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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PREFERENCES_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PREFERENCES_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_PREFERENCES_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_PREFERENCES_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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59 // Enable GPU service logging. | 59 // Enable GPU service logging. |
60 bool enable_gpu_service_logging_gpu = false; | 60 bool enable_gpu_service_logging_gpu = false; |
61 | 61 |
62 // Turn off gpu program caching | 62 // Turn off gpu program caching |
63 bool disable_gpu_program_cache = false; | 63 bool disable_gpu_program_cache = false; |
64 | 64 |
65 // Enforce GL minimums. | 65 // Enforce GL minimums. |
66 bool enforce_gl_minimums = false; | 66 bool enforce_gl_minimums = false; |
67 | 67 |
68 // Sets the total amount of memory that may be allocated for GPU resources | 68 // Sets the total amount of memory that may be allocated for GPU resources |
69 uint32_t force_gpu_mem_available = 0; | 69 size_t force_gpu_mem_available = 0; |
70 | 70 |
71 // Sets the maximum size of the in-memory gpu program cache, in kb | 71 // Sets the maximum size of the in-memory gpu program cache, in kb |
72 uint32_t gpu_program_cache_size = kDefaultMaxProgramCacheMemoryBytes; | 72 size_t gpu_program_cache_size = kDefaultMaxProgramCacheMemoryBytes; |
73 | 73 |
74 // Disables the GPU shader on disk cache. | 74 // Disables the GPU shader on disk cache. |
75 bool disable_gpu_shader_disk_cache = false; | 75 bool disable_gpu_shader_disk_cache = false; |
76 | 76 |
77 // Allows async texture uploads (off main thread) via GL context sharing. | 77 // Allows async texture uploads (off main thread) via GL context sharing. |
78 bool enable_share_group_async_texture_upload = false; | 78 bool enable_share_group_async_texture_upload = false; |
79 | 79 |
80 // Enable WebGL subscribe uniform extension. | 80 // Enable WebGL subscribe uniform extension. |
81 bool enable_subscribe_uniform_extension = false; | 81 bool enable_subscribe_uniform_extension = false; |
82 | 82 |
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101 // Turns on calling TRACE for every GL call. | 101 // Turns on calling TRACE for every GL call. |
102 bool enable_gpu_service_tracing = false; | 102 bool enable_gpu_service_tracing = false; |
103 | 103 |
104 // Enable OpenGL ES 3 APIs without proper service side validation. | 104 // Enable OpenGL ES 3 APIs without proper service side validation. |
105 bool enable_unsafe_es3_apis = false; | 105 bool enable_unsafe_es3_apis = false; |
106 }; | 106 }; |
107 | 107 |
108 } // namespace gpu | 108 } // namespace gpu |
109 | 109 |
110 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PREFERENCES_H_ | 110 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PREFERENCES_H_ |
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