| Index: third_party/WebKit/Source/platform/transforms/TransformationMatrix.h
|
| diff --git a/third_party/WebKit/Source/platform/transforms/TransformationMatrix.h b/third_party/WebKit/Source/platform/transforms/TransformationMatrix.h
|
| index 7e2cf9d89a717c5243e47634fc1be9aabfef21d8..1da688c26970d0863779c13887111ff07f4db26d 100644
|
| --- a/third_party/WebKit/Source/platform/transforms/TransformationMatrix.h
|
| +++ b/third_party/WebKit/Source/platform/transforms/TransformationMatrix.h
|
| @@ -319,6 +319,10 @@ public:
|
|
|
| AffineTransform toAffineTransform() const;
|
|
|
| + // Flatten into a 2-D transformation (non-invertable).
|
| + // Same as gfx::Transform::FlattenTo2d(); see the docs for that function for details and discussion.
|
| + void flattenTo2d();
|
| +
|
| bool operator==(const TransformationMatrix& m2) const
|
| {
|
| return m_matrix[0][0] == m2.m_matrix[0][0]
|
|
|