Index: Source/core/rendering/svg/SVGInlineTextBox.cpp |
diff --git a/Source/core/rendering/svg/SVGInlineTextBox.cpp b/Source/core/rendering/svg/SVGInlineTextBox.cpp |
index 7d6ac0e340bacb43c32b7168f2631ba0b0761bb5..c7be22fe7c993f42ef39d518c2a7166cb20741e4 100644 |
--- a/Source/core/rendering/svg/SVGInlineTextBox.cpp |
+++ b/Source/core/rendering/svg/SVGInlineTextBox.cpp |
@@ -39,7 +39,7 @@ |
#include "core/rendering/svg/SVGTextRunRenderingContext.h" |
#include "platform/FloatConversion.h" |
#include "platform/fonts/FontCache.h" |
-#include "platform/graphics/DrawLooper.h" |
+#include "platform/graphics/DrawLooperBuilder.h" |
#include "platform/graphics/GraphicsContextStateSaver.h" |
using namespace std; |
@@ -623,15 +623,15 @@ void SVGInlineTextBox::paintTextWithShadows(GraphicsContext* context, RenderStyl |
} |
if (hasShadow) { |
- DrawLooper drawLooper; |
+ OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
for (size_t i = shadowList->shadows().size(); i--; ) { |
const ShadowData& shadow = shadowList->shadows()[i]; |
FloatSize offset(shadow.x(), shadow.y()); |
- drawLooper.addShadow(offset, shadow.blur(), shadow.color(), |
- DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowRespectsAlpha); |
+ drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(), |
+ DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowRespectsAlpha); |
} |
- drawLooper.addUnmodifiedContent(); |
- context->setDrawLooper(drawLooper); |
+ drawLooperBuilder->addUnmodifiedContent(); |
+ context->setDrawLooper(drawLooperBuilder.release()); |
} |
if (prepareGraphicsContextForTextPainting(context, scalingFactor, textRun, style)) { |