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Side by Side Diff: Source/core/rendering/InlineTextBox.cpp

Issue 177473003: Use SkLayerDrawLooper::Builder to construct SkLayerDrawLooper. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Use OwnPtr instead of RefPtr Created 6 years, 10 months ago
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1 /* 1 /*
2 * (C) 1999 Lars Knoll (knoll@kde.org) 2 * (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Dirk Mueller (mueller@kde.org) 3 * (C) 2000 Dirk Mueller (mueller@kde.org)
4 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. 4 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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390 const RenderObject* renderer, const Font& font, const TextRun& textRun, 390 const RenderObject* renderer, const Font& font, const TextRun& textRun,
391 const AtomicString& emphasisMark, int emphasisMarkOffset, 391 const AtomicString& emphasisMark, int emphasisMarkOffset,
392 int startOffset, int endOffset, int truncationPoint, 392 int startOffset, int endOffset, int truncationPoint,
393 const FloatPoint& textOrigin, const FloatRect& boxRect, 393 const FloatPoint& textOrigin, const FloatRect& boxRect,
394 const ShadowList* shadowList, bool stroked, bool horizontal) 394 const ShadowList* shadowList, bool stroked, bool horizontal)
395 { 395 {
396 // Text shadows are disabled when printing. http://crbug.com/258321 396 // Text shadows are disabled when printing. http://crbug.com/258321
397 bool hasShadow = shadowList && !context->printing(); 397 bool hasShadow = shadowList && !context->printing();
398 398
399 if (hasShadow) { 399 if (hasShadow) {
400 DrawLooper drawLooper; 400 DrawLooper::Builder drawLooperBuilder;
401 for (size_t i = shadowList->shadows().size(); i--; ) { 401 for (size_t i = shadowList->shadows().size(); i--; ) {
402 const ShadowData& shadow = shadowList->shadows()[i]; 402 const ShadowData& shadow = shadowList->shadows()[i];
403 float shadowX = horizontal ? shadow.x() : shadow.y(); 403 float shadowX = horizontal ? shadow.x() : shadow.y();
404 float shadowY = horizontal ? shadow.y() : -shadow.x(); 404 float shadowY = horizontal ? shadow.y() : -shadow.x();
405 FloatSize offset(shadowX, shadowY); 405 FloatSize offset(shadowX, shadowY);
406 drawLooper.addShadow(offset, shadow.blur(), shadow.color(), 406 drawLooperBuilder.addShadow(offset, shadow.blur(), shadow.color(),
407 DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresA lpha); 407 DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresA lpha);
408 } 408 }
409 drawLooper.addUnmodifiedContent(); 409 drawLooperBuilder.addUnmodifiedContent();
410 context->setDrawLooper(drawLooper); 410 context->setDrawLooper(*drawLooperBuilder.detachDrawLooper());
411 } 411 }
412 412
413 TextRunPaintInfo textRunPaintInfo(textRun); 413 TextRunPaintInfo textRunPaintInfo(textRun);
414 textRunPaintInfo.bounds = boxRect; 414 textRunPaintInfo.bounds = boxRect;
415 if (startOffset <= endOffset) { 415 if (startOffset <= endOffset) {
416 textRunPaintInfo.from = startOffset; 416 textRunPaintInfo.from = startOffset;
417 textRunPaintInfo.to = endOffset; 417 textRunPaintInfo.to = endOffset;
418 if (emphasisMark.isEmpty()) 418 if (emphasisMark.isEmpty())
419 context->drawText(font, textRunPaintInfo, textOrigin); 419 context->drawText(font, textRunPaintInfo, textOrigin);
420 else 420 else
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1562 printedCharacters = fprintf(stderr, "\t%s %p", obj->renderName(), obj); 1562 printedCharacters = fprintf(stderr, "\t%s %p", obj->renderName(), obj);
1563 const int rendererCharacterOffset = 24; 1563 const int rendererCharacterOffset = 24;
1564 for (; printedCharacters < rendererCharacterOffset; printedCharacters++) 1564 for (; printedCharacters < rendererCharacterOffset; printedCharacters++)
1565 fputc(' ', stderr); 1565 fputc(' ', stderr);
1566 fprintf(stderr, "(%d,%d) \"%s\"\n", start(), start() + len(), value.utf8().d ata()); 1566 fprintf(stderr, "(%d,%d) \"%s\"\n", start(), start() + len(), value.utf8().d ata());
1567 } 1567 }
1568 1568
1569 #endif 1569 #endif
1570 1570
1571 } // namespace WebCore 1571 } // namespace WebCore
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