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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 7 | 7 |
| 8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
| 9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
| 10 #include "ui/gfx/gfx_export.h" | 10 #include "ui/gfx/gfx_export.h" |
| 11 | 11 |
| 12 #if defined(OS_ANDROID) | 12 #if defined(OS_ANDROID) |
| 13 #include <third_party/khronos/EGL/egl.h> | 13 #include <third_party/khronos/EGL/egl.h> |
| 14 #endif | 14 #endif |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 | 17 |
| 18 enum GpuMemoryBufferType { | 18 enum GpuMemoryBufferType { |
| 19 EMPTY_BUFFER, | 19 EMPTY_BUFFER, |
| 20 SHARED_MEMORY_BUFFER, | 20 SHARED_MEMORY_BUFFER, |
| 21 EGL_CLIENT_BUFFER, | 21 EGL_CLIENT_BUFFER, |
| 22 IO_SURFACE_BUFFER, | 22 IO_SURFACE_BUFFER, |
| 23 GPU_MEMORY_BUFFER_TYPE_LAST = IO_SURFACE_BUFFER | 23 SURFACE_TEXTURE_BUFFER, |
| 24 GPU_MEMORY_BUFFER_TYPE_LAST = SURFACE_TEXTURE_BUFFER | |
| 24 }; | 25 }; |
| 25 | 26 |
| 26 struct GpuMemoryBufferHandle { | 27 struct GpuMemoryBufferHandle { |
| 27 GpuMemoryBufferHandle() | 28 GpuMemoryBufferHandle() |
| 28 : type(EMPTY_BUFFER), | 29 : type(EMPTY_BUFFER), |
| 29 handle(base::SharedMemory::NULLHandle()) | 30 handle(base::SharedMemory::NULLHandle()) |
| 30 #if defined(OS_ANDROID) | 31 #if defined(OS_ANDROID) |
| 31 , native_buffer(NULL) | 32 , |
| 33 native_buffer(NULL), | |
| 34 texture_id(0), | |
| 35 surface_texture_handle(NULL) | |
| 32 #endif | 36 #endif |
| 33 #if defined(OS_MACOSX) | 37 #if defined(OS_MACOSX) |
| 34 , io_surface_id(0) | 38 , |
| 39 io_surface_id(0) | |
| 35 #endif | 40 #endif |
| 36 { | 41 { |
| 37 } | 42 } |
| 38 bool is_null() const { return type == EMPTY_BUFFER; } | 43 bool is_null() const { return type == EMPTY_BUFFER; } |
| 39 GpuMemoryBufferType type; | 44 GpuMemoryBufferType type; |
| 40 base::SharedMemoryHandle handle; | 45 base::SharedMemoryHandle handle; |
| 41 #if defined(OS_ANDROID) | 46 #if defined(OS_ANDROID) |
| 42 EGLClientBuffer native_buffer; | 47 EGLClientBuffer native_buffer; |
| 48 unsigned int texture_id; | |
|
reveman
2014/02/26 08:02:34
I think it should be possible to create the surfac
| |
| 49 void* surface_texture_handle; | |
|
reveman
2014/02/26 08:02:34
hm, this should instead be something that can be s
| |
| 43 #endif | 50 #endif |
| 44 #if defined(OS_MACOSX) | 51 #if defined(OS_MACOSX) |
| 45 uint32 io_surface_id; | 52 uint32 io_surface_id; |
| 46 #endif | 53 #endif |
| 47 | 54 |
| 48 }; | 55 }; |
| 49 | 56 |
| 50 // Interface for creating and accessing a zero-copy GPU memory buffer. | 57 // Interface for creating and accessing a zero-copy GPU memory buffer. |
| 51 // This design evolved from the generalization of GraphicBuffer API | 58 // This design evolved from the generalization of GraphicBuffer API |
| 52 // of Android framework. | 59 // of Android framework. |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 82 // Returns the stride in bytes for the buffer. | 89 // Returns the stride in bytes for the buffer. |
| 83 virtual uint32 GetStride() const = 0; | 90 virtual uint32 GetStride() const = 0; |
| 84 | 91 |
| 85 // Returns a platform specific handle for this buffer. | 92 // Returns a platform specific handle for this buffer. |
| 86 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 93 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
| 87 }; | 94 }; |
| 88 | 95 |
| 89 } // namespace gfx | 96 } // namespace gfx |
| 90 | 97 |
| 91 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 98 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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