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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. |
3 * 2006 Rob Buis <buis@kde.org> | 3 * 2006 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
6 * | 6 * |
7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
9 * are met: | 9 * are met: |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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133 void addEllipse(const FloatRect&); | 133 void addEllipse(const FloatRect&); |
134 | 134 |
135 void addRoundedRect(const FloatRect&, const FloatSize& roundingRadii); | 135 void addRoundedRect(const FloatRect&, const FloatSize& roundingRadii); |
136 void addRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const
FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& b
ottomRightRadius); | 136 void addRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const
FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& b
ottomRightRadius); |
137 void addRoundedRect(const FloatRoundedRect&); | 137 void addRoundedRect(const FloatRoundedRect&); |
138 | 138 |
139 void addPath(const Path&, const AffineTransform&); | 139 void addPath(const Path&, const AffineTransform&); |
140 | 140 |
141 void translate(const FloatSize&); | 141 void translate(const FloatSize&); |
142 | 142 |
143 const SkPath& skPath() const { return m_path; } | 143 const SkPath& getSkPath() const { return m_path; } |
144 | 144 |
145 void apply(void* info, PathApplierFunction) const; | 145 void apply(void* info, PathApplierFunction) const; |
146 void transform(const AffineTransform&); | 146 void transform(const AffineTransform&); |
147 | 147 |
148 void addPathForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius,
const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const Float
Size& bottomRightRadius); | 148 void addPathForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius,
const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const Float
Size& bottomRightRadius); |
149 | 149 |
150 bool subtractPath(const Path&); | 150 bool subtractPath(const Path&); |
151 | 151 |
152 // Updates the path to the union (inclusive-or) of itself with the given arg
ument. | 152 // Updates the path to the union (inclusive-or) of itself with the given arg
ument. |
153 bool unionPath(const Path& other); | 153 bool unionPath(const Path& other); |
154 bool intersectPath(const Path& other); | 154 bool intersectPath(const Path& other); |
155 | 155 |
156 private: | 156 private: |
157 void addEllipse(const FloatPoint&, float radiusX, float radiusY, float start
Angle, float endAngle, bool anticlockwise); | 157 void addEllipse(const FloatPoint&, float radiusX, float radiusY, float start
Angle, float endAngle, bool anticlockwise); |
158 SkPath strokePath(const StrokeData&) const; | 158 SkPath strokePath(const StrokeData&) const; |
159 | 159 |
160 SkPath m_path; | 160 SkPath m_path; |
161 }; | 161 }; |
162 | 162 |
163 #if ENABLE(ASSERT) | 163 #if ENABLE(ASSERT) |
164 PLATFORM_EXPORT bool ellipseIsRenderable(float startAngle, float endAngle); | 164 PLATFORM_EXPORT bool ellipseIsRenderable(float startAngle, float endAngle); |
165 #endif | 165 #endif |
166 | 166 |
167 } // namespace blink | 167 } // namespace blink |
168 | 168 |
169 #endif | 169 #endif |
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