| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/scroll/ScrollAnimatorCompositorCoordinator.h" | 5 #include "platform/scroll/ScrollAnimatorCompositorCoordinator.h" |
| 6 | 6 |
| 7 #include "cc/animation/scroll_offset_animation_curve.h" | 7 #include "cc/animation/scroll_offset_animation_curve.h" |
| 8 #include "platform/RuntimeEnabledFeatures.h" | 8 #include "platform/RuntimeEnabledFeatures.h" |
| 9 #include "platform/animation/CompositorAnimationPlayer.h" | 9 #include "platform/animation/CompositorAnimationPlayer.h" |
| 10 #include "platform/animation/CompositorAnimationTimeline.h" | 10 #include "platform/animation/CompositorAnimationTimeline.h" |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 58 bool ScrollAnimatorCompositorCoordinator::hasAnimationThatRequiresService() cons
t | 58 bool ScrollAnimatorCompositorCoordinator::hasAnimationThatRequiresService() cons
t |
| 59 { | 59 { |
| 60 switch (m_runState) { | 60 switch (m_runState) { |
| 61 case RunState::Idle: | 61 case RunState::Idle: |
| 62 case RunState::RunningOnCompositor: | 62 case RunState::RunningOnCompositor: |
| 63 return false; | 63 return false; |
| 64 case RunState::PostAnimationCleanup: | 64 case RunState::PostAnimationCleanup: |
| 65 case RunState::WaitingToSendToCompositor: | 65 case RunState::WaitingToSendToCompositor: |
| 66 case RunState::RunningOnMainThread: | 66 case RunState::RunningOnMainThread: |
| 67 case RunState::RunningOnCompositorButNeedsUpdate: | 67 case RunState::RunningOnCompositorButNeedsUpdate: |
| 68 case RunState::RunningOnCompositorButNeedsTakeover: | |
| 69 case RunState::WaitingToCancelOnCompositor: | 68 case RunState::WaitingToCancelOnCompositor: |
| 70 return true; | 69 return true; |
| 71 } | 70 } |
| 72 ASSERT_NOT_REACHED(); | 71 ASSERT_NOT_REACHED(); |
| 73 return false; | 72 return false; |
| 74 } | 73 } |
| 75 | 74 |
| 76 bool ScrollAnimatorCompositorCoordinator::addAnimation( | 75 bool ScrollAnimatorCompositorCoordinator::addAnimation( |
| 77 PassOwnPtr<CompositorAnimation> animation) | 76 PassOwnPtr<CompositorAnimation> animation) |
| 78 { | 77 { |
| (...skipping 30 matching lines...) Expand all Loading... |
| 109 } | 108 } |
| 110 } | 109 } |
| 111 | 110 |
| 112 void ScrollAnimatorCompositorCoordinator::cancelAnimation() | 111 void ScrollAnimatorCompositorCoordinator::cancelAnimation() |
| 113 { | 112 { |
| 114 switch (m_runState) { | 113 switch (m_runState) { |
| 115 case RunState::Idle: | 114 case RunState::Idle: |
| 116 case RunState::WaitingToCancelOnCompositor: | 115 case RunState::WaitingToCancelOnCompositor: |
| 117 case RunState::PostAnimationCleanup: | 116 case RunState::PostAnimationCleanup: |
| 118 break; | 117 break; |
| 119 case RunState::RunningOnCompositorButNeedsTakeover: | |
| 120 case RunState::WaitingToSendToCompositor: | 118 case RunState::WaitingToSendToCompositor: |
| 121 if (m_compositorAnimationId) { | 119 if (m_compositorAnimationId) { |
| 122 // We still have a previous animation running on the compositor. | 120 // We still have a previous animation running on the compositor. |
| 123 m_runState = RunState::WaitingToCancelOnCompositor; | 121 m_runState = RunState::WaitingToCancelOnCompositor; |
| 124 } else { | 122 } else { |
| 125 resetAnimationState(); | 123 resetAnimationState(); |
| 126 } | 124 } |
| 127 break; | 125 break; |
| 128 case RunState::RunningOnMainThread: | 126 case RunState::RunningOnMainThread: |
| 129 m_runState = RunState::PostAnimationCleanup; | 127 m_runState = RunState::PostAnimationCleanup; |
| 130 break; | 128 break; |
| 131 case RunState::RunningOnCompositorButNeedsUpdate: | 129 case RunState::RunningOnCompositorButNeedsUpdate: |
| 132 case RunState::RunningOnCompositor: | 130 case RunState::RunningOnCompositor: |
| 133 m_runState = RunState::WaitingToCancelOnCompositor; | 131 m_runState = RunState::WaitingToCancelOnCompositor; |
| 134 | 132 |
| 135 // Get serviced the next time compositor updates are allowed. | 133 // Get serviced the next time compositor updates are allowed. |
| 136 scrollableArea()->registerForAnimation(); | 134 scrollableArea()->registerForAnimation(); |
| 137 } | 135 } |
| 138 } | 136 } |
| 139 | 137 |
| 140 void ScrollAnimatorCompositorCoordinator::takeoverCompositorAnimation() | |
| 141 { | |
| 142 switch (m_runState) { | |
| 143 case RunState::Idle: | |
| 144 case RunState::WaitingToCancelOnCompositor: | |
| 145 case RunState::PostAnimationCleanup: | |
| 146 case RunState::RunningOnCompositorButNeedsTakeover: | |
| 147 case RunState::WaitingToSendToCompositor: | |
| 148 case RunState::RunningOnMainThread: | |
| 149 break; | |
| 150 case RunState::RunningOnCompositorButNeedsUpdate: | |
| 151 case RunState::RunningOnCompositor: | |
| 152 // We call abortAnimation that makes changes to the animation running on | |
| 153 // the compositor. Thus, this function should only be called when in | |
| 154 // CompositingClean state. | |
| 155 abortAnimation(); | |
| 156 | |
| 157 m_runState = RunState::RunningOnCompositorButNeedsTakeover; | |
| 158 | |
| 159 // Get serviced the next time compositor updates are allowed. | |
| 160 scrollableArea()->registerForAnimation(); | |
| 161 } | |
| 162 } | |
| 163 | |
| 164 void ScrollAnimatorCompositorCoordinator::compositorAnimationFinished( | 138 void ScrollAnimatorCompositorCoordinator::compositorAnimationFinished( |
| 165 int groupId) | 139 int groupId) |
| 166 { | 140 { |
| 167 if (m_compositorAnimationGroupId != groupId) | 141 if (m_compositorAnimationGroupId != groupId) |
| 168 return; | 142 return; |
| 169 | 143 |
| 170 m_compositorAnimationId = 0; | 144 m_compositorAnimationId = 0; |
| 171 m_compositorAnimationGroupId = 0; | 145 m_compositorAnimationGroupId = 0; |
| 172 | 146 |
| 173 switch (m_runState) { | 147 switch (m_runState) { |
| 174 case RunState::Idle: | 148 case RunState::Idle: |
| 175 case RunState::PostAnimationCleanup: | 149 case RunState::PostAnimationCleanup: |
| 176 case RunState::RunningOnMainThread: | 150 case RunState::RunningOnMainThread: |
| 177 ASSERT_NOT_REACHED(); | 151 ASSERT_NOT_REACHED(); |
| 178 break; | 152 break; |
| 179 case RunState::WaitingToSendToCompositor: | 153 case RunState::WaitingToSendToCompositor: |
| 180 break; | 154 break; |
| 181 case RunState::RunningOnCompositor: | 155 case RunState::RunningOnCompositor: |
| 182 case RunState::RunningOnCompositorButNeedsUpdate: | 156 case RunState::RunningOnCompositorButNeedsUpdate: |
| 183 case RunState::RunningOnCompositorButNeedsTakeover: | |
| 184 case RunState::WaitingToCancelOnCompositor: | 157 case RunState::WaitingToCancelOnCompositor: |
| 185 m_runState = RunState::PostAnimationCleanup; | 158 m_runState = RunState::PostAnimationCleanup; |
| 186 // Get serviced the next time compositor updates are allowed. | 159 // Get serviced the next time compositor updates are allowed. |
| 187 if (scrollableArea()) | 160 if (scrollableArea()) |
| 188 scrollableArea()->registerForAnimation(); | 161 scrollableArea()->registerForAnimation(); |
| 189 else | 162 else |
| 190 resetAnimationState(); | 163 resetAnimationState(); |
| 191 } | 164 } |
| 192 } | 165 } |
| 193 | 166 |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 240 // animation. | 213 // animation. |
| 241 notifyCompositorAnimationFinished(group); | 214 notifyCompositorAnimationFinished(group); |
| 242 } | 215 } |
| 243 | 216 |
| 244 CompositorAnimationPlayer* ScrollAnimatorCompositorCoordinator::compositorPlayer
() const | 217 CompositorAnimationPlayer* ScrollAnimatorCompositorCoordinator::compositorPlayer
() const |
| 245 { | 218 { |
| 246 return m_compositorPlayer.get(); | 219 return m_compositorPlayer.get(); |
| 247 } | 220 } |
| 248 | 221 |
| 249 } // namespace blink | 222 } // namespace blink |
| OLD | NEW |