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Side by Side Diff: content/common/gpu/client/gl_helper.h

Issue 177953004: Enable SurfaceTexture based zero-copy texture uploading on Android platform Base URL: http://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 5 #ifndef CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 6 #define CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_
7 7
8 #include "base/atomicops.h" 8 #include "base/atomicops.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/callback.h" 10 #include "base/callback.h"
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241 241
242 // Copies all pixels from |previous_texture| into |texture| that are 242 // Copies all pixels from |previous_texture| into |texture| that are
243 // inside the region covered by |old_damage| but not part of |new_damage|. 243 // inside the region covered by |old_damage| but not part of |new_damage|.
244 void CopySubBufferDamage(GLuint texture, 244 void CopySubBufferDamage(GLuint texture,
245 GLuint previous_texture, 245 GLuint previous_texture,
246 const SkRegion& new_damage, 246 const SkRegion& new_damage,
247 const SkRegion& old_damage); 247 const SkRegion& old_damage);
248 248
249 // Simply creates a texture. 249 // Simply creates a texture.
250 GLuint CreateTexture(); 250 GLuint CreateTexture();
251
251 // Deletes a texture. 252 // Deletes a texture.
252 void DeleteTexture(GLuint texture_id); 253 void DeleteTexture(GLuint texture_id);
253 254
254 // Insert a sync point into the GL command buffer. 255 // Insert a sync point into the GL command buffer.
255 uint32 InsertSyncPoint(); 256 uint32 InsertSyncPoint();
256 // Wait for the sync point before executing further GL commands. 257 // Wait for the sync point before executing further GL commands.
257 void WaitSyncPoint(uint32 sync_point); 258 void WaitSyncPoint(uint32 sync_point);
258 259
259 // Creates a mailbox holder that is attached to the given texture id, with a 260 // Creates a mailbox holder that is attached to the given texture id, with a
260 // sync point to wait on before using the mailbox. Returns a holder with an 261 // sync point to wait on before using the mailbox. Returns a holder with an
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362 virtual void ReadbackYUV(const gpu::Mailbox& mailbox, 363 virtual void ReadbackYUV(const gpu::Mailbox& mailbox,
363 uint32 sync_point, 364 uint32 sync_point,
364 const scoped_refptr<media::VideoFrame>& target, 365 const scoped_refptr<media::VideoFrame>& target,
365 const base::Callback<void(bool)>& callback) = 0; 366 const base::Callback<void(bool)>& callback) = 0;
366 virtual GLHelper::ScalerInterface* scaler() = 0; 367 virtual GLHelper::ScalerInterface* scaler() = 0;
367 }; 368 };
368 369
369 } // namespace content 370 } // namespace content
370 371
371 #endif // CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 372 #endif // CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_
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