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| 1 /** | 1 /** |
| 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 32 #include "core/rendering/PointerEventsHitRules.h" | 32 #include "core/rendering/PointerEventsHitRules.h" |
| 33 #include "core/rendering/RenderTheme.h" | 33 #include "core/rendering/RenderTheme.h" |
| 34 #include "core/rendering/style/ShadowList.h" | 34 #include "core/rendering/style/ShadowList.h" |
| 35 #include "core/rendering/svg/RenderSVGInlineText.h" | 35 #include "core/rendering/svg/RenderSVGInlineText.h" |
| 36 #include "core/rendering/svg/RenderSVGResource.h" | 36 #include "core/rendering/svg/RenderSVGResource.h" |
| 37 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" | 37 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" |
| 38 #include "core/rendering/svg/SVGResourcesCache.h" | 38 #include "core/rendering/svg/SVGResourcesCache.h" |
| 39 #include "core/rendering/svg/SVGTextRunRenderingContext.h" | 39 #include "core/rendering/svg/SVGTextRunRenderingContext.h" |
| 40 #include "platform/FloatConversion.h" | 40 #include "platform/FloatConversion.h" |
| 41 #include "platform/fonts/FontCache.h" | 41 #include "platform/fonts/FontCache.h" |
| 42 #include "platform/graphics/DrawLooper.h" | 42 #include "platform/graphics/DrawLooperBuilder.h" |
| 43 #include "platform/graphics/GraphicsContextStateSaver.h" | 43 #include "platform/graphics/GraphicsContextStateSaver.h" |
| 44 | 44 |
| 45 using namespace std; | 45 using namespace std; |
| 46 | 46 |
| 47 namespace WebCore { | 47 namespace WebCore { |
| 48 | 48 |
| 49 struct ExpectedSVGInlineTextBoxSize : public InlineTextBox { | 49 struct ExpectedSVGInlineTextBoxSize : public InlineTextBox { |
| 50 float float1; | 50 float float1; |
| 51 uint32_t bitfields : 5; | 51 uint32_t bitfields : 5; |
| 52 void* pointer; | 52 void* pointer; |
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| 632 FloatSize textSize(fragment.width, fragment.height); | 632 FloatSize textSize(fragment.width, fragment.height); |
| 633 | 633 |
| 634 if (scalingFactor != 1) { | 634 if (scalingFactor != 1) { |
| 635 textOrigin.scale(scalingFactor, scalingFactor); | 635 textOrigin.scale(scalingFactor, scalingFactor); |
| 636 textSize.scale(scalingFactor); | 636 textSize.scale(scalingFactor); |
| 637 context->save(); | 637 context->save(); |
| 638 context->scale(FloatSize(1 / scalingFactor, 1 / scalingFactor)); | 638 context->scale(FloatSize(1 / scalingFactor, 1 / scalingFactor)); |
| 639 } | 639 } |
| 640 | 640 |
| 641 if (hasShadow) { | 641 if (hasShadow) { |
| 642 DrawLooper drawLooper; | 642 OwnPtr<DrawLooperBuilder> drawLooperBuilder = adoptPtr(new DrawLooperBui
lder); |
| 643 for (size_t i = shadowList->shadows().size(); i--; ) { | 643 for (size_t i = shadowList->shadows().size(); i--; ) { |
| 644 const ShadowData& shadow = shadowList->shadows()[i]; | 644 const ShadowData& shadow = shadowList->shadows()[i]; |
| 645 FloatSize offset(shadow.x(), shadow.y()); | 645 FloatSize offset(shadow.x(), shadow.y()); |
| 646 drawLooper.addShadow(offset, shadow.blur(), shadow.color(), | 646 drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(), |
| 647 DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowRespects
Alpha); | 647 DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::
ShadowRespectsAlpha); |
| 648 } | 648 } |
| 649 drawLooper.addUnmodifiedContent(); | 649 drawLooperBuilder->addUnmodifiedContent(); |
| 650 context->setDrawLooper(drawLooper); | 650 context->setDrawLooper(drawLooperBuilder.release()); |
| 651 } | 651 } |
| 652 | 652 |
| 653 if (prepareGraphicsContextForTextPainting(context, scalingFactor, textRun, s
tyle)) { | 653 if (prepareGraphicsContextForTextPainting(context, scalingFactor, textRun, s
tyle)) { |
| 654 TextRunPaintInfo textRunPaintInfo(textRun); | 654 TextRunPaintInfo textRunPaintInfo(textRun); |
| 655 textRunPaintInfo.from = startPosition; | 655 textRunPaintInfo.from = startPosition; |
| 656 textRunPaintInfo.to = endPosition; | 656 textRunPaintInfo.to = endPosition; |
| 657 textRunPaintInfo.bounds = FloatRect(textOrigin, textSize); | 657 textRunPaintInfo.bounds = FloatRect(textOrigin, textSize); |
| 658 scaledFont.drawText(context, textRunPaintInfo, textOrigin); | 658 scaledFont.drawText(context, textRunPaintInfo, textOrigin); |
| 659 restoreGraphicsContextAfterTextPainting(context, textRun); | 659 restoreGraphicsContextAfterTextPainting(context, textRun); |
| 660 } | 660 } |
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| 811 renderer()->updateHitTestResult(result, locationInContainer.poin
t() - toLayoutSize(accumulatedOffset)); | 811 renderer()->updateHitTestResult(result, locationInContainer.poin
t() - toLayoutSize(accumulatedOffset)); |
| 812 if (!result.addNodeToRectBasedTestResult(renderer()->node(), req
uest, locationInContainer, rect)) | 812 if (!result.addNodeToRectBasedTestResult(renderer()->node(), req
uest, locationInContainer, rect)) |
| 813 return true; | 813 return true; |
| 814 } | 814 } |
| 815 } | 815 } |
| 816 } | 816 } |
| 817 return false; | 817 return false; |
| 818 } | 818 } |
| 819 | 819 |
| 820 } // namespace WebCore | 820 } // namespace WebCore |
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