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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "gpu/vulkan/vulkan_command_buffer.h" | |
| 6 | |
| 7 #include "gpu/vulkan/vulkan_command_pool.h" | |
| 8 #include "gpu/vulkan/vulkan_implementation.h" | |
| 9 | |
| 10 namespace gpu { | |
| 11 | |
| 12 VulkanCommandBuffer::VulkanCommandBuffer(VulkanCommandPool* command_pool, | |
| 13 bool primary) | |
| 14 : primary_(primary), command_pool_(command_pool) { | |
| 15 command_pool_->IncrementCommandBufferCount(); | |
| 16 } | |
| 17 | |
| 18 VulkanCommandBuffer::~VulkanCommandBuffer() { | |
| 19 DCHECK_EQ(static_cast<VkCommandBuffer>(VK_NULL_HANDLE), command_buffer_); | |
| 20 DCHECK_EQ(static_cast<VkFence>(VK_NULL_HANDLE), submission_fence_); | |
| 21 DCHECK(!recording_); | |
| 22 command_pool_->DecrementCommandBufferCount(); | |
| 23 } | |
| 24 | |
| 25 bool VulkanCommandBuffer::Initialize() { | |
| 26 VkResult result = VK_SUCCESS; | |
| 27 VkDevice device = GetVulkanDevice(); | |
| 28 | |
| 29 VkCommandBufferAllocateInfo command_buffer_info = {}; | |
| 30 command_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; | |
| 31 command_buffer_info.commandPool = command_pool_->handle(); | |
| 32 command_buffer_info.level = primary_ ? VK_COMMAND_BUFFER_LEVEL_PRIMARY | |
| 33 : VK_COMMAND_BUFFER_LEVEL_SECONDARY; | |
| 34 command_buffer_info.commandBufferCount = 1; | |
| 35 | |
| 36 result = | |
| 37 vkAllocateCommandBuffers(device, &command_buffer_info, &command_buffer_); | |
| 38 if (VK_SUCCESS != result) { | |
| 39 DLOG(ERROR) << "vkAllocateCommandBuffers() failed: " << result; | |
| 40 return false; | |
| 41 } | |
| 42 | |
| 43 VkFenceCreateInfo fence_create_info = {}; | |
| 44 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; | |
| 45 fence_create_info.flags = VK_FENCE_CREATE_SIGNALED_BIT; | |
|
piman
2016/03/29 19:09:21
I don't think you want it to be created signaled,
David Yen
2016/03/29 19:27:31
That's interesting that my tests passed. Maybe val
piman
2016/03/29 20:42:39
I think they would have caught it.
David Yen
2016/03/29 21:26:42
It kind of is already like that already, but becau
| |
| 46 | |
| 47 result = | |
| 48 vkCreateFence(device, &fence_create_info, nullptr, &submission_fence_); | |
| 49 if (VK_SUCCESS != result) { | |
| 50 DLOG(ERROR) << "vkCreateFence(submission) failed: " << result; | |
| 51 return false; | |
| 52 } | |
| 53 | |
| 54 record_type_ = RECORD_TYPE_EMPTY; | |
| 55 return true; | |
| 56 } | |
| 57 | |
| 58 void VulkanCommandBuffer::Destroy() { | |
| 59 VkDevice device = GetVulkanDevice(); | |
| 60 if (VK_NULL_HANDLE != submission_fence_) { | |
| 61 DCHECK(SubmissionFinished()); | |
| 62 vkDestroyFence(device, submission_fence_, nullptr); | |
| 63 submission_fence_ = VK_NULL_HANDLE; | |
| 64 } | |
| 65 | |
| 66 if (VK_NULL_HANDLE != command_buffer_) { | |
| 67 vkFreeCommandBuffers(device, command_pool_->handle(), 1, &command_buffer_); | |
| 68 command_buffer_ = VK_NULL_HANDLE; | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 bool VulkanCommandBuffer::Submit(VkQueue queue, | |
| 73 uint32_t num_wait_semaphores, | |
| 74 VkSemaphore* wait_semaphores, | |
| 75 uint32_t num_signal_semaphores, | |
| 76 VkSemaphore* signal_semaphores) { | |
| 77 DCHECK(primary_); | |
| 78 VkSubmitInfo submit_info = {}; | |
| 79 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | |
| 80 submit_info.commandBufferCount = 1; | |
| 81 submit_info.pCommandBuffers = &command_buffer_; | |
| 82 submit_info.waitSemaphoreCount = num_wait_semaphores; | |
| 83 submit_info.pWaitSemaphores = wait_semaphores; | |
| 84 submit_info.signalSemaphoreCount = num_signal_semaphores; | |
| 85 submit_info.pSignalSemaphores = signal_semaphores; | |
| 86 | |
| 87 VkResult result = vkQueueSubmit(queue, 1, &submit_info, submission_fence_); | |
|
piman
2016/03/29 19:09:21
Thought for later (nothing to do in this CL, it's
David Yen
2016/03/29 19:27:31
Would we want to submit multiple command buffers w
piman
2016/03/29 20:42:39
Possibly. For example, we'll need one render pass
| |
| 88 PostExecution(); | |
| 89 if (VK_SUCCESS != result) { | |
| 90 DLOG(ERROR) << "vkQueueSubmit() failed: " << result; | |
| 91 return false; | |
| 92 } | |
| 93 | |
| 94 return true; | |
| 95 } | |
| 96 | |
| 97 void VulkanCommandBuffer::Enqueue(VkCommandBuffer primary_command_buffer) { | |
| 98 DCHECK(!primary_); | |
| 99 vkCmdExecuteCommands(primary_command_buffer, 1, &command_buffer_); | |
| 100 PostExecution(); | |
| 101 } | |
| 102 | |
| 103 void VulkanCommandBuffer::Clear() { | |
| 104 // Mark to reset upon next use. | |
| 105 if (record_type_ != RECORD_TYPE_EMPTY) | |
| 106 record_type_ = RECORD_TYPE_DIRTY; | |
| 107 } | |
| 108 | |
| 109 void VulkanCommandBuffer::Wait(uint64_t timeout) { | |
| 110 vkWaitForFences(GetVulkanDevice(), 1, &submission_fence_, true, timeout); | |
| 111 } | |
| 112 | |
| 113 bool VulkanCommandBuffer::SubmissionFinished() { | |
| 114 return VK_SUCCESS == vkGetFenceStatus(GetVulkanDevice(), submission_fence_); | |
| 115 } | |
| 116 | |
| 117 void VulkanCommandBuffer::PostExecution() { | |
| 118 if (record_type_ == RECORD_TYPE_SINGLE_USE) { | |
| 119 // Clear upon next use. | |
| 120 record_type_ = RECORD_TYPE_DIRTY; | |
| 121 } else if (record_type_ == RECORD_TYPE_MULTI_USE) { | |
| 122 // Can no longer record new items unless marked as clear. | |
| 123 record_type_ = RECORD_TYPE_RECORDED; | |
| 124 } | |
| 125 } | |
| 126 | |
| 127 void VulkanCommandBuffer::ResetIfDirty() { | |
| 128 DCHECK(!recording_); | |
| 129 if (record_type_ == RECORD_TYPE_DIRTY) { | |
| 130 // Block if command buffer is still in use. This can be externally avoided | |
| 131 // using the asynchronous SubmissionFinished() function. | |
| 132 vkWaitForFences(GetVulkanDevice(), 1, &submission_fence_, true, UINT64_MAX); | |
| 133 vkResetFences(GetVulkanDevice(), 1, &submission_fence_); | |
| 134 | |
| 135 vkResetCommandBuffer(command_buffer_, 0); | |
| 136 record_type_ = RECORD_TYPE_EMPTY; | |
| 137 } | |
| 138 } | |
| 139 | |
| 140 CommandBufferRecorderBase::~CommandBufferRecorderBase() { | |
| 141 vkEndCommandBuffer(handle_); | |
| 142 }; | |
| 143 | |
| 144 ScopedMultiUseCommandBufferRecorder::ScopedMultiUseCommandBufferRecorder( | |
| 145 VulkanCommandBuffer& command_buffer) | |
| 146 : CommandBufferRecorderBase(command_buffer) { | |
| 147 ValidateMultiUse(command_buffer); | |
| 148 VkCommandBufferBeginInfo begin_info = {}; | |
| 149 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
| 150 vkBeginCommandBuffer(handle_, &begin_info); | |
| 151 } | |
| 152 | |
| 153 ScopedSingleUseCommandBufferRecorder::ScopedSingleUseCommandBufferRecorder( | |
| 154 VulkanCommandBuffer& command_buffer) | |
| 155 : CommandBufferRecorderBase(command_buffer) { | |
| 156 ValidateSingleUse(command_buffer); | |
| 157 VkCommandBufferBeginInfo begin_info = {}; | |
| 158 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
| 159 begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; | |
| 160 vkBeginCommandBuffer(handle_, &begin_info); | |
| 161 } | |
| 162 | |
| 163 } // namespace gpu | |
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