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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ | 5 #ifndef COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ |
| 6 #define COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ | 6 #define COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/timer/timer.h" |
| 11 #include "components/mus/public/interfaces/display.mojom.h" | 12 #include "components/mus/public/interfaces/display.mojom.h" |
| 13 #include "components/mus/ws/connection_manager.h" |
| 14 #include "components/mus/ws/event_dispatcher.h" |
| 15 #include "components/mus/ws/event_dispatcher_delegate.h" |
| 12 #include "components/mus/ws/user_id.h" | 16 #include "components/mus/ws/user_id.h" |
| 13 | 17 |
| 18 namespace cc { |
| 19 struct SurfaceId; |
| 20 } |
| 21 |
| 14 namespace mus { | 22 namespace mus { |
| 15 namespace ws { | 23 namespace ws { |
| 16 | 24 |
| 17 class Display; | 25 class Display; |
| 26 class PlatformDisplay; |
| 18 class ServerWindow; | 27 class ServerWindow; |
| 19 class WindowTree; | 28 class WindowTree; |
| 20 | 29 |
| 30 namespace test { |
| 31 class WindowManagerStateTestApi; |
| 32 } |
| 33 |
| 21 // Manages the state associated with a connection to a WindowManager for | 34 // Manages the state associated with a connection to a WindowManager for |
| 22 // a specific user. | 35 // a specific user. |
| 23 class WindowManagerState { | 36 class WindowManagerState : public EventDispatcherDelegate { |
| 24 public: | 37 public: |
| 25 // Creates a WindowManagerState that can host content from any user. | 38 // Creates a WindowManagerState that can host content from any user. |
| 26 explicit WindowManagerState(Display* display); | 39 WindowManagerState(Display* display, |
| 27 WindowManagerState(Display* display, const UserId& user_id); | 40 PlatformDisplay* platform_display, |
| 28 ~WindowManagerState(); | 41 cc::SurfaceId surface_id); |
| 42 WindowManagerState(Display* display, |
| 43 PlatformDisplay* platform_display, |
| 44 cc::SurfaceId surface_id, |
| 45 const UserId& user_id); |
| 46 ~WindowManagerState() override; |
| 29 | 47 |
| 30 bool is_user_id_valid() const { return is_user_id_valid_; } | 48 bool is_user_id_valid() const { return is_user_id_valid_; } |
| 31 | 49 |
| 50 const UserId& user_id() const { return user_id_; } |
| 51 |
| 32 ServerWindow* root() { return root_.get(); } | 52 ServerWindow* root() { return root_.get(); } |
| 33 const ServerWindow* root() const { return root_.get(); } | 53 const ServerWindow* root() const { return root_.get(); } |
| 34 | 54 |
| 35 WindowTree* tree() { return tree_; } | 55 WindowTree* tree() { return tree_; } |
| 36 const WindowTree* tree() const { return tree_; } | 56 const WindowTree* tree() const { return tree_; } |
| 37 | 57 |
| 38 Display* display() { return display_; } | 58 Display* display() { return display_; } |
| 39 const Display* display() const { return display_; } | 59 const Display* display() const { return display_; } |
| 40 | 60 |
| 41 void SetFrameDecorationValues(mojom::FrameDecorationValuesPtr values); | 61 void SetFrameDecorationValues(mojom::FrameDecorationValuesPtr values); |
| 42 const mojom::FrameDecorationValues& frame_decoration_values() const { | 62 const mojom::FrameDecorationValues& frame_decoration_values() const { |
| 43 return *frame_decoration_values_; | 63 return *frame_decoration_values_; |
| 44 } | 64 } |
| 45 bool got_frame_decoration_values() const { | 65 bool got_frame_decoration_values() const { |
| 46 return got_frame_decoration_values_; | 66 return got_frame_decoration_values_; |
| 47 } | 67 } |
| 48 | 68 |
| 69 void SetCapture(ServerWindow* window, bool in_nonclient_area); |
| 70 ServerWindow* capture_window() { return event_dispatcher_.capture_window(); } |
| 71 const ServerWindow* capture_window() const { |
| 72 return event_dispatcher_.capture_window(); |
| 73 } |
| 74 |
| 75 // Returns true if this is the WindowManager of the active user. |
| 76 bool IsActive() const; |
| 77 |
| 78 // TODO(sky): EventDispatcher is really an implementation detail and should |
| 79 // not be exposed. |
| 80 EventDispatcher* event_dispatcher() { return &event_dispatcher_; } |
| 81 |
| 82 // Processes an event from PlatformDisplay. |
| 83 void ProcessEvent(const ui::Event& event); |
| 84 |
| 85 // Called when the ack from an event dispatched to a WindowTree is received. |
| 86 // TODO(sky): make this private and use a callback. |
| 87 void OnEventAck(mojom::WindowTree* tree); |
| 88 |
| 49 // Returns a mojom::Display for the specified display. WindowManager specific | 89 // Returns a mojom::Display for the specified display. WindowManager specific |
| 50 // values are not set. | 90 // values are not set. |
| 51 mojom::DisplayPtr ToMojomDisplay() const; | 91 mojom::DisplayPtr ToMojomDisplay() const; |
| 52 | 92 |
| 93 void OnWillDestroyTree(WindowTree* tree); |
| 94 |
| 53 private: | 95 private: |
| 96 class ProcessedEventTarget; |
| 54 friend class Display; | 97 friend class Display; |
| 98 friend class test::WindowManagerStateTestApi; |
| 55 | 99 |
| 56 WindowManagerState(Display* display, bool is_user_id_valid, | 100 // There are two types of events that may be queued, both occur only when |
| 101 // waiting for an ack from a client. |
| 102 // . We get an event from the PlatformDisplay. This results in |event| being |
| 103 // set, but |processed_target| is null. |
| 104 // . We get an event from the EventDispatcher. In this case both |event| and |
| 105 // |processed_target| are valid. |
| 106 // The second case happens if EventDispatcher generates more than one event |
| 107 // at a time. |
| 108 struct QueuedEvent { |
| 109 QueuedEvent(); |
| 110 ~QueuedEvent(); |
| 111 |
| 112 scoped_ptr<ui::Event> event; |
| 113 scoped_ptr<ProcessedEventTarget> processed_target; |
| 114 }; |
| 115 |
| 116 WindowManagerState(Display* display, |
| 117 PlatformDisplay* platform_display, |
| 118 cc::SurfaceId surface_id, |
| 119 bool is_user_id_valid, |
| 57 const UserId& user_id); | 120 const UserId& user_id); |
| 58 | 121 |
| 122 ConnectionManager* connection_manager(); |
| 123 |
| 124 void OnEventAckTimeout(); |
| 125 |
| 126 // Schedules an event to be processed later. |
| 127 void QueueEvent(const ui::Event& event, |
| 128 scoped_ptr<ProcessedEventTarget> processed_event_target); |
| 129 |
| 130 // Processes the next valid event in |event_queue_|. If the event has already |
| 131 // been processed it is dispatched, otherwise the event is passed to the |
| 132 // EventDispatcher for processing. |
| 133 void ProcessNextEventFromQueue(); |
| 134 |
| 135 // Dispatches the event to the appropriate client and starts the ack timer. |
| 136 void DispatchInputEventToWindowImpl(ServerWindow* target, |
| 137 bool in_nonclient_area, |
| 138 const ui::Event& event); |
| 139 |
| 140 // EventDispatcherDelegate: |
| 141 void OnAccelerator(uint32_t accelerator_id, const ui::Event& event) override; |
| 142 void SetFocusedWindowFromEventDispatcher(ServerWindow* window) override; |
| 143 ServerWindow* GetFocusedWindowForEventDispatcher() override; |
| 144 void SetNativeCapture() override; |
| 145 void ReleaseNativeCapture() override; |
| 146 void OnServerWindowCaptureLost(ServerWindow* window) override; |
| 147 void DispatchInputEventToWindow(ServerWindow* target, |
| 148 bool in_nonclient_area, |
| 149 const ui::Event& event) override; |
| 150 |
| 59 Display* display_; | 151 Display* display_; |
| 152 PlatformDisplay* platform_display_; |
| 60 // If this was created implicitly by a call | 153 // If this was created implicitly by a call |
| 61 // WindowTreeHostFactory::CreateWindowTreeHost(), then |is_user_id_valid_| | 154 // WindowTreeHostFactory::CreateWindowTreeHost(), then |is_user_id_valid_| |
| 62 // is false. | 155 // is false. |
| 63 const bool is_user_id_valid_; | 156 const bool is_user_id_valid_; |
| 64 const UserId user_id_; | 157 const UserId user_id_; |
| 158 // Root ServerWindow of this WindowManagerState. |root_| has a parent, the |
| 159 // root ServerWindow of the Display. |
| 65 scoped_ptr<ServerWindow> root_; | 160 scoped_ptr<ServerWindow> root_; |
| 66 WindowTree* tree_ = nullptr; | 161 WindowTree* tree_ = nullptr; |
| 67 | 162 |
| 68 // Set to true the first time SetFrameDecorationValues() is received. | 163 // Set to true the first time SetFrameDecorationValues() is received. |
| 69 bool got_frame_decoration_values_ = false; | 164 bool got_frame_decoration_values_ = false; |
| 70 mojom::FrameDecorationValuesPtr frame_decoration_values_; | 165 mojom::FrameDecorationValuesPtr frame_decoration_values_; |
| 71 | 166 |
| 167 mojom::WindowTree* tree_awaiting_input_ack_ = nullptr; |
| 168 std::queue<scoped_ptr<QueuedEvent>> event_queue_; |
| 169 base::OneShotTimer event_ack_timer_; |
| 170 |
| 171 EventDispatcher event_dispatcher_; |
| 172 |
| 72 DISALLOW_COPY_AND_ASSIGN(WindowManagerState); | 173 DISALLOW_COPY_AND_ASSIGN(WindowManagerState); |
| 73 }; | 174 }; |
| 74 | 175 |
| 75 } // namespace ws | 176 } // namespace ws |
| 76 } // namespace mus | 177 } // namespace mus |
| 77 | 178 |
| 78 #endif // COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ | 179 #endif // COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ |
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