool aligned, |
| 122 Node* val); |
| 122 | 123 |
| 123 static void PrintDebugName(Node* node); | 124 static void PrintDebugName(Node* node); |
| 124 | 125 |
| 125 Node* Control() { return *control_; } | 126 Node* Control() { return *control_; } |
| 126 Node* Effect() { return *effect_; } | 127 Node* Effect() { return *effect_; } |
| 127 | 128 |
| 128 void set_module(wasm::ModuleEnv* module) { this->module_ = module; } | 129 void set_module(wasm::ModuleEnv* module) { this->module_ = module; } |
| 129 | 130 |
| 130 void set_control_ptr(Node** control) { this->control_ = control; } | 131 void set_control_ptr(Node** control) { this->control_ = control; } |
| 131 | 132 |
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| 218 Node** buf = Buffer(count); | 219 Node** buf = Buffer(count); |
| 219 if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); | 220 if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); |
| 220 return buf; | 221 return buf; |
| 221 } | 222 } |
| 222 }; | 223 }; |
| 223 } // namespace compiler | 224 } // namespace compiler |
| 224 } // namespace internal | 225 } // namespace internal |
| 225 } // namespace v8 | 226 } // namespace v8 |
| 226 | 227 |
| 227 #endif // V8_COMPILER_WASM_COMPILER_H_ | 228 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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