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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_VULKAN_VULKAN_SURFACE_H_ | 5 #ifndef GPU_VULKAN_VULKAN_SURFACE_H_ |
| 6 #define GPU_VULKAN_VULKAN_SURFACE_H_ | 6 #define GPU_VULKAN_VULKAN_SURFACE_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | |
| 8 #include "gpu/vulkan/vulkan_export.h" | 9 #include "gpu/vulkan/vulkan_export.h" |
| 10 #include "ui/gfx/geometry/size.h" | |
| 11 #include "ui/gfx/native_widget_types.h" | |
| 12 #include "ui/gfx/swap_result.h" | |
| 9 | 13 |
| 10 namespace gpu { | 14 namespace gpu { |
| 11 | 15 |
| 12 class VULKAN_EXPORT VulkanSurface { | 16 class VULKAN_EXPORT VulkanSurface { |
| 13 public: | 17 public: |
| 18 static bool InitializeOneOff(); | |
| 19 | |
| 20 // Minimum bit depth of surface. | |
| 21 enum Format { | |
| 22 SURFACE_GBRA8888, | |
|
piman
2016/03/11 03:07:52
nit: GBRA->BGRA?
BTW, we can start with this, but
David Yen
2016/03/21 18:26:31
Done.
That's interesting about the format choice,
| |
| 23 SURFACE_RGB565, | |
| 24 | |
| 25 NUM_SURFACE_FORMATS, | |
| 26 SURFACE_DEFAULT = SURFACE_GBRA8888 | |
| 27 }; | |
| 28 | |
| 29 virtual ~VulkanSurface() = 0; | |
| 30 | |
| 31 virtual bool Initialize(VulkanSurface::Format format) = 0; | |
| 32 virtual void Destroy() = 0; | |
| 33 | |
| 34 virtual gfx::SwapResult SwapBuffers() = 0; | |
| 35 | |
| 36 // Create a surface that render directlys into a surface. | |
| 37 static scoped_ptr<VulkanSurface> CreateViewSurface( | |
| 38 gfx::AcceleratedWidget window); | |
| 39 | |
| 40 protected: | |
| 14 VulkanSurface(); | 41 VulkanSurface(); |
| 15 | 42 |
| 16 static bool InitializeOneOff(); | 43 private: |
| 17 | 44 DISALLOW_COPY_AND_ASSIGN(VulkanSurface); |
| 18 protected: | |
| 19 virtual ~VulkanSurface(); | |
| 20 }; | 45 }; |
| 21 | 46 |
| 22 } // namespace gpu | 47 } // namespace gpu |
| 23 | 48 |
| 24 #endif // GPU_VULKAN_VULKAN_SURFACE_H_ | 49 #endif // GPU_VULKAN_VULKAN_SURFACE_H_ |
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