| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 75 virtual SkISize onISize() { | 75 virtual SkISize onISize() { |
| 76 return SkISize::Make(300, 300); | 76 return SkISize::Make(300, 300); |
| 77 } | 77 } |
| 78 | 78 |
| 79 virtual void onDraw(SkCanvas* canvas) { | 79 virtual void onDraw(SkCanvas* canvas) { |
| 80 SkBitmap bmp = create_bitmap(); | 80 SkBitmap bmp = create_bitmap(); |
| 81 SkMatrix s; | 81 SkMatrix s; |
| 82 s.reset(); | 82 s.reset(); |
| 83 s.setScale(8, 8); | 83 s.setScale(8, 8); |
| 84 s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2); | 84 s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2); |
| 85 SkShader* shader = SkShader::CreateBitmapShader( | |
| 86 bmp, fMode, fMode, &s); | |
| 87 | |
| 88 SkPaint paint; | 85 SkPaint paint; |
| 89 paint.setShader(shader)->unref(); | 86 paint.setShader(SkShader::MakeBitmapShader(bmp, fMode, fMode, &s)); |
| 90 | 87 |
| 91 if (fHQ) { | 88 if (fHQ) { |
| 92 paint.setFilterQuality(kHigh_SkFilterQuality); | 89 paint.setFilterQuality(kHigh_SkFilterQuality); |
| 93 } | 90 } |
| 94 | 91 |
| 95 SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2; | 92 SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2; |
| 96 for (int i = 0; i < 3; i++) { | 93 for (int i = 0; i < 3; i++) { |
| 97 SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin; | 94 SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin; |
| 98 for (int j = 0; j < 3; j++) { | 95 for (int j = 0; j < 3; j++) { |
| 99 SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin; | 96 SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin; |
| (...skipping 19 matching lines...) Expand all Loading... |
| 119 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); ) | 116 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); ) |
| 120 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode); ) | 117 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode); ) |
| 121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) | 118 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) |
| 122 | 119 |
| 123 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); ) | 120 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); ) |
| 124 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode, true); ) | 121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode, true); ) |
| 125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); ) | 122 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); ) |
| 126 | 123 |
| 127 | 124 |
| 128 } | 125 } |
| OLD | NEW |