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Unified Diff: Source/core/rendering/svg/SVGInlineTextBox.cpp

Issue 177473003: Use SkLayerDrawLooper::Builder to construct SkLayerDrawLooper. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 6 years, 9 months ago
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Index: Source/core/rendering/svg/SVGInlineTextBox.cpp
diff --git a/Source/core/rendering/svg/SVGInlineTextBox.cpp b/Source/core/rendering/svg/SVGInlineTextBox.cpp
index 7d6ac0e340bacb43c32b7168f2631ba0b0761bb5..c7be22fe7c993f42ef39d518c2a7166cb20741e4 100644
--- a/Source/core/rendering/svg/SVGInlineTextBox.cpp
+++ b/Source/core/rendering/svg/SVGInlineTextBox.cpp
@@ -39,7 +39,7 @@
#include "core/rendering/svg/SVGTextRunRenderingContext.h"
#include "platform/FloatConversion.h"
#include "platform/fonts/FontCache.h"
-#include "platform/graphics/DrawLooper.h"
+#include "platform/graphics/DrawLooperBuilder.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
using namespace std;
@@ -623,15 +623,15 @@ void SVGInlineTextBox::paintTextWithShadows(GraphicsContext* context, RenderStyl
}
if (hasShadow) {
- DrawLooper drawLooper;
+ OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
for (size_t i = shadowList->shadows().size(); i--; ) {
const ShadowData& shadow = shadowList->shadows()[i];
FloatSize offset(shadow.x(), shadow.y());
- drawLooper.addShadow(offset, shadow.blur(), shadow.color(),
- DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowRespectsAlpha);
+ drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(),
+ DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowRespectsAlpha);
}
- drawLooper.addUnmodifiedContent();
- context->setDrawLooper(drawLooper);
+ drawLooperBuilder->addUnmodifiedContent();
+ context->setDrawLooper(drawLooperBuilder.release());
}
if (prepareGraphicsContextForTextPainting(context, scalingFactor, textRun, style)) {
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