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|   1 // Copyright 2015 The Chromium Authors. All rights reserved. |   1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 #ifndef PaintArtifact_h |   5 #ifndef PaintArtifact_h | 
|   6 #define PaintArtifact_h |   6 #define PaintArtifact_h | 
|   7  |   7  | 
|   8 #include "platform/PlatformExport.h" |   8 #include "platform/PlatformExport.h" | 
|   9 #include "platform/graphics/paint/DisplayItemList.h" |   9 #include "platform/graphics/paint/DisplayItemList.h" | 
|  10 #include "platform/graphics/paint/PaintChunk.h" |  10 #include "platform/graphics/paint/PaintChunk.h" | 
| (...skipping 25 matching lines...) Expand all  Loading... | 
|  36 public: |  36 public: | 
|  37     PaintArtifact(); |  37     PaintArtifact(); | 
|  38     PaintArtifact(DisplayItemList, Vector<PaintChunk>); |  38     PaintArtifact(DisplayItemList, Vector<PaintChunk>); | 
|  39     PaintArtifact(PaintArtifact&&); |  39     PaintArtifact(PaintArtifact&&); | 
|  40     ~PaintArtifact(); |  40     ~PaintArtifact(); | 
|  41  |  41  | 
|  42     PaintArtifact& operator=(PaintArtifact&&); |  42     PaintArtifact& operator=(PaintArtifact&&); | 
|  43  |  43  | 
|  44     bool isEmpty() const { return m_displayItemList.isEmpty(); } |  44     bool isEmpty() const { return m_displayItemList.isEmpty(); } | 
|  45  |  45  | 
|  46     DisplayItemList& displayItemList() { return m_displayItemList; } |  46     DisplayItemList& getDisplayItemList() { return m_displayItemList; } | 
|  47     const DisplayItemList& displayItemList() const { return m_displayItemList; } |  47     const DisplayItemList& getDisplayItemList() const { return m_displayItemList
    ; } | 
|  48  |  48  | 
|  49     Vector<PaintChunk>& paintChunks() { return m_paintChunks; } |  49     Vector<PaintChunk>& paintChunks() { return m_paintChunks; } | 
|  50     const Vector<PaintChunk>& paintChunks() const { return m_paintChunks; } |  50     const Vector<PaintChunk>& paintChunks() const { return m_paintChunks; } | 
|  51  |  51  | 
|  52     // Resets to an empty paint artifact. |  52     // Resets to an empty paint artifact. | 
|  53     void reset(); |  53     void reset(); | 
|  54  |  54  | 
|  55     // Returns the approximate memory usage, excluding memory likely to be |  55     // Returns the approximate memory usage, excluding memory likely to be | 
|  56     // shared with the embedder after copying to WebDisplayItemList. |  56     // shared with the embedder after copying to WebDisplayItemList. | 
|  57     size_t approximateUnsharedMemoryUsage() const; |  57     size_t approximateUnsharedMemoryUsage() const; | 
|  58  |  58  | 
|  59     // Draws the paint artifact to a GraphicsContext. |  59     // Draws the paint artifact to a GraphicsContext. | 
|  60     void replay(GraphicsContext&) const; |  60     void replay(GraphicsContext&) const; | 
|  61  |  61  | 
|  62     // Writes the paint artifact into a WebDisplayItemList. |  62     // Writes the paint artifact into a WebDisplayItemList. | 
|  63     void appendToWebDisplayItemList(WebDisplayItemList*) const; |  63     void appendToWebDisplayItemList(WebDisplayItemList*) const; | 
|  64  |  64  | 
|  65 private: |  65 private: | 
|  66     DisplayItemList m_displayItemList; |  66     DisplayItemList m_displayItemList; | 
|  67     Vector<PaintChunk> m_paintChunks; |  67     Vector<PaintChunk> m_paintChunks; | 
|  68  |  68  | 
|  69     friend class PaintControllerTest; |  69     friend class PaintControllerTest; | 
|  70 }; |  70 }; | 
|  71  |  71  | 
|  72 } // namespace blink |  72 } // namespace blink | 
|  73  |  73  | 
|  74 #endif // PaintArtifact_h |  74 #endif // PaintArtifact_h | 
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