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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
10 #include "SkBitmapProvider.h" | 10 #include "SkBitmapProvider.h" |
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39 } | 39 } |
40 | 40 |
41 if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTo
talInverse())) { | 41 if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTo
talInverse())) { |
42 fFlags |= SkShader::kConstInY32_Flag; | 42 fFlags |= SkShader::kConstInY32_Flag; |
43 } | 43 } |
44 } | 44 } |
45 | 45 |
46 ~BitmapProcInfoContext() override { | 46 ~BitmapProcInfoContext() override { |
47 fInfo->~SkBitmapProcInfo(); | 47 fInfo->~SkBitmapProcInfo(); |
48 } | 48 } |
49 | 49 |
50 uint32_t getFlags() const override { return fFlags; } | 50 uint32_t getFlags() const override { return fFlags; } |
51 | 51 |
52 private: | 52 private: |
53 SkBitmapProcInfo* fInfo; | 53 SkBitmapProcInfo* fInfo; |
54 uint32_t fFlags; | 54 uint32_t fFlags; |
55 | 55 |
56 typedef SkShader::Context INHERITED; | 56 typedef SkShader::Context INHERITED; |
57 }; | 57 }; |
58 | 58 |
59 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 59 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
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116 #include "SkXfermode.h" | 116 #include "SkXfermode.h" |
117 | 117 |
118 class LinearPipelineContext : public BitmapProcInfoContext { | 118 class LinearPipelineContext : public BitmapProcInfoContext { |
119 public: | 119 public: |
120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re
c, | 120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re
c, |
121 SkBitmapProcInfo* info) | 121 SkBitmapProcInfo* info) |
122 : INHERITED(shader, rec, info) | 122 : INHERITED(shader, rec, info) |
123 { | 123 { |
124 // Need to ensure that our pipeline is created at a 16byte aligned addre
ss | 124 // Need to ensure that our pipeline is created at a 16byte aligned addre
ss |
125 fPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fStorage); | 125 fPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fStorage); |
126 new (fPipeline) SkLinearBitmapPipeline(info->fInvMatrix, info->fFilterQu
ality, | 126 float alpha = SkColorGetA(info->fPaintColor) / 255.0f; |
| 127 new (fPipeline) SkLinearBitmapPipeline(info->fRealInvMatrix, info->fFilt
erQuality, |
127 info->fTileModeX, info->fTileMode
Y, | 128 info->fTileModeX, info->fTileMode
Y, |
| 129 alpha, |
128 info->fPixmap); | 130 info->fPixmap); |
129 | 131 |
130 // To implement the old shadeSpan entry-point, we need to efficiently co
nvert our native | 132 // To implement the old shadeSpan entry-point, we need to efficiently co
nvert our native |
131 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that. | 133 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that. |
132 // | 134 // |
133 sk_sp<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kSrc_Mode)); | 135 sk_sp<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kSrc_Mode)); |
134 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0); | 136 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0); |
135 } | 137 } |
136 | 138 |
137 ~LinearPipelineContext() override { | 139 ~LinearPipelineContext() override { |
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168 | 170 |
169 typedef BitmapProcInfoContext INHERITED; | 171 typedef BitmapProcInfoContext INHERITED; |
170 }; | 172 }; |
171 | 173 |
172 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 174 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
173 | 175 |
174 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag
eInfo& srcInfo) { | 176 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag
eInfo& srcInfo) { |
175 // These src attributes are not supported in the new 4f context (yet) | 177 // These src attributes are not supported in the new 4f context (yet) |
176 // | 178 // |
177 if (srcInfo.bytesPerPixel() < 4 || | 179 if (srcInfo.bytesPerPixel() < 4 || |
178 kRGBA_F16_SkColorType == srcInfo.colorType()) { | 180 kRGBA_F16_SkColorType == srcInfo.colorType() || |
| 181 kIndex_8_SkColorType == srcInfo.colorType()) { |
179 return false; | 182 return false; |
180 } | 183 } |
181 | 184 |
182 #if 0 // later we may opt-in to the new code even if the client hasn't request
ed it... | 185 #if 0 // later we may opt-in to the new code even if the client hasn't request
ed it... |
183 // These src attributes are only supported in the new 4f context | 186 // These src attributes are only supported in the new 4f context |
184 // | 187 // |
185 if (srcInfo.isSRGB() || | 188 if (srcInfo.isSRGB() || |
186 kUnpremul_SkAlphaType == srcInfo.alphaType() || | 189 kUnpremul_SkAlphaType == srcInfo.alphaType() || |
187 (4 == srcInfo.bytesPerPixel() && kN32_SkColorType != srcInfo.colorType()
)) | 190 (4 == srcInfo.bytesPerPixel() && kN32_SkColorType != srcInfo.colorType()
)) |
188 { | 191 { |
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204 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader, | 207 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader, |
205 TileMode tmx, TileMode tmy, | 208 TileMode tmx, TileMode tmy, |
206 const SkBitmapProvider& provi
der, | 209 const SkBitmapProvider& provi
der, |
207 const ContextRec& rec, void*
storage) { | 210 const ContextRec& rec, void*
storage) { |
208 SkMatrix totalInverse; | 211 SkMatrix totalInverse; |
209 // Do this first, so we know the matrix can be inverted. | 212 // Do this first, so we know the matrix can be inverted. |
210 if (!shader.computeTotalInverse(rec, &totalInverse)) { | 213 if (!shader.computeTotalInverse(rec, &totalInverse)) { |
211 return nullptr; | 214 return nullptr; |
212 } | 215 } |
213 | 216 |
214 // Decide if we can/want to use the new linear pipeine | 217 // Decide if we can/want to use the new linear pipeline |
215 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); | 218 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); |
216 | 219 |
217 // New code doesn't support Mirror (YET), so we detect that here. | |
218 // | |
219 if (SkShader::kMirror_TileMode == tmx || SkShader::kMirror_TileMode == tmy)
{ | |
220 useLinearPipeline = false; | |
221 } | |
222 | |
223 // New code doesn't support Mirror (YET), so we detect that here. | |
224 // | |
225 if (totalInverse.hasPerspective()) { | |
226 useLinearPipeline = false; | |
227 } | |
228 | |
229 // | 220 // |
230 // For now, only enable locally since we are hitting some crashers on the te
st bots | 221 // For now, only enable locally since we are hitting some crashers on the te
st bots |
231 // | 222 // |
232 useLinearPipeline = false; | 223 //useLinearPipeline = false; |
233 | 224 |
234 if (useLinearPipeline) { | 225 if (useLinearPipeline) { |
235 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext); | 226 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext); |
236 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm
x, tmy); | 227 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm
x, tmy); |
237 if (!info->init(totalInverse, *rec.fPaint)) { | 228 if (!info->init(totalInverse, *rec.fPaint)) { |
238 info->~SkBitmapProcInfo(); | 229 info->~SkBitmapProcInfo(); |
239 return nullptr; | 230 return nullptr; |
240 } | 231 } |
| 232 if (info->fPixmap.colorType() != kRGBA_8888_SkColorType |
| 233 && info->fPixmap.colorType() != kBGRA_8888_SkColorType) { |
| 234 return nullptr; |
| 235 } |
241 return new (storage) LinearPipelineContext(shader, rec, info); | 236 return new (storage) LinearPipelineContext(shader, rec, info); |
242 } else { | 237 } else { |
243 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext); | 238 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext); |
244 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider
, tmx, tmy); | 239 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider
, tmx, tmy); |
245 if (!state->setup(totalInverse, *rec.fPaint)) { | 240 if (!state->setup(totalInverse, *rec.fPaint)) { |
246 state->~SkBitmapProcState(); | 241 state->~SkBitmapProcState(); |
247 return nullptr; | 242 return nullptr; |
248 } | 243 } |
249 return new (storage) BitmapProcShaderContext(shader, rec, state); | 244 return new (storage) BitmapProcShaderContext(shader, rec, state); |
250 } | 245 } |
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458 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); | 453 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); |
459 } | 454 } |
460 | 455 |
461 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { | 456 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |
462 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); | 457 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); |
463 } | 458 } |
464 return GrFragmentProcessor::MulOutputByInputAlpha(inner); | 459 return GrFragmentProcessor::MulOutputByInputAlpha(inner); |
465 } | 460 } |
466 | 461 |
467 #endif | 462 #endif |
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