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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_PPC | 5 #if V8_TARGET_ARCH_PPC |
6 | 6 |
7 #include "src/ast/scopes.h" | 7 #include "src/ast/scopes.h" |
8 #include "src/code-factory.h" | 8 #include "src/code-factory.h" |
9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
10 #include "src/codegen.h" | 10 #include "src/codegen.h" |
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1892 // the generator was suspended. | 1892 // the generator was suspended. |
1893 Label resume_frame, done; | 1893 Label resume_frame, done; |
1894 __ bind(&push_frame); | 1894 __ bind(&push_frame); |
1895 __ b(&resume_frame, SetLK); | 1895 __ b(&resume_frame, SetLK); |
1896 __ b(&done); | 1896 __ b(&done); |
1897 __ bind(&resume_frame); | 1897 __ bind(&resume_frame); |
1898 // lr = return address. | 1898 // lr = return address. |
1899 // fp = caller's frame pointer. | 1899 // fp = caller's frame pointer. |
1900 // cp = callee's context, | 1900 // cp = callee's context, |
1901 // r7 = callee's JS function. | 1901 // r7 = callee's JS function. |
1902 __ PushFixedFrame(r7); | 1902 __ PushStandardFrame(r7); |
1903 // Adjust FP to point to saved FP. | |
1904 __ addi(fp, sp, Operand(StandardFrameConstants::kFixedFrameSizeFromFp)); | |
1905 | 1903 |
1906 // Load the operand stack size. | 1904 // Load the operand stack size. |
1907 __ LoadP(r6, FieldMemOperand(r4, JSGeneratorObject::kOperandStackOffset)); | 1905 __ LoadP(r6, FieldMemOperand(r4, JSGeneratorObject::kOperandStackOffset)); |
1908 __ LoadP(r6, FieldMemOperand(r6, FixedArray::kLengthOffset)); | 1906 __ LoadP(r6, FieldMemOperand(r6, FixedArray::kLengthOffset)); |
1909 __ SmiUntag(r6, SetRC); | 1907 __ SmiUntag(r6, SetRC); |
1910 | 1908 |
1911 // If we are sending a value and there is no operand stack, we can jump back | 1909 // If we are sending a value and there is no operand stack, we can jump back |
1912 // in directly. | 1910 // in directly. |
1913 Label call_resume; | 1911 Label call_resume; |
1914 if (resume_mode == JSGeneratorObject::NEXT) { | 1912 if (resume_mode == JSGeneratorObject::NEXT) { |
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4139 | 4137 |
4140 DCHECK(Assembler::IsCrSet(Assembler::instr_at(cmp_address))); | 4138 DCHECK(Assembler::IsCrSet(Assembler::instr_at(cmp_address))); |
4141 | 4139 |
4142 DCHECK(interrupt_address == | 4140 DCHECK(interrupt_address == |
4143 isolate->builtins()->OnStackReplacement()->entry()); | 4141 isolate->builtins()->OnStackReplacement()->entry()); |
4144 return ON_STACK_REPLACEMENT; | 4142 return ON_STACK_REPLACEMENT; |
4145 } | 4143 } |
4146 } // namespace internal | 4144 } // namespace internal |
4147 } // namespace v8 | 4145 } // namespace v8 |
4148 #endif // V8_TARGET_ARCH_PPC | 4146 #endif // V8_TARGET_ARCH_PPC |
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