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Side by Side Diff: gpu/vulkan/vulkan_command_buffer.cc

Issue 1776453003: Added initial implementation of Vulkan Render Passes. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@gn_vulkan
Patch Set: added fence to command buffer Created 4 years, 8 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/vulkan/vulkan_command_buffer.h"
6
7 #include "gpu/vulkan/vulkan_command_pool.h"
8 #include "gpu/vulkan/vulkan_implementation.h"
9
10 namespace gpu {
11
12 VulkanCommandBuffer::VulkanCommandBuffer(VulkanCommandPool* command_pool,
13 bool primary)
14 : primary_(primary), command_pool_(command_pool) {
15 command_pool_->IncrementCommandBufferCount();
16 }
17
18 VulkanCommandBuffer::~VulkanCommandBuffer() {
19 DCHECK_EQ(static_cast<VkCommandBuffer>(VK_NULL_HANDLE), command_buffer_);
20 DCHECK_EQ(static_cast<VkFence>(VK_NULL_HANDLE), submission_fence_);
21 DCHECK(!recording_);
22 command_pool_->DecrementCommandBufferCount();
23 }
24
25 bool VulkanCommandBuffer::Initialize() {
26 VkResult result = VK_SUCCESS;
27 VkDevice device = GetVulkanDevice();
28
29 VkCommandBufferAllocateInfo command_buffer_info = {};
30 command_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
31 command_buffer_info.commandPool = command_pool_->handle();
32 command_buffer_info.level = primary_ ? VK_COMMAND_BUFFER_LEVEL_PRIMARY
33 : VK_COMMAND_BUFFER_LEVEL_SECONDARY;
34 command_buffer_info.commandBufferCount = 1;
35
36 result =
37 vkAllocateCommandBuffers(device, &command_buffer_info, &command_buffer_);
38 if (VK_SUCCESS != result) {
39 DLOG(ERROR) << "vkAllocateCommandBuffers() failed: " << result;
40 return false;
41 }
42
43 VkFenceCreateInfo fence_create_info = {};
44 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
45 fence_create_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
piman 2016/03/29 19:09:21 I don't think you want it to be created signaled,
David Yen 2016/03/29 19:27:31 That's interesting that my tests passed. Maybe val
piman 2016/03/29 20:42:39 I think they would have caught it.
David Yen 2016/03/29 21:26:42 It kind of is already like that already, but becau
46
47 result =
48 vkCreateFence(device, &fence_create_info, nullptr, &submission_fence_);
49 if (VK_SUCCESS != result) {
50 DLOG(ERROR) << "vkCreateFence(submission) failed: " << result;
51 return false;
52 }
53
54 record_type_ = RECORD_TYPE_EMPTY;
55 return true;
56 }
57
58 void VulkanCommandBuffer::Destroy() {
59 VkDevice device = GetVulkanDevice();
60 if (VK_NULL_HANDLE != submission_fence_) {
61 DCHECK(SubmissionFinished());
62 vkDestroyFence(device, submission_fence_, nullptr);
63 submission_fence_ = VK_NULL_HANDLE;
64 }
65
66 if (VK_NULL_HANDLE != command_buffer_) {
67 vkFreeCommandBuffers(device, command_pool_->handle(), 1, &command_buffer_);
68 command_buffer_ = VK_NULL_HANDLE;
69 }
70 }
71
72 bool VulkanCommandBuffer::Submit(VkQueue queue,
73 uint32_t num_wait_semaphores,
74 VkSemaphore* wait_semaphores,
75 uint32_t num_signal_semaphores,
76 VkSemaphore* signal_semaphores) {
77 DCHECK(primary_);
78 VkSubmitInfo submit_info = {};
79 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
80 submit_info.commandBufferCount = 1;
81 submit_info.pCommandBuffers = &command_buffer_;
82 submit_info.waitSemaphoreCount = num_wait_semaphores;
83 submit_info.pWaitSemaphores = wait_semaphores;
84 submit_info.signalSemaphoreCount = num_signal_semaphores;
85 submit_info.pSignalSemaphores = signal_semaphores;
86
87 VkResult result = vkQueueSubmit(queue, 1, &submit_info, submission_fence_);
piman 2016/03/29 19:09:21 Thought for later (nothing to do in this CL, it's
David Yen 2016/03/29 19:27:31 Would we want to submit multiple command buffers w
piman 2016/03/29 20:42:39 Possibly. For example, we'll need one render pass
88 PostExecution();
89 if (VK_SUCCESS != result) {
90 DLOG(ERROR) << "vkQueueSubmit() failed: " << result;
91 return false;
92 }
93
94 return true;
95 }
96
97 void VulkanCommandBuffer::Enqueue(VkCommandBuffer primary_command_buffer) {
98 DCHECK(!primary_);
99 vkCmdExecuteCommands(primary_command_buffer, 1, &command_buffer_);
100 PostExecution();
101 }
102
103 void VulkanCommandBuffer::Clear() {
104 // Mark to reset upon next use.
105 if (record_type_ != RECORD_TYPE_EMPTY)
106 record_type_ = RECORD_TYPE_DIRTY;
107 }
108
109 void VulkanCommandBuffer::Wait(uint64_t timeout) {
110 vkWaitForFences(GetVulkanDevice(), 1, &submission_fence_, true, timeout);
111 }
112
113 bool VulkanCommandBuffer::SubmissionFinished() {
114 return VK_SUCCESS == vkGetFenceStatus(GetVulkanDevice(), submission_fence_);
115 }
116
117 void VulkanCommandBuffer::PostExecution() {
118 if (record_type_ == RECORD_TYPE_SINGLE_USE) {
119 // Clear upon next use.
120 record_type_ = RECORD_TYPE_DIRTY;
121 } else if (record_type_ == RECORD_TYPE_MULTI_USE) {
122 // Can no longer record new items unless marked as clear.
123 record_type_ = RECORD_TYPE_RECORDED;
124 }
125 }
126
127 void VulkanCommandBuffer::ResetIfDirty() {
128 DCHECK(!recording_);
129 if (record_type_ == RECORD_TYPE_DIRTY) {
130 // Block if command buffer is still in use. This can be externally avoided
131 // using the asynchronous SubmissionFinished() function.
132 vkWaitForFences(GetVulkanDevice(), 1, &submission_fence_, true, UINT64_MAX);
133 vkResetFences(GetVulkanDevice(), 1, &submission_fence_);
134
135 vkResetCommandBuffer(command_buffer_, 0);
136 record_type_ = RECORD_TYPE_EMPTY;
137 }
138 }
139
140 CommandBufferRecorderBase::~CommandBufferRecorderBase() {
141 vkEndCommandBuffer(handle_);
142 };
143
144 ScopedMultiUseCommandBufferRecorder::ScopedMultiUseCommandBufferRecorder(
145 VulkanCommandBuffer& command_buffer)
146 : CommandBufferRecorderBase(command_buffer) {
147 ValidateMultiUse(command_buffer);
148 VkCommandBufferBeginInfo begin_info = {};
149 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
150 vkBeginCommandBuffer(handle_, &begin_info);
151 }
152
153 ScopedSingleUseCommandBufferRecorder::ScopedSingleUseCommandBufferRecorder(
154 VulkanCommandBuffer& command_buffer)
155 : CommandBufferRecorderBase(command_buffer) {
156 ValidateSingleUse(command_buffer);
157 VkCommandBufferBeginInfo begin_info = {};
158 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
159 begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
160 vkBeginCommandBuffer(handle_, &begin_info);
161 }
162
163 } // namespace gpu
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