| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
| 10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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| 51 path.setFillType(SkPath::kEvenOdd_FillType); | 51 path.setFillType(SkPath::kEvenOdd_FillType); |
| 52 | 52 |
| 53 canvas->drawPath(path, p); | 53 canvas->drawPath(path, p); |
| 54 } | 54 } |
| 55 | 55 |
| 56 #include "SkGradientShader.h" | 56 #include "SkGradientShader.h" |
| 57 | 57 |
| 58 /* | 58 /* |
| 59 * Spits out a dummy gradient to test blur with shader on paint | 59 * Spits out a dummy gradient to test blur with shader on paint |
| 60 */ | 60 */ |
| 61 static SkShader* MakeRadial() { | 61 static sk_sp<SkShader> MakeRadial() { |
| 62 SkPoint pts[2] = { | 62 SkPoint pts[2] = { |
| 63 { 0, 0 }, | 63 { 0, 0 }, |
| 64 { SkIntToScalar(100), SkIntToScalar(100) } | 64 { SkIntToScalar(100), SkIntToScalar(100) } |
| 65 }; | 65 }; |
| 66 SkShader::TileMode tm = SkShader::kClamp_TileMode; | 66 SkShader::TileMode tm = SkShader::kClamp_TileMode; |
| 67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; | 67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; |
| 68 const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; | 68 const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; |
| 69 SkMatrix scale; | 69 SkMatrix scale; |
| 70 scale.setScale(0.5f, 0.5f); | 70 scale.setScale(0.5f, 0.5f); |
| 71 scale.postTranslate(25.f, 25.f); | 71 scale.postTranslate(25.f, 25.f); |
| 72 SkPoint center0, center1; | 72 SkPoint center0, center1; |
| 73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 74 SkScalarAve(pts[0].fY, pts[1].fY)); | 74 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 75 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 75 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
| 76 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 76 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
| 77 return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].
fX) / 7, | 77 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX
) / 7, |
| 78 center0, (pts[1].fX - pts[0].f
X) / 2, | 78 center0, (pts[1].fX - pts[0].fX
) / 2, |
| 79 colors, pos, SK_ARRAY_COUNT(co
lors), tm, | 79 colors, pos, SK_ARRAY_COUNT(col
ors), tm, |
| 80 0, &scale); | 80 0, &scale); |
| 81 } | 81 } |
| 82 | 82 |
| 83 typedef void (*PaintProc)(SkPaint*, SkScalar width); | 83 typedef void (*PaintProc)(SkPaint*, SkScalar width); |
| 84 | 84 |
| 85 class BlurRectGM : public skiagm::GM { | 85 class BlurRectGM : public skiagm::GM { |
| 86 SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1]; | 86 SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1]; |
| 87 SkString fName; | 87 SkString fName; |
| 88 SkAlpha fAlpha; | 88 SkAlpha fAlpha; |
| 89 public: | 89 public: |
| 90 BlurRectGM(const char name[], U8CPU alpha) | 90 BlurRectGM(const char name[], U8CPU alpha) |
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| 116 SkScalar scales[] = { SK_Scalar1, 0.6f }; | 116 SkScalar scales[] = { SK_Scalar1, 0.6f }; |
| 117 | 117 |
| 118 for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) { | 118 for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) { |
| 119 canvas->save(); | 119 canvas->save(); |
| 120 for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) { | 120 for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) { |
| 121 SkPaint paint; | 121 SkPaint paint; |
| 122 paint.setMaskFilter(fMaskFilters[f]); | 122 paint.setMaskFilter(fMaskFilters[f]); |
| 123 paint.setAlpha(fAlpha); | 123 paint.setAlpha(fAlpha); |
| 124 | 124 |
| 125 SkPaint paintWithRadial = paint; | 125 SkPaint paintWithRadial = paint; |
| 126 paintWithRadial.setShader(MakeRadial())->unref(); | 126 paintWithRadial.setShader(MakeRadial()); |
| 127 | 127 |
| 128 static const Proc procs[] = { | 128 static const Proc procs[] = { |
| 129 fill_rect, draw_donut, draw_donut_skewed | 129 fill_rect, draw_donut, draw_donut_skewed |
| 130 }; | 130 }; |
| 131 | 131 |
| 132 canvas->save(); | 132 canvas->save(); |
| 133 canvas->scale(scales[s], scales[s]); | 133 canvas->scale(scales[s], scales[s]); |
| 134 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(p
rocs)); | 134 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(p
rocs)); |
| 135 canvas->translate(r.width() * 4/3, 0); | 135 canvas->translate(r.width() * 4/3, 0); |
| 136 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARR
AY_COUNT(procs)); | 136 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARR
AY_COUNT(procs)); |
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| 225 if (bm.height() > max_height) | 225 if (bm.height() > max_height) |
| 226 max_height = bm.height(); | 226 max_height = bm.height(); |
| 227 } | 227 } |
| 228 } | 228 } |
| 229 } | 229 } |
| 230 } | 230 } |
| 231 | 231 |
| 232 ////////////////////////////////////////////////////////////////////////////// | 232 ////////////////////////////////////////////////////////////////////////////// |
| 233 | 233 |
| 234 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) | 234 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) |
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