| Index: cc/layers/scrollbar_layer_unittest.cc
|
| diff --git a/cc/layers/scrollbar_layer_unittest.cc b/cc/layers/scrollbar_layer_unittest.cc
|
| index ee41989be98e33208171e7a5074fa685a410cd21..a592c50998a9330934e3c7cc5b4bb99264fc0ebc 100644
|
| --- a/cc/layers/scrollbar_layer_unittest.cc
|
| +++ b/cc/layers/scrollbar_layer_unittest.cc
|
| @@ -168,7 +168,7 @@ TEST_F(ScrollbarLayerTest, ShouldScrollNonOverlayOnMainThread) {
|
| // responded to on the main thread as the compositor does not yet implement
|
| // scrollbar scrolling.
|
| InputHandler::ScrollStatus status = layer_tree_host_->host_impl()->TryScroll(
|
| - gfx::PointF(), InputHandler::GESTURE, scroll_tree, scroll_node);
|
| + gfx::PointF(), InputHandler::TOUCHSCREEN, scroll_tree, scroll_node);
|
| EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD, status.thread);
|
| EXPECT_EQ(MainThreadScrollingReason::kScrollbarScrolling,
|
| status.main_thread_scrolling_reasons);
|
| @@ -189,7 +189,7 @@ TEST_F(ScrollbarLayerTest, ShouldScrollNonOverlayOnMainThread) {
|
| // The user shouldn't be able to drag an overlay scrollbar and the scroll
|
| // may be handled in the compositor.
|
| status = layer_tree_host_->host_impl()->TryScroll(
|
| - gfx::PointF(), InputHandler::GESTURE, scroll_tree, scroll_node);
|
| + gfx::PointF(), InputHandler::TOUCHSCREEN, scroll_tree, scroll_node);
|
| EXPECT_EQ(InputHandler::SCROLL_IGNORED, status.thread);
|
| EXPECT_EQ(MainThreadScrollingReason::kNotScrollable,
|
| status.main_thread_scrolling_reasons);
|
|
|