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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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42 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2
))) | 42 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2
))) |
43 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std
DeviationAttr, 2, 2)) | 43 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std
DeviationAttr, 2, 2)) |
44 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create(
))) | 44 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create(
))) |
45 { | 45 { |
46 ScriptWrappable::init(this); | 46 ScriptWrappable::init(this); |
47 | 47 |
48 addToPropertyMap(m_dx); | 48 addToPropertyMap(m_dx); |
49 addToPropertyMap(m_dy); | 49 addToPropertyMap(m_dy); |
50 addToPropertyMap(m_stdDeviation); | 50 addToPropertyMap(m_stdDeviation); |
51 addToPropertyMap(m_in1); | 51 addToPropertyMap(m_in1); |
52 registerAnimatedPropertiesForSVGFEDropShadowElement(); | |
53 } | 52 } |
54 | 53 |
55 PassRefPtr<SVGFEDropShadowElement> SVGFEDropShadowElement::create(Document& docu
ment) | 54 PassRefPtr<SVGFEDropShadowElement> SVGFEDropShadowElement::create(Document& docu
ment) |
56 { | 55 { |
57 return adoptRef(new SVGFEDropShadowElement(document)); | 56 return adoptRef(new SVGFEDropShadowElement(document)); |
58 } | 57 } |
59 | 58 |
60 void SVGFEDropShadowElement::setStdDeviation(float x, float y) | 59 void SVGFEDropShadowElement::setStdDeviation(float x, float y) |
61 { | 60 { |
62 stdDeviationX()->baseValue()->setValue(x); | 61 stdDeviationX()->baseValue()->setValue(x); |
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137 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr
entValue()->value())); | 136 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr
entValue()->value())); |
138 if (!input1) | 137 if (!input1) |
139 return nullptr; | 138 return nullptr; |
140 | 139 |
141 RefPtr<FilterEffect> effect = FEDropShadow::create(filter, stdDeviationX()->
currentValue()->value(), stdDeviationY()->currentValue()->value(), m_dx->current
Value()->value(), m_dy->currentValue()->value(), color, opacity); | 140 RefPtr<FilterEffect> effect = FEDropShadow::create(filter, stdDeviationX()->
currentValue()->value(), stdDeviationY()->currentValue()->value(), m_dx->current
Value()->value(), m_dy->currentValue()->value(), color, opacity); |
142 effect->inputEffects().append(input1); | 141 effect->inputEffects().append(input1); |
143 return effect.release(); | 142 return effect.release(); |
144 } | 143 } |
145 | 144 |
146 } | 145 } |
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