| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| (...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 97 | 97 |
| 98 SkMatrix m; | 98 SkMatrix m; |
| 99 if (fDoRotate) { | 99 if (fDoRotate) { |
| 100 // m.setRotate(SkIntToScalar(30), 0, 0); | 100 // m.setRotate(SkIntToScalar(30), 0, 0); |
| 101 m.setSkew(SK_Scalar1, 0, 0, 0); | 101 m.setSkew(SK_Scalar1, 0, 0, 0); |
| 102 // m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3); | 102 // m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3); |
| 103 } else { | 103 } else { |
| 104 SkScalar scale = 11*SK_Scalar1/12; | 104 SkScalar scale = 11*SK_Scalar1/12; |
| 105 m.setScale(scale, scale); | 105 m.setScale(scale, scale); |
| 106 } | 106 } |
| 107 SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode, &m
); | 107 paint.setShader(SkShader::MakeBitmapShader(getBitmap(), fMode, fMode, &m
)); |
| 108 | |
| 109 paint.setShader(s)->unref(); | |
| 110 paint.setFilterQuality(fDoFilter ? kLow_SkFilterQuality : kNone_SkFilter
Quality); | 108 paint.setFilterQuality(fDoFilter ? kLow_SkFilterQuality : kNone_SkFilter
Quality); |
| 111 | 109 |
| 112 canvas->translate(SkIntToScalar(50), SkIntToScalar(50)); | 110 canvas->translate(SkIntToScalar(50), SkIntToScalar(50)); |
| 113 | 111 |
| 114 // SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16); | 112 // SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16); |
| 115 // canvas->drawRect(r, paint); return; | 113 // canvas->drawRect(r, paint); return; |
| 116 canvas->drawPaint(paint); | 114 canvas->drawPaint(paint); |
| 117 } | 115 } |
| 118 | 116 |
| 119 private: | 117 private: |
| 120 typedef GM INHERITED; | 118 typedef GM INHERITED; |
| 121 }; | 119 }; |
| 122 | 120 |
| 123 /////////////////////////////////////////////////////////////////////////////// | 121 /////////////////////////////////////////////////////////////////////////////// |
| 124 | 122 |
| 125 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); ) | 123 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); ) |
| 126 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); ) | 124 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); ) |
| 127 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); ) | 125 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); ) |
| 128 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); ) | 126 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); ) |
| 129 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); ) | 127 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); ) |
| 130 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); ) | 128 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); ) |
| 131 | 129 |
| 132 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); ) | 130 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); ) |
| 133 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); ) | 131 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); ) |
| 134 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); ) | 132 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); ) |
| 135 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); ) | 133 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); ) |
| 136 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); ) | 134 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); ) |
| 137 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); ) | 135 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); ) |
| OLD | NEW |