| Index: third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl
|
| diff --git a/third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl b/third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..57aa95e13be61fd09b57f85d32d73862bda37498
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/modules/csspaint/PaintRenderingContext2D.idl
|
| @@ -0,0 +1,82 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// https://drafts.css-houdini.org/css-paint-api/#paintrenderingcontext2d
|
| +
|
| +[
|
| + Exposed=PaintWorklet,
|
| + WillBeGarbageCollected,
|
| + RuntimeEnabled=CSSPaintAPI,
|
| +] interface PaintRenderingContext2D {
|
| + // state
|
| + void save(); // push state on state stack
|
| + void restore(); // pop state stack and restore state
|
| +
|
| + // transformations (default transform is the identity matrix)
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] attribute SVGMatrix currentTransform;
|
| + void scale(unrestricted double x, unrestricted double y);
|
| + void rotate(unrestricted double angle);
|
| + void translate(unrestricted double x, unrestricted double y);
|
| + void transform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
|
| + void setTransform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
|
| + void resetTransform();
|
| +
|
| + // compositing
|
| + attribute unrestricted double globalAlpha; // (default 1.0)
|
| + attribute DOMString globalCompositeOperation; // (default source-over)
|
| +
|
| + // image smoothing
|
| + attribute boolean imageSmoothingEnabled; // (default True)
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] attribute ImageSmoothingQuality imageSmoothingQuality; // (default "low")
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| +
|
| + // colors and styles (see also the CanvasDrawingStyles interface)
|
| + attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black)
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| + attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black)
|
| + CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
|
| + [RaisesException] CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
|
| + [RaisesException] CanvasPattern? createPattern(CanvasImageSource image, [TreatNullAs=NullString] DOMString repetitionType);
|
| +
|
| + // shadows
|
| + attribute unrestricted double shadowOffsetX;
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| + attribute unrestricted double shadowOffsetY;
|
| + attribute unrestricted double shadowBlur;
|
| + attribute DOMString shadowColor;
|
| +
|
| + // rects
|
| + void clearRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
|
| + void fillRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
|
| + void strokeRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
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| +
|
| + // path API (see also CanvasPathMethods)
|
| + void beginPath();
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| + void fill(optional CanvasFillRule winding);
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| + void fill(Path2D path, optional CanvasFillRule winding);
|
| + void stroke();
|
| + void stroke(Path2D path);
|
| +
|
| + void clip(optional CanvasFillRule winding);
|
| + void clip(Path2D path, optional CanvasFillRule winding);
|
| + boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule winding);
|
| + boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule winding);
|
| + boolean isPointInStroke(unrestricted double x, unrestricted double y);
|
| + boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y);
|
| +
|
| + // drawing images
|
| + [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y);
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| + [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
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| + [RaisesException] void drawImage(CanvasImageSource image, unrestricted double sx, unrestricted double sy, unrestricted double sw, unrestricted double sh, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh);
|
| +
|
| + // FIXME: factor out to CanvasDrawingStyles
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| + // line caps/joins
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| + attribute unrestricted double lineWidth; // (default 1)
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| + attribute DOMString lineCap; // "butt", "round", "square" (default "butt")
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| + attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter")
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| + attribute unrestricted double miterLimit; // (default 10)
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| +
|
| + // dashed lines
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| + void setLineDash(sequence<unrestricted double> dash);
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| + sequence<unrestricted double> getLineDash();
|
| + attribute unrestricted double lineDashOffset;
|
| +};
|
| +PaintRenderingContext2D implements CanvasPathMethods;
|
|
|