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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MOJO_UI_GL_RENDERER_H_ | 5 #ifndef MOJO_UI_GL_RENDERER_H_ |
| 6 #define MOJO_UI_GL_RENDERER_H_ | 6 #define MOJO_UI_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
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| 40 | 40 |
| 41 // Obtains a texture of the specified size. | 41 // Obtains a texture of the specified size. |
| 42 // Returns a nullptr if the GLContext was destroyed. | 42 // Returns a nullptr if the GLContext was destroyed. |
| 43 std::unique_ptr<mojo::GLTexture> GetTexture(const mojo::Size& requested_size); | 43 std::unique_ptr<mojo::GLTexture> GetTexture(const mojo::Size& requested_size); |
| 44 | 44 |
| 45 // Takes ownership of the specified texture, issues GL commands to | 45 // Takes ownership of the specified texture, issues GL commands to |
| 46 // produce a mailbox texture, and returns its resource pointer. | 46 // produce a mailbox texture, and returns its resource pointer. |
| 47 // The caller should add the resource to its scene. | 47 // The caller should add the resource to its scene. |
| 48 // Returns a nullptr if the GLContext was destroyed. | 48 // Returns a nullptr if the GLContext was destroyed. |
| 49 mojo::gfx::composition::ResourcePtr BindTextureResource( | 49 mojo::gfx::composition::ResourcePtr BindTextureResource( |
| 50 std::unique_ptr<GLTexture> texture); | 50 std::unique_ptr<GLTexture> texture, |
| 51 mojo::gfx::composition::MailboxTextureResource::Origin origin = |
| 52 mojo::gfx::composition::MailboxTextureResource::Origin::BOTTOM_LEFT); |
| 51 | 53 |
| 52 // Allocates a GL texture, binds it to a framebuffer, invokes the | 54 // Allocates a GL texture, binds it to a framebuffer, invokes the |
| 53 // provided function, then returns the resulting resource. | 55 // provided function, then returns the resulting resource. |
| 54 // If |with_depth| is true, provides a depth buffer attachment. | 56 // If |with_depth| is true, provides a depth buffer attachment. |
| 55 mojo::gfx::composition::ResourcePtr DrawGL(const mojo::Size& size, | 57 mojo::gfx::composition::ResourcePtr DrawGL(const mojo::Size& size, |
| 56 bool with_depth, | 58 bool with_depth, |
| 57 const DrawGLCallback& callback); | 59 const DrawGLCallback& callback); |
| 58 | 60 |
| 59 private: | 61 private: |
| 60 using GLRecycledTextureInfo = | 62 using GLRecycledTextureInfo = |
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| 90 | 92 |
| 91 base::WeakPtrFactory<mojo::ui::GLRenderer> weak_factory_; | 93 base::WeakPtrFactory<mojo::ui::GLRenderer> weak_factory_; |
| 92 | 94 |
| 93 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 95 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
| 94 }; | 96 }; |
| 95 | 97 |
| 96 } // namespace ui | 98 } // namespace ui |
| 97 } // namespace mojo | 99 } // namespace mojo |
| 98 | 100 |
| 99 #endif // MOJO_UI_GL_RENDERER_H_ | 101 #endif // MOJO_UI_GL_RENDERER_H_ |
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