Chromium Code Reviews| Index: third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl |
| diff --git a/third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl b/third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cee99460c5c901cd1aad935dfa74c7deba5d59a7 |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl |
| @@ -0,0 +1,82 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +// https://drafts.css-houdini.org/css-paint-api/#paintrenderingcontext2d |
| + |
| +[ |
| + GarbageCollected, |
| + RuntimeEnabled=CSSPaintAPI, |
| +] interface PaintRenderingContext2D { |
|
Justin Novosad
2016/03/17 19:03:25
How does one create one of these?
For testing, yo
ikilpatrick
2016/03/17 19:15:42
You aren't able to create one of these directly, i
|
| + // state |
| + void save(); // push state on state stack |
| + void restore(); // pop state stack and restore state |
| + |
| + // transformations (default transform is the identity matrix) |
| + [RuntimeEnabled=ExperimentalCanvasFeatures] attribute SVGMatrix currentTransform; |
| + void scale(unrestricted double x, unrestricted double y); |
| + void rotate(unrestricted double angle); |
| + void translate(unrestricted double x, unrestricted double y); |
| + void transform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f); |
| + void setTransform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f); |
| + void resetTransform(); |
| + |
| + // compositing |
| + attribute unrestricted double globalAlpha; // (default 1.0) |
| + attribute DOMString globalCompositeOperation; // (default source-over) |
| + [RuntimeEnabled=ExperimentalCanvasFeatures] attribute DOMString filter; // (default 'none') |
| + |
| + // image smoothing |
| + attribute boolean imageSmoothingEnabled; // (default True) |
| + [RuntimeEnabled=ExperimentalCanvasFeatures] attribute ImageSmoothingQuality imageSmoothingQuality; // (default "low") |
| + |
| + // colors and styles (see also the CanvasDrawingStyles interface) |
| + attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black) |
| + attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black) |
| + CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1); |
| + [RaisesException] CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1); |
| + [RaisesException] CanvasPattern? createPattern(CanvasImageSource image, [TreatNullAs=NullString] DOMString repetitionType); |
| + |
| + // shadows |
| + attribute unrestricted double shadowOffsetX; |
| + attribute unrestricted double shadowOffsetY; |
| + attribute unrestricted double shadowBlur; |
| + attribute DOMString shadowColor; |
| + |
| + // rects |
| + void clearRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
| + void fillRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
| + void strokeRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
| + |
| + // path API (see also CanvasPathMethods) |
| + void beginPath(); |
| + void fill(optional CanvasFillRule winding); |
| + void fill(Path2D path, optional CanvasFillRule winding); |
| + void stroke(); |
| + void stroke(Path2D path); |
| + |
| + void clip(optional CanvasFillRule winding); |
| + void clip(Path2D path, optional CanvasFillRule winding); |
| + boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule winding); |
| + boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule winding); |
| + boolean isPointInStroke(unrestricted double x, unrestricted double y); |
| + boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y); |
| + |
| + // drawing images |
| + [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y); |
| + [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
| + [RaisesException] void drawImage(CanvasImageSource image, unrestricted double sx, unrestricted double sy, unrestricted double sw, unrestricted double sh, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh); |
| + |
| + // FIXME: factor out to CanvasDrawingStyles |
| + // line caps/joins |
| + attribute unrestricted double lineWidth; // (default 1) |
| + attribute DOMString lineCap; // "butt", "round", "square" (default "butt") |
| + attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter") |
| + attribute unrestricted double miterLimit; // (default 10) |
| + |
| + // dashed lines |
| + void setLineDash(sequence<unrestricted double> dash); |
| + sequence<unrestricted double> getLineDash(); |
| + attribute unrestricted double lineDashOffset; |
| +}; |
| +PaintRenderingContext2D implements CanvasPathMethods; |