| Index: Source/core/rendering/InlineTextBox.cpp
|
| diff --git a/Source/core/rendering/InlineTextBox.cpp b/Source/core/rendering/InlineTextBox.cpp
|
| index d36b8b4c49f6af4c5c4e2853ac0735c81c511ac1..b17956b34977f8ea764c4d7151ace429b2c85b2d 100644
|
| --- a/Source/core/rendering/InlineTextBox.cpp
|
| +++ b/Source/core/rendering/InlineTextBox.cpp
|
| @@ -46,7 +46,7 @@
|
| #include "core/rendering/svg/SVGTextRunRenderingContext.h"
|
| #include "platform/fonts/FontCache.h"
|
| #include "platform/fonts/WidthIterator.h"
|
| -#include "platform/graphics/DrawLooper.h"
|
| +#include "platform/graphics/DrawLooperBuilder.h"
|
| #include "platform/graphics/GraphicsContextStateSaver.h"
|
| #include "wtf/Vector.h"
|
| #include "wtf/text/CString.h"
|
| @@ -397,17 +397,17 @@ static void paintTextWithShadows(GraphicsContext* context,
|
| bool hasShadow = shadowList && !context->printing();
|
|
|
| if (hasShadow) {
|
| - DrawLooper drawLooper;
|
| + OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
|
| for (size_t i = shadowList->shadows().size(); i--; ) {
|
| const ShadowData& shadow = shadowList->shadows()[i];
|
| float shadowX = horizontal ? shadow.x() : shadow.y();
|
| float shadowY = horizontal ? shadow.y() : -shadow.x();
|
| FloatSize offset(shadowX, shadowY);
|
| - drawLooper.addShadow(offset, shadow.blur(), shadow.color(),
|
| - DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresAlpha);
|
| + drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(),
|
| + DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIgnoresAlpha);
|
| }
|
| - drawLooper.addUnmodifiedContent();
|
| - context->setDrawLooper(drawLooper);
|
| + drawLooperBuilder->addUnmodifiedContent();
|
| + context->setDrawLooper(drawLooperBuilder.release());
|
| }
|
|
|
| TextRunPaintInfo textRunPaintInfo(textRun);
|
|
|