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Side by Side Diff: gm/gamma.cpp

Issue 1776973003: partial switch over to sp usage of shaders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: move into lua container Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "Resources.h" 10 #include "Resources.h"
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81 }; 81 };
82 82
83 // Necessary for certain Xfermode tests to work (ie some of them output whit e @ 50% alpha): 83 // Necessary for certain Xfermode tests to work (ie some of them output whit e @ 50% alpha):
84 canvas->clear(SK_ColorBLACK); 84 canvas->clear(SK_ColorBLACK);
85 85
86 // *Everything* should be perceptually 50% grey. Only the first rectangle 86 // *Everything* should be perceptually 50% grey. Only the first rectangle
87 // is guaranteed to draw that way, though. 87 // is guaranteed to draw that way, though.
88 canvas->save(); 88 canvas->save();
89 89
90 // Black/white dither, pixel perfect. This is ground truth. 90 // Black/white dither, pixel perfect. This is ground truth.
91 p.setShader(SkShader::CreateBitmapShader( 91 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt));
92 ditherBmp, rpt, rpt))->unref();
93 p.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); 92 p.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality);
94 nextRect("Dither", "Reference"); 93 nextRect("Dither", "Reference");
95 94
96 // Black/white dither, sampled at half-texel offset. Tests bilerp. 95 // Black/white dither, sampled at half-texel offset. Tests bilerp.
97 // NOTE: We need to apply a non-identity scale and/or rotation to trick 96 // NOTE: We need to apply a non-identity scale and/or rotation to trick
98 // the raster pipeline into *not* snapping to nearest. 97 // the raster pipeline into *not* snapping to nearest.
99 SkMatrix offsetMatrix = SkMatrix::Concat( 98 SkMatrix offsetMatrix = SkMatrix::Concat(
100 SkMatrix::MakeScale(-1.0f), SkMatrix::MakeTrans(0.5f, 0.0f)); 99 SkMatrix::MakeScale(-1.0f), SkMatrix::MakeTrans(0.5f, 0.0f));
101 p.setShader(SkShader::CreateBitmapShader( 100 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &offsetMatrix));
102 ditherBmp, rpt, rpt, &offsetMatrix))->unref();
103 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 101 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
104 nextRect("Dither", "Bilerp"); 102 nextRect("Dither", "Bilerp");
105 103
106 // Black/white dither, scaled down by 2x. Tests minification. 104 // Black/white dither, scaled down by 2x. Tests minification.
107 SkMatrix scaleMatrix = SkMatrix::MakeScale(0.5f); 105 SkMatrix scaleMatrix = SkMatrix::MakeScale(0.5f);
108 p.setShader(SkShader::CreateBitmapShader( 106 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix));
109 ditherBmp, rpt, rpt, &scaleMatrix))->unref();
110 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 107 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
111 nextRect("Dither", "Scale"); 108 nextRect("Dither", "Scale");
112 109
113 // 50% grey via paint color. 110 // 50% grey via paint color.
114 p.setColor(0xff7f7f7f); 111 p.setColor(0xff7f7f7f);
115 nextRect("Color", 0); 112 nextRect("Color", 0);
116 113
117 // Black -> White gradient, scaled to sample just the middle. 114 // Black -> White gradient, scaled to sample just the middle.
118 // Tests gradient interpolation. 115 // Tests gradient interpolation.
119 SkPoint points[2] = { 116 SkPoint points[2] = {
120 SkPoint::Make(0 - (sz * 10), 0), 117 SkPoint::Make(0 - (sz * 10), 0),
121 SkPoint::Make(sz + (sz * 10), 0) 118 SkPoint::Make(sz + (sz * 10), 0)
122 }; 119 };
123 SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE }; 120 SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE };
124 p.setShader(SkGradientShader::CreateLinear( 121 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2,
125 points, colors, nullptr, 2, SkShader::kClamp_TileMode))->unref(); 122 SkShader::kClamp_TileMode));
126 nextRect("Gradient", 0); 123 nextRect("Gradient", 0);
127 124
128 // 50% grey from linear bitmap, with drawBitmap 125 // 50% grey from linear bitmap, with drawBitmap
129 nextBitmap(linearGreyBmp, "Lnr BMP"); 126 nextBitmap(linearGreyBmp, "Lnr BMP");
130 127
131 // 50% grey from sRGB bitmap, with drawBitmap 128 // 50% grey from sRGB bitmap, with drawBitmap
132 nextBitmap(srgbGreyBmp, "sRGB BMP"); 129 nextBitmap(srgbGreyBmp, "sRGB BMP");
133 130
134 // Bitmap wrapped in a shader (linear): 131 // Bitmap wrapped in a shader (linear):
135 p.setShader(SkShader::CreateBitmapShader(linearGreyBmp, rpt, rpt))->unref(); 132 p.setShader(SkShader::MakeBitmapShader(linearGreyBmp, rpt, rpt));
136 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 133 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
137 nextRect("Lnr BMP", "Shader"); 134 nextRect("Lnr BMP", "Shader");
138 135
139 // Bitmap wrapped in a shader (sRGB): 136 // Bitmap wrapped in a shader (sRGB):
140 p.setShader(SkShader::CreateBitmapShader(srgbGreyBmp, rpt, rpt))->unref(); 137 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt));
141 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 138 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
142 nextRect("sRGB BMP", "Shader"); 139 nextRect("sRGB BMP", "Shader");
143 140
144 // Carriage return. 141 // Carriage return.
145 canvas->restore(); 142 canvas->restore();
146 canvas->translate(0, 2 * sz); 143 canvas->translate(0, 2 * sz);
147 144
148 const U8CPU sqrtHalf = 0xB4; 145 const U8CPU sqrtHalf = 0xB4;
149 const SkColor sqrtHalfAlpha = SkColorSetARGB(sqrtHalf, 0, 0, 0); 146 const SkColor sqrtHalfAlpha = SkColorSetARGB(sqrtHalf, 0, 0, 0);
150 const SkColor sqrtHalfWhite = SkColorSetARGB(0xFF, sqrtHalf, sqrtHalf, sqrtH alf); 147 const SkColor sqrtHalfWhite = SkColorSetARGB(0xFF, sqrtHalf, sqrtHalf, sqrtH alf);
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162 nextXferRect(sqrtHalfWhite, SkXfermode::kSrcIn_Mode, sqrtHalfAlpha); 159 nextXferRect(sqrtHalfWhite, SkXfermode::kSrcIn_Mode, sqrtHalfAlpha);
163 nextXferRect(sqrtHalfAlpha, SkXfermode::kDstIn_Mode, sqrtHalfWhite); 160 nextXferRect(sqrtHalfAlpha, SkXfermode::kDstIn_Mode, sqrtHalfWhite);
164 161
165 nextXferRect(0xff3f3f3f, SkXfermode::kPlus_Mode, 0xff3f3f3f); 162 nextXferRect(0xff3f3f3f, SkXfermode::kPlus_Mode, 0xff3f3f3f);
166 nextXferRect(sqrtHalfWhite, SkXfermode::kModulate_Mode, sqrtHalfWhite); 163 nextXferRect(sqrtHalfWhite, SkXfermode::kModulate_Mode, sqrtHalfWhite);
167 164
168 canvas->restore(); 165 canvas->restore();
169 166
170 canvas->restore(); 167 canvas->restore();
171 } 168 }
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