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Issue 1776473005: Mozart: Implement basic input event dispatch with hit testing. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-7
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/input_manager/input_dispatcher_impl.h"
6
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h"
10 #include "mojo/services/geometry/cpp/geometry_util.h"
11 #include "mojo/services/gfx/composition/cpp/formatting.h"
12 #include "mojo/services/ui/views/cpp/formatting.h"
13 #include "services/ui/input_manager/input_associate.h"
14
15 namespace input_manager {
16 namespace {
17 void TransformEvent(const mojo::Transform& transform, mojo::Event* event) {
18 if (!event->pointer_data)
19 return;
20 mojo::Point point;
21 point.x = event->pointer_data->x;
22 point.y = event->pointer_data->y;
23 point = TransformPoint(transform, point);
24 event->pointer_data->x = point.x;
25 event->pointer_data->y = point.y;
26 }
27 } // namespace
28
29 InputDispatcherImpl::InputDispatcherImpl(
30 InputAssociate* associate,
31 mojo::ui::ViewTreeTokenPtr view_tree_token,
32 mojo::InterfaceRequest<mojo::ui::InputDispatcher> request)
33 : associate_(associate),
34 view_tree_token_(view_tree_token.Pass()),
35 hit_tester_(
36 new mojo::ui::ViewTreeHitTesterClient(associate_->inspector(),
37 view_tree_token_.Clone())),
38 binding_(this, request.Pass()),
39 weak_factory_(this) {
40 DCHECK(associate_);
41 DCHECK(view_tree_token_);
42
43 binding_.set_connection_error_handler(
44 base::Bind(&InputAssociate::OnInputDispatcherDied,
45 base::Unretained(associate_), base::Unretained(this)));
46 }
47
48 InputDispatcherImpl::~InputDispatcherImpl() {}
49
50 void InputDispatcherImpl::DispatchEvent(mojo::EventPtr event) {
51 DCHECK(event);
52
53 pending_events_.push(event.Pass());
54 if (pending_events_.size() == 1u)
55 ProcessNextEvent();
56 }
57
58 void InputDispatcherImpl::ProcessNextEvent() {
59 DCHECK(!pending_events_.empty());
60
61 do {
62 const mojo::Event* event = pending_events_.front().get();
63 if (event->action == mojo::EventType::POINTER_DOWN) {
64 DCHECK(event->pointer_data);
65 auto point = mojo::Point::New();
66 point->x = event->pointer_data->x;
67 point->y = event->pointer_data->y;
68 DVLOG(1) << "HitTest: point=" << point;
69 hit_tester_->HitTest(point.Pass(),
70 base::Bind(&InputDispatcherImpl::OnHitTestResult,
71 weak_factory_.GetWeakPtr()));
72 return;
73 }
74 DeliverEvent(pending_events_.front().Pass());
75 pending_events_.pop();
76 } while (!pending_events_.empty());
77 }
78
79 void InputDispatcherImpl::DeliverEvent(mojo::EventPtr event) {
80 if (focused_view_token_) {
81 TransformEvent(*focused_view_transform_, event.get());
82 associate_->DeliverEvent(focused_view_token_.get(), event.Pass());
83 }
84 }
85
86 void InputDispatcherImpl::OnHitTestResult(
87 scoped_ptr<mojo::ui::ResolvedHits> resolved_hits) {
88 DCHECK(!pending_events_.empty());
89 DVLOG(1) << "OnHitTestResult: resolved_hits=" << resolved_hits.get();
90
91 // TODO(jeffbrown): Flesh out the input protocol so it makes sense to
92 // look at more than the first hit.
93 focused_view_token_.reset();
94 focused_view_transform_.reset();
95 if (resolved_hits && resolved_hits->result()->root) {
96 mojo::gfx::composition::HitTestResultPtr result =
97 resolved_hits->TakeResult();
98 const mojo::gfx::composition::SceneHit* scene = result->root.get();
99 for (;;) {
100 DCHECK(scene->hits.size());
101 if (scene->hits[0]->is_node()) {
102 auto it = resolved_hits->map().find(scene->scene_token->value);
103 if (it != resolved_hits->map().end()) {
104 focused_view_token_ = it->second.Clone();
105 focused_view_transform_ =
106 scene->hits[0]->get_node()->transform.Pass();
107 }
108 break;
109 }
110 DCHECK(scene->hits[0]->is_scene());
111 scene = scene->hits[0]->get_scene().get();
112 }
113 }
114
115 DVLOG(1) << "OnHitTestResult: focused_view_token_=" << focused_view_token_
116 << ", focused_view_transform_=" << focused_view_transform_;
117
118 DeliverEvent(pending_events_.front().Pass());
119 pending_events_.pop();
120
121 if (!pending_events_.empty()) {
122 // Prevent reentrance from ProcessNextEvent.
123 base::MessageLoop::current()->PostTask(
124 FROM_HERE, base::Bind(&InputDispatcherImpl::ProcessNextEvent,
125 weak_factory_.GetWeakPtr()));
126 }
127 }
128
129 } // namespace input_manager
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