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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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51 path.setFillType(SkPath::kEvenOdd_FillType); | 51 path.setFillType(SkPath::kEvenOdd_FillType); |
52 | 52 |
53 canvas->drawPath(path, p); | 53 canvas->drawPath(path, p); |
54 } | 54 } |
55 | 55 |
56 #include "SkGradientShader.h" | 56 #include "SkGradientShader.h" |
57 | 57 |
58 /* | 58 /* |
59 * Spits out a dummy gradient to test blur with shader on paint | 59 * Spits out a dummy gradient to test blur with shader on paint |
60 */ | 60 */ |
61 static SkShader* MakeRadial() { | 61 static sk_sp<SkShader> MakeRadial() { |
62 SkPoint pts[2] = { | 62 SkPoint pts[2] = { |
63 { 0, 0 }, | 63 { 0, 0 }, |
64 { SkIntToScalar(100), SkIntToScalar(100) } | 64 { SkIntToScalar(100), SkIntToScalar(100) } |
65 }; | 65 }; |
66 SkShader::TileMode tm = SkShader::kClamp_TileMode; | 66 SkShader::TileMode tm = SkShader::kClamp_TileMode; |
67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; | 67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; |
68 const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; | 68 const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; |
69 SkMatrix scale; | 69 SkMatrix scale; |
70 scale.setScale(0.5f, 0.5f); | 70 scale.setScale(0.5f, 0.5f); |
71 scale.postTranslate(25.f, 25.f); | 71 scale.postTranslate(25.f, 25.f); |
72 SkPoint center0, center1; | 72 SkPoint center0, center1; |
73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
74 SkScalarAve(pts[0].fY, pts[1].fY)); | 74 SkScalarAve(pts[0].fY, pts[1].fY)); |
75 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 75 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
76 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 76 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
77 return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].
fX) / 7, | 77 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX
) / 7, |
78 center0, (pts[1].fX - pts[0].f
X) / 2, | 78 center0, (pts[1].fX - pts[0].fX
) / 2, |
79 colors, pos, SK_ARRAY_COUNT(co
lors), tm, | 79 colors, pos, SK_ARRAY_COUNT(col
ors), tm, |
80 0, &scale); | 80 0, &scale); |
81 } | 81 } |
82 | 82 |
83 typedef void (*PaintProc)(SkPaint*, SkScalar width); | 83 typedef void (*PaintProc)(SkPaint*, SkScalar width); |
84 | 84 |
85 class BlurRectGM : public skiagm::GM { | 85 class BlurRectGM : public skiagm::GM { |
86 SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1]; | 86 SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1]; |
87 SkString fName; | 87 SkString fName; |
88 SkAlpha fAlpha; | 88 SkAlpha fAlpha; |
89 public: | 89 public: |
90 BlurRectGM(const char name[], U8CPU alpha) | 90 BlurRectGM(const char name[], U8CPU alpha) |
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116 SkScalar scales[] = { SK_Scalar1, 0.6f }; | 116 SkScalar scales[] = { SK_Scalar1, 0.6f }; |
117 | 117 |
118 for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) { | 118 for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) { |
119 canvas->save(); | 119 canvas->save(); |
120 for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) { | 120 for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) { |
121 SkPaint paint; | 121 SkPaint paint; |
122 paint.setMaskFilter(fMaskFilters[f]); | 122 paint.setMaskFilter(fMaskFilters[f]); |
123 paint.setAlpha(fAlpha); | 123 paint.setAlpha(fAlpha); |
124 | 124 |
125 SkPaint paintWithRadial = paint; | 125 SkPaint paintWithRadial = paint; |
126 paintWithRadial.setShader(MakeRadial())->unref(); | 126 paintWithRadial.setShader(MakeRadial()); |
127 | 127 |
128 static const Proc procs[] = { | 128 static const Proc procs[] = { |
129 fill_rect, draw_donut, draw_donut_skewed | 129 fill_rect, draw_donut, draw_donut_skewed |
130 }; | 130 }; |
131 | 131 |
132 canvas->save(); | 132 canvas->save(); |
133 canvas->scale(scales[s], scales[s]); | 133 canvas->scale(scales[s], scales[s]); |
134 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(p
rocs)); | 134 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(p
rocs)); |
135 canvas->translate(r.width() * 4/3, 0); | 135 canvas->translate(r.width() * 4/3, 0); |
136 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARR
AY_COUNT(procs)); | 136 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARR
AY_COUNT(procs)); |
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225 if (bm.height() > max_height) | 225 if (bm.height() > max_height) |
226 max_height = bm.height(); | 226 max_height = bm.height(); |
227 } | 227 } |
228 } | 228 } |
229 } | 229 } |
230 } | 230 } |
231 | 231 |
232 ////////////////////////////////////////////////////////////////////////////// | 232 ////////////////////////////////////////////////////////////////////////////// |
233 | 233 |
234 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) | 234 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) |
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