| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 #include "SkBitmapProvider.h" | 10 #include "SkBitmapProvider.h" |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 } | 39 } |
| 40 | 40 |
| 41 if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTo
talInverse())) { | 41 if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTo
talInverse())) { |
| 42 fFlags |= SkShader::kConstInY32_Flag; | 42 fFlags |= SkShader::kConstInY32_Flag; |
| 43 } | 43 } |
| 44 } | 44 } |
| 45 | 45 |
| 46 ~BitmapProcInfoContext() override { | 46 ~BitmapProcInfoContext() override { |
| 47 fInfo->~SkBitmapProcInfo(); | 47 fInfo->~SkBitmapProcInfo(); |
| 48 } | 48 } |
| 49 | 49 |
| 50 uint32_t getFlags() const override { return fFlags; } | 50 uint32_t getFlags() const override { return fFlags; } |
| 51 | 51 |
| 52 private: | 52 private: |
| 53 SkBitmapProcInfo* fInfo; | 53 SkBitmapProcInfo* fInfo; |
| 54 uint32_t fFlags; | 54 uint32_t fFlags; |
| 55 | 55 |
| 56 typedef SkShader::Context INHERITED; | 56 typedef SkShader::Context INHERITED; |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 59 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 116 #include "SkXfermode.h" | 116 #include "SkXfermode.h" |
| 117 | 117 |
| 118 class LinearPipelineContext : public BitmapProcInfoContext { | 118 class LinearPipelineContext : public BitmapProcInfoContext { |
| 119 public: | 119 public: |
| 120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re
c, | 120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re
c, |
| 121 SkBitmapProcInfo* info) | 121 SkBitmapProcInfo* info) |
| 122 : INHERITED(shader, rec, info) | 122 : INHERITED(shader, rec, info) |
| 123 { | 123 { |
| 124 // Need to ensure that our pipeline is created at a 16byte aligned addre
ss | 124 // Need to ensure that our pipeline is created at a 16byte aligned addre
ss |
| 125 fPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fStorage); | 125 fPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fStorage); |
| 126 new (fPipeline) SkLinearBitmapPipeline(info->fInvMatrix, info->fFilterQu
ality, | 126 float alpha = SkColorGetA(info->fPaintColor) / 255.0f; |
| 127 new (fPipeline) SkLinearBitmapPipeline(info->fRealInvMatrix, info->fFilt
erQuality, |
| 127 info->fTileModeX, info->fTileMode
Y, | 128 info->fTileModeX, info->fTileMode
Y, |
| 129 alpha, |
| 128 info->fPixmap); | 130 info->fPixmap); |
| 129 | 131 |
| 130 // To implement the old shadeSpan entry-point, we need to efficiently co
nvert our native | 132 // To implement the old shadeSpan entry-point, we need to efficiently co
nvert our native |
| 131 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that. | 133 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that. |
| 132 // | 134 // |
| 133 sk_sp<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kSrc_Mode)); | 135 sk_sp<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kSrc_Mode)); |
| 134 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0); | 136 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0); |
| 135 } | 137 } |
| 136 | 138 |
| 137 ~LinearPipelineContext() override { | 139 ~LinearPipelineContext() override { |
| (...skipping 30 matching lines...) Expand all Loading... |
| 168 | 170 |
| 169 typedef BitmapProcInfoContext INHERITED; | 171 typedef BitmapProcInfoContext INHERITED; |
| 170 }; | 172 }; |
| 171 | 173 |
| 172 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 174 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 173 | 175 |
| 174 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag
eInfo& srcInfo) { | 176 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag
eInfo& srcInfo) { |
| 175 // These src attributes are not supported in the new 4f context (yet) | 177 // These src attributes are not supported in the new 4f context (yet) |
| 176 // | 178 // |
| 177 if (srcInfo.bytesPerPixel() < 4 || | 179 if (srcInfo.bytesPerPixel() < 4 || |
| 178 kRGBA_F16_SkColorType == srcInfo.colorType()) { | 180 kRGBA_F16_SkColorType == srcInfo.colorType() || |
| 181 kIndex_8_SkColorType == srcInfo.colorType()) { |
| 179 return false; | 182 return false; |
| 180 } | 183 } |
| 181 | 184 |
| 182 #if 0 // later we may opt-in to the new code even if the client hasn't request
ed it... | 185 #if 0 // later we may opt-in to the new code even if the client hasn't request
ed it... |
| 183 // These src attributes are only supported in the new 4f context | 186 // These src attributes are only supported in the new 4f context |
| 184 // | 187 // |
| 185 if (srcInfo.isSRGB() || | 188 if (srcInfo.isSRGB() || |
| 186 kUnpremul_SkAlphaType == srcInfo.alphaType() || | 189 kUnpremul_SkAlphaType == srcInfo.alphaType() || |
| 187 (4 == srcInfo.bytesPerPixel() && kN32_SkColorType != srcInfo.colorType()
)) | 190 (4 == srcInfo.bytesPerPixel() && kN32_SkColorType != srcInfo.colorType()
)) |
| 188 { | 191 { |
| (...skipping 15 matching lines...) Expand all Loading... |
| 204 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader, | 207 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader, |
| 205 TileMode tmx, TileMode tmy, | 208 TileMode tmx, TileMode tmy, |
| 206 const SkBitmapProvider& provi
der, | 209 const SkBitmapProvider& provi
der, |
| 207 const ContextRec& rec, void*
storage) { | 210 const ContextRec& rec, void*
storage) { |
| 208 SkMatrix totalInverse; | 211 SkMatrix totalInverse; |
| 209 // Do this first, so we know the matrix can be inverted. | 212 // Do this first, so we know the matrix can be inverted. |
| 210 if (!shader.computeTotalInverse(rec, &totalInverse)) { | 213 if (!shader.computeTotalInverse(rec, &totalInverse)) { |
| 211 return nullptr; | 214 return nullptr; |
| 212 } | 215 } |
| 213 | 216 |
| 214 // Decide if we can/want to use the new linear pipeine | 217 // Decide if we can/want to use the new linear pipeline |
| 215 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); | 218 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); |
| 216 | 219 |
| 217 // New code doesn't support Mirror (YET), so we detect that here. | |
| 218 // | |
| 219 if (SkShader::kMirror_TileMode == tmx || SkShader::kMirror_TileMode == tmy)
{ | |
| 220 useLinearPipeline = false; | |
| 221 } | |
| 222 | |
| 223 // New code doesn't support Mirror (YET), so we detect that here. | |
| 224 // | |
| 225 if (totalInverse.hasPerspective()) { | |
| 226 useLinearPipeline = false; | |
| 227 } | |
| 228 | |
| 229 // | 220 // |
| 230 // For now, only enable locally since we are hitting some crashers on the te
st bots | 221 // For now, only enable locally since we are hitting some crashers on the te
st bots |
| 231 // | 222 // |
| 232 useLinearPipeline = false; | 223 //useLinearPipeline = false; |
| 233 | 224 |
| 234 if (useLinearPipeline) { | 225 if (useLinearPipeline) { |
| 235 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext); | 226 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext); |
| 236 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm
x, tmy); | 227 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm
x, tmy); |
| 237 if (!info->init(totalInverse, *rec.fPaint)) { | 228 if (!info->init(totalInverse, *rec.fPaint)) { |
| 238 info->~SkBitmapProcInfo(); | 229 info->~SkBitmapProcInfo(); |
| 239 return nullptr; | 230 return nullptr; |
| 240 } | 231 } |
| 232 if (info->fPixmap.colorType() != kRGBA_8888_SkColorType |
| 233 && info->fPixmap.colorType() != kBGRA_8888_SkColorType) { |
| 234 return nullptr; |
| 235 } |
| 241 return new (storage) LinearPipelineContext(shader, rec, info); | 236 return new (storage) LinearPipelineContext(shader, rec, info); |
| 242 } else { | 237 } else { |
| 243 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext); | 238 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext); |
| 244 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider
, tmx, tmy); | 239 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider
, tmx, tmy); |
| 245 if (!state->setup(totalInverse, *rec.fPaint)) { | 240 if (!state->setup(totalInverse, *rec.fPaint)) { |
| 246 state->~SkBitmapProcState(); | 241 state->~SkBitmapProcState(); |
| 247 return nullptr; | 242 return nullptr; |
| 248 } | 243 } |
| 249 return new (storage) BitmapProcShaderContext(shader, rec, state); | 244 return new (storage) BitmapProcShaderContext(shader, rec, state); |
| 250 } | 245 } |
| (...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 458 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); | 453 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); |
| 459 } | 454 } |
| 460 | 455 |
| 461 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { | 456 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |
| 462 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); | 457 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); |
| 463 } | 458 } |
| 464 return GrFragmentProcessor::MulOutputByInputAlpha(inner); | 459 return GrFragmentProcessor::MulOutputByInputAlpha(inner); |
| 465 } | 460 } |
| 466 | 461 |
| 467 #endif | 462 #endif |
| OLD | NEW |