Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(81)

Side by Side Diff: components/mus/ws/display.h

Issue 1775583002: Moves FrameDecorations from Display to WindowManagerState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: override Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « components/mus/ws/connection_manager.cc ('k') | components/mus/ws/display.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_WS_DISPLAY_H_ 5 #ifndef COMPONENTS_MUS_WS_DISPLAY_H_
6 #define COMPONENTS_MUS_WS_DISPLAY_H_ 6 #define COMPONENTS_MUS_WS_DISPLAY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 mojo::Connector* connector, 67 mojo::Connector* connector,
68 const scoped_refptr<GpuState>& gpu_state, 68 const scoped_refptr<GpuState>& gpu_state,
69 const scoped_refptr<SurfacesState>& surfaces_state); 69 const scoped_refptr<SurfacesState>& surfaces_state);
70 ~Display() override; 70 ~Display() override;
71 71
72 // Initializes state that depends on the existence of a Display. 72 // Initializes state that depends on the existence of a Display.
73 void Init(scoped_ptr<DisplayBinding> binding); 73 void Init(scoped_ptr<DisplayBinding> binding);
74 74
75 uint32_t id() const { return id_; } 75 uint32_t id() const { return id_; }
76 76
77 // TODO(sky): move to WMM. 77 DisplayManager* display_manager();
78 void SetFrameDecorationValues(mojom::FrameDecorationValuesPtr values); 78 const DisplayManager* display_manager() const;
79 const mojom::FrameDecorationValues& frame_decoration_values() const { 79
80 return *frame_decoration_values_; 80 // Returns a mojom::Display for the specified display. WindowManager specific
81 } 81 // values are not set. In general you should use
82 // WindowManagerState::ToMojomDisplay().
83 mojom::DisplayPtr ToMojomDisplay() const;
82 84
83 // Schedules a paint for the specified region in the coordinates of |window|. 85 // Schedules a paint for the specified region in the coordinates of |window|.
84 void SchedulePaint(const ServerWindow* window, const gfx::Rect& bounds); 86 void SchedulePaint(const ServerWindow* window, const gfx::Rect& bounds);
85 87
86 // Schedules destruction of surfaces in |window|. If a frame has been 88 // Schedules destruction of surfaces in |window|. If a frame has been
87 // scheduled but not drawn surface destruction is delayed until the frame is 89 // scheduled but not drawn surface destruction is delayed until the frame is
88 // drawn, otherwise destruction is immediate. 90 // drawn, otherwise destruction is immediate.
89 void ScheduleSurfaceDestruction(ServerWindow* window); 91 void ScheduleSurfaceDestruction(ServerWindow* window);
90 92
91 // Returns the metrics for this viewport. 93 // Returns the metrics for this viewport.
92 const mojom::ViewportMetrics& GetViewportMetrics() const; 94 const mojom::ViewportMetrics& GetViewportMetrics() const;
93 95
94 mojom::Rotation GetRotation() const; 96 mojom::Rotation GetRotation() const;
95 97
96 ConnectionManager* connection_manager() { return connection_manager_; } 98 ConnectionManager* connection_manager() { return connection_manager_; }
97 99
98 EventDispatcher* event_dispatcher() { return &event_dispatcher_; } 100 EventDispatcher* event_dispatcher() { return &event_dispatcher_; }
99 101
100 // Returns the root of the Display. The root's children are the roots 102 // Returns the root of the Display. The root's children are the roots
101 // of the corresponding WindowManagers. 103 // of the corresponding WindowManagers.
102 ServerWindow* root_window() { return root_.get(); } 104 ServerWindow* root_window() { return root_.get(); }
103 const ServerWindow* root_window() const { return root_.get(); } 105 const ServerWindow* root_window() const { return root_.get(); }
104 106
105 ServerWindow* GetRootWithId(const WindowId& id); 107 ServerWindow* GetRootWithId(const WindowId& id);
106 108
107 WindowManagerState* GetWindowManagerStateWithRoot(const ServerWindow* window); 109 WindowManagerState* GetWindowManagerStateWithRoot(const ServerWindow* window);
108 // TODO(sky): this is wrong, plumb through user_id. 110 // TODO(sky): this is wrong, plumb through user_id.
109 WindowManagerState* GetFirstWindowManagerState(); 111 WindowManagerState* GetFirstWindowManagerState();
110 WindowManagerState* GetWindowManagerStateForUser(const UserId& user_id); 112 WindowManagerState* GetWindowManagerStateForUser(const UserId& user_id) {
113 return const_cast<WindowManagerState*>(
114 const_cast<const Display*>(this)->GetWindowManagerStateForUser(
115 user_id));
116 }
117 const WindowManagerState* GetWindowManagerStateForUser(
118 const UserId& user_id) const;
111 size_t num_window_manger_states() const { 119 size_t num_window_manger_states() const {
112 return window_manager_state_map_.size(); 120 return window_manager_state_map_.size();
113 } 121 }
114 122
115 void SetCapture(ServerWindow* window, bool in_nonclient_area); 123 void SetCapture(ServerWindow* window, bool in_nonclient_area);
116 124
117 void SetFocusedWindow(ServerWindow* window); 125 void SetFocusedWindow(ServerWindow* window);
118 ServerWindow* GetFocusedWindow(); 126 ServerWindow* GetFocusedWindow();
119 void DestroyFocusController(); 127 void DestroyFocusController();
120 FocusController* focus_controller() { return focus_controller_.get(); } 128 FocusController* focus_controller() { return focus_controller_.get(); }
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 QueuedEvent(); 179 QueuedEvent();
172 ~QueuedEvent(); 180 ~QueuedEvent();
173 181
174 scoped_ptr<ui::Event> event; 182 scoped_ptr<ui::Event> event;
175 scoped_ptr<ProcessedEventTarget> processed_target; 183 scoped_ptr<ProcessedEventTarget> processed_target;
176 }; 184 };
177 185
178 // Inits the necessary state once the display is ready. 186 // Inits the necessary state once the display is ready.
179 void InitWindowManagersIfNecessary(); 187 void InitWindowManagersIfNecessary();
180 188
181 DisplayManager* display_manager();
182 const DisplayManager* display_manager() const;
183
184 void OnEventAckTimeout(); 189 void OnEventAckTimeout();
185 190
186 // Schedules an event to be processed later. 191 // Schedules an event to be processed later.
187 void QueueEvent(const ui::Event& event, 192 void QueueEvent(const ui::Event& event,
188 scoped_ptr<ProcessedEventTarget> processed_event_target); 193 scoped_ptr<ProcessedEventTarget> processed_event_target);
189 194
190 // Processes the next valid event in |event_queue_|. If the event has already 195 // Processes the next valid event in |event_queue_|. If the event has already
191 // been processed it is dispatched, otherwise the event is passed to the 196 // been processed it is dispatched, otherwise the event is passed to the
192 // EventDispatcher for processing. 197 // EventDispatcher for processing.
193 void ProcessNextEventFromQueue(); 198 void ProcessNextEventFromQueue();
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
267 272
268 // Set of windows with surfaces that need to be destroyed once the frame 273 // Set of windows with surfaces that need to be destroyed once the frame
269 // draws. 274 // draws.
270 std::set<ServerWindow*> windows_needing_frame_destruction_; 275 std::set<ServerWindow*> windows_needing_frame_destruction_;
271 276
272 std::queue<scoped_ptr<QueuedEvent>> event_queue_; 277 std::queue<scoped_ptr<QueuedEvent>> event_queue_;
273 base::OneShotTimer event_ack_timer_; 278 base::OneShotTimer event_ack_timer_;
274 279
275 WindowManagerStateMap window_manager_state_map_; 280 WindowManagerStateMap window_manager_state_map_;
276 281
277 mojom::FrameDecorationValuesPtr frame_decoration_values_;
278
279 DISALLOW_COPY_AND_ASSIGN(Display); 282 DISALLOW_COPY_AND_ASSIGN(Display);
280 }; 283 };
281 284
282 } // namespace ws 285 } // namespace ws
283 } // namespace mus 286 } // namespace mus
284 287
285 #endif // COMPONENTS_MUS_WS_DISPLAY_H_ 288 #endif // COMPONENTS_MUS_WS_DISPLAY_H_
OLDNEW
« no previous file with comments | « components/mus/ws/connection_manager.cc ('k') | components/mus/ws/display.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698