| Index: ui/events/cocoa/events_mac_unittest.mm
|
| diff --git a/ui/events/cocoa/events_mac_unittest.mm b/ui/events/cocoa/events_mac_unittest.mm
|
| index 8a5d84a0afd31652182ed3e482293079d615b6ea..c5aefb8ff231ec6274e1287ebd16a274e23b2718 100644
|
| --- a/ui/events/cocoa/events_mac_unittest.mm
|
| +++ b/ui/events/cocoa/events_mac_unittest.mm
|
| @@ -12,6 +12,7 @@
|
| #include "base/macros.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/base/cocoa/cocoa_base_utils.h"
|
| #include "ui/events/event_constants.h"
|
| #import "ui/events/test/cocoa_test_event_utils.h"
|
| #include "ui/gfx/geometry/point.h"
|
| @@ -109,7 +110,8 @@ class EventsMacTest : public CocoaTest {
|
| // of window coordinates (which also requires flipping).
|
| NSPoint window_point =
|
| NSPointFromCGPoint(Flip(window_location).ToCGPoint());
|
| - NSPoint screen_point = [test_window() convertBaseToScreen:window_point];
|
| + NSPoint screen_point =
|
| + ui::ConvertPointFromWindowToScreen(test_window(), window_point);
|
| CGFloat primary_screen_height =
|
| NSHeight([[[NSScreen screens] firstObject] frame]);
|
| screen_point.y = primary_screen_height - screen_point.y;
|
|
|