| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 | 9 |
| 10 #include "Resources.h" | 10 #include "Resources.h" |
| 11 #include "SkBlurImageFilter.h" | 11 #include "SkBlurImageFilter.h" |
| 12 #include "SkColorFilterImageFilter.h" | 12 #include "SkColorFilterImageFilter.h" |
| 13 #include "SkColorMatrixFilter.h" | 13 #include "SkColorMatrixFilter.h" |
| 14 #include "SkCanvas.h" | 14 #include "SkCanvas.h" |
| 15 #include "SkGradientShader.h" | 15 #include "SkGradientShader.h" |
| 16 #include "SkStream.h" | 16 #include "SkStream.h" |
| 17 #include "SkTypeface.h" | 17 #include "SkTypeface.h" |
| 18 | 18 |
| 19 /* | 19 /* |
| 20 * Spits out a dummy gradient to test blur with shader on paint | 20 * Spits out a dummy gradient to test blur with shader on paint |
| 21 */ | 21 */ |
| 22 static SkShader* MakeLinear() { | 22 static sk_sp<SkShader> MakeLinear() { |
| 23 static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } }; | 23 static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } }; |
| 24 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 24 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
| 25 static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; | 25 static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; |
| 26 return SkGradientShader::CreateLinear(kPts, kColors, kPos, | 26 return SkGradientShader::MakeLinear(kPts, kColors, kPos, SK_ARRAY_COUNT(kCol
ors), |
| 27 SK_ARRAY_COUNT(kColors), SkShader::kCl
amp_TileMode); | 27 SkShader::kClamp_TileMode); |
| 28 } | 28 } |
| 29 | 29 |
| 30 static SkImageFilter* make_grayscale(SkImageFilter* input = nullptr) { | 30 static SkImageFilter* make_grayscale(SkImageFilter* input = nullptr) { |
| 31 SkScalar matrix[20]; | 31 SkScalar matrix[20]; |
| 32 memset(matrix, 0, 20 * sizeof(SkScalar)); | 32 memset(matrix, 0, 20 * sizeof(SkScalar)); |
| 33 matrix[0] = matrix[5] = matrix[10] = 0.2126f; | 33 matrix[0] = matrix[5] = matrix[10] = 0.2126f; |
| 34 matrix[1] = matrix[6] = matrix[11] = 0.7152f; | 34 matrix[1] = matrix[6] = matrix[11] = 0.7152f; |
| 35 matrix[2] = matrix[7] = matrix[12] = 0.0722f; | 35 matrix[2] = matrix[7] = matrix[12] = 0.0722f; |
| 36 matrix[18] = 1.0f; | 36 matrix[18] = 1.0f; |
| 37 SkAutoTUnref<SkColorFilter> filter(SkColorMatrixFilter::Create(matrix)); | 37 SkAutoTUnref<SkColorFilter> filter(SkColorMatrixFilter::Create(matrix)); |
| (...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 87 y_offset += textYOffset[y]; | 87 y_offset += textYOffset[y]; |
| 88 } | 88 } |
| 89 | 89 |
| 90 // draw with shaders and image filters | 90 // draw with shaders and image filters |
| 91 for (int makeLinear = 0; makeLinear < 2; makeLinear++) { | 91 for (int makeLinear = 0; makeLinear < 2; makeLinear++) { |
| 92 for (int makeBlur = 0; makeBlur < 2; makeBlur++) { | 92 for (int makeBlur = 0; makeBlur < 2; makeBlur++) { |
| 93 for (int makeGray = 0; makeGray < 2; makeGray++) { | 93 for (int makeGray = 0; makeGray < 2; makeGray++) { |
| 94 SkPaint shaderPaint; | 94 SkPaint shaderPaint; |
| 95 shaderPaint.setTypeface(paint.getTypeface()); | 95 shaderPaint.setTypeface(paint.getTypeface()); |
| 96 if (SkToBool(makeLinear)) { | 96 if (SkToBool(makeLinear)) { |
| 97 shaderPaint.setShader(MakeLinear())->unref(); | 97 shaderPaint.setShader(MakeLinear()); |
| 98 } | 98 } |
| 99 | 99 |
| 100 if (SkToBool(makeBlur) && SkToBool(makeGray)) { | 100 if (SkToBool(makeBlur) && SkToBool(makeGray)) { |
| 101 SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(nul
lptr)); | 101 SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(nul
lptr)); |
| 102 SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, graySca
le)); | 102 SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, graySca
le)); |
| 103 shaderPaint.setImageFilter(blur); | 103 shaderPaint.setImageFilter(blur); |
| 104 } else if (SkToBool(makeBlur)) { | 104 } else if (SkToBool(makeBlur)) { |
| 105 SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, nullptr
)); | 105 SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, nullptr
)); |
| 106 shaderPaint.setImageFilter(blur); | 106 shaderPaint.setImageFilter(blur); |
| 107 } else if (SkToBool(makeGray)) { | 107 } else if (SkToBool(makeGray)) { |
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| 157 | 157 |
| 158 typedef GM INHERITED; | 158 typedef GM INHERITED; |
| 159 }; | 159 }; |
| 160 | 160 |
| 161 ////////////////////////////////////////////////////////////////////////////// | 161 ////////////////////////////////////////////////////////////////////////////// |
| 162 | 162 |
| 163 static GM* MyFactory(void*) { return new ColorEmojiGM; } | 163 static GM* MyFactory(void*) { return new ColorEmojiGM; } |
| 164 static GMRegistry reg(MyFactory); | 164 static GMRegistry reg(MyFactory); |
| 165 | 165 |
| 166 } | 166 } |
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