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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkLua_DEFINED | 8 #ifndef SkLua_DEFINED |
9 #define SkLua_DEFINED | 9 #define SkLua_DEFINED |
10 | 10 |
11 #include "SkColor.h" | 11 #include "SkColor.h" |
12 #include "SkScalar.h" | 12 #include "SkScalar.h" |
13 #include "SkString.h" | 13 #include "SkString.h" |
14 | 14 |
15 struct lua_State; | 15 struct lua_State; |
16 | 16 |
17 class SkCanvas; | 17 class SkCanvas; |
| 18 class SkClipStack; |
18 class SkMatrix; | 19 class SkMatrix; |
19 class SkPaint; | 20 class SkPaint; |
20 class SkPath; | 21 class SkPath; |
21 struct SkRect; | 22 struct SkRect; |
22 class SkRRect; | 23 class SkRRect; |
23 | 24 |
24 #define SkScalarToLua(x) SkScalarToDouble(x) | 25 #define SkScalarToLua(x) SkScalarToDouble(x) |
25 #define SkLuaToScalar(x) SkDoubleToScalar(x) | 26 #define SkLuaToScalar(x) SkDoubleToScalar(x) |
26 | 27 |
27 class SkLua { | 28 class SkLua { |
(...skipping 18 matching lines...) Expand all Loading... |
46 void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL)
; | 47 void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL)
; |
47 void pushColor(SkColor, const char tableKey[] = NULL); | 48 void pushColor(SkColor, const char tableKey[] = NULL); |
48 void pushU32(uint32_t, const char tableKey[] = NULL); | 49 void pushU32(uint32_t, const char tableKey[] = NULL); |
49 void pushScalar(SkScalar, const char tableKey[] = NULL); | 50 void pushScalar(SkScalar, const char tableKey[] = NULL); |
50 void pushRect(const SkRect&, const char tableKey[] = NULL); | 51 void pushRect(const SkRect&, const char tableKey[] = NULL); |
51 void pushRRect(const SkRRect&, const char tableKey[] = NULL); | 52 void pushRRect(const SkRRect&, const char tableKey[] = NULL); |
52 void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); | 53 void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); |
53 void pushPaint(const SkPaint&, const char tableKey[] = NULL); | 54 void pushPaint(const SkPaint&, const char tableKey[] = NULL); |
54 void pushPath(const SkPath&, const char tableKey[] = NULL); | 55 void pushPath(const SkPath&, const char tableKey[] = NULL); |
55 void pushCanvas(SkCanvas*, const char tableKey[] = NULL); | 56 void pushCanvas(SkCanvas*, const char tableKey[] = NULL); |
| 57 void pushClipStack(const SkClipStack&, const char tableKey[] = NULL); |
56 | 58 |
57 private: | 59 private: |
58 lua_State* fL; | 60 lua_State* fL; |
59 SkString fTermCode; | 61 SkString fTermCode; |
60 bool fWeOwnL; | 62 bool fWeOwnL; |
61 }; | 63 }; |
62 | 64 |
63 #endif | 65 #endif |
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