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Side by Side Diff: Source/core/rendering/EllipsisBox.cpp

Issue 177473003: Use SkLayerDrawLooper::Builder to construct SkLayerDrawLooper. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Use OwnPtr instead of RefPtr Created 6 years, 10 months ago
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1 /** 1 /**
2 * Copyright (C) 2003, 2006 Apple Computer, Inc. 2 * Copyright (C) 2003, 2006 Apple Computer, Inc.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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60 // Select the correct color for painting the text. 60 // Select the correct color for painting the text.
61 Color foreground = paintInfo.forceBlackText() ? Color::black : renderer( )->selectionForegroundColor(); 61 Color foreground = paintInfo.forceBlackText() ? Color::black : renderer( )->selectionForegroundColor();
62 if (foreground != styleTextColor) 62 if (foreground != styleTextColor)
63 context->setFillColor(foreground); 63 context->setFillColor(foreground);
64 } 64 }
65 65
66 // Text shadows are disabled when printing. http://crbug.com/258321 66 // Text shadows are disabled when printing. http://crbug.com/258321
67 const ShadowList* shadowList = context->printing() ? 0 : style->textShadow() ; 67 const ShadowList* shadowList = context->printing() ? 0 : style->textShadow() ;
68 bool hasShadow = shadowList; 68 bool hasShadow = shadowList;
69 if (hasShadow) { 69 if (hasShadow) {
70 DrawLooper drawLooper; 70 DrawLooper::Builder drawLooperBuilder;
71 for (size_t i = shadowList->shadows().size(); i--; ) { 71 for (size_t i = shadowList->shadows().size(); i--; ) {
72 const ShadowData& shadow = shadowList->shadows()[i]; 72 const ShadowData& shadow = shadowList->shadows()[i];
73 float shadowX = isHorizontal() ? shadow.x() : shadow.y(); 73 float shadowX = isHorizontal() ? shadow.x() : shadow.y();
74 float shadowY = isHorizontal() ? shadow.y() : -shadow.x(); 74 float shadowY = isHorizontal() ? shadow.y() : -shadow.x();
75 FloatSize offset(shadowX, shadowY); 75 FloatSize offset(shadowX, shadowY);
76 drawLooper.addShadow(offset, shadow.blur(), shadow.color(), 76 drawLooperBuilder.addShadow(offset, shadow.blur(), shadow.color(),
77 DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresA lpha); 77 DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresA lpha);
78 } 78 }
79 drawLooper.addUnmodifiedContent(); 79 drawLooperBuilder.addUnmodifiedContent();
80 context->setDrawLooper(drawLooper); 80 context->setDrawLooper(*drawLooperBuilder.detachDrawLooper());
81 } 81 }
82 82
83 TextRun textRun = RenderBlockFlow::constructTextRun(renderer(), font, m_str, style, TextRun::AllowTrailingExpansion); 83 TextRun textRun = RenderBlockFlow::constructTextRun(renderer(), font, m_str, style, TextRun::AllowTrailingExpansion);
84 TextRunPaintInfo textRunPaintInfo(textRun); 84 TextRunPaintInfo textRunPaintInfo(textRun);
85 textRunPaintInfo.bounds = boxRect; 85 textRunPaintInfo.bounds = boxRect;
86 context->drawText(font, textRunPaintInfo, textOrigin); 86 context->drawText(font, textRunPaintInfo, textOrigin);
87 87
88 // Restore the regular fill color. 88 // Restore the regular fill color.
89 if (styleTextColor != context->fillColor()) 89 if (styleTextColor != context->fillColor())
90 context->setFillColor(styleTextColor); 90 context->setFillColor(styleTextColor);
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178 if (visibleToHitTestRequest(request) && boundsRect.intersects(HitTestLocatio n::rectForPoint(locationInContainer.point(), 0, 0, 0, 0))) { 178 if (visibleToHitTestRequest(request) && boundsRect.intersects(HitTestLocatio n::rectForPoint(locationInContainer.point(), 0, 0, 0, 0))) {
179 renderer()->updateHitTestResult(result, locationInContainer.point() - to LayoutSize(adjustedLocation)); 179 renderer()->updateHitTestResult(result, locationInContainer.point() - to LayoutSize(adjustedLocation));
180 if (!result.addNodeToRectBasedTestResult(renderer()->node(), request, lo cationInContainer, boundsRect)) 180 if (!result.addNodeToRectBasedTestResult(renderer()->node(), request, lo cationInContainer, boundsRect))
181 return true; 181 return true;
182 } 182 }
183 183
184 return false; 184 return false;
185 } 185 }
186 186
187 } // namespace WebCore 187 } // namespace WebCore
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