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Side by Side Diff: src/core/SkPM4f.h

Issue 1774523002: make pm4f be RGBA always, not pmcolor order (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update colormatrixfilter to know about RGBA Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPM4f_DEFINED 8 #ifndef SkPM4f_DEFINED
9 #define SkPM4f_DEFINED 9 #define SkPM4f_DEFINED
10 10
11 #include "SkColorPriv.h" 11 #include "SkColorPriv.h"
12 #include "SkNx.h"
13
14 static inline Sk4f swizzle_rb(const Sk4f& x) {
15 return Sk4f(x[2], x[1], x[0], x[3]);
mtklein 2016/03/07 18:01:14 You're killing me... return SkNx_shuffle<2,1,
16 }
17
18 static inline Sk4f swizzle_rgba_to_pmorder(const Sk4f& x) {
19 #ifdef SK_PMCOLOR_IS_BGRA
20 return swizzle_rb(x);
21 #else
22 return x;
23 #endif
24 }
25
26 static inline Sk4f swizzle_pmorder_to_rgba(const Sk4f& x) {
27 #ifdef SK_PMCOLOR_IS_BGRA
28 return swizzle_rb(x);
29 #else
30 return x;
31 #endif
32 }
12 33
13 /* 34 /*
14 * The float values are 0...1 premultiplied 35 * The float values are 0...1 premultiplied in RGBA order (regardless of SkPMCo lor order)
15 */ 36 */
16 struct SkPM4f { 37 struct SkPM4f {
17 enum { 38 enum {
18 A = SK_A32_SHIFT/8, 39 R, G, B, A,
19 R = SK_R32_SHIFT/8,
20 G = SK_G32_SHIFT/8,
21 B = SK_B32_SHIFT/8,
22 }; 40 };
23 float fVec[4]; 41 float fVec[4];
24 42
43 float r() const { return fVec[R]; }
44 float g() const { return fVec[G]; }
45 float b() const { return fVec[B]; }
25 float a() const { return fVec[A]; } 46 float a() const { return fVec[A]; }
26 47
48 static SkPM4f From4f(const Sk4f& x) {
49 SkPM4f pm;
50 x.store(pm.fVec);
51 return pm;
52 }
53 static SkPM4f FromF16(const uint16_t[4]);
54 static SkPM4f FromPMColor(SkPMColor);
55
56 Sk4f to4f() const { return Sk4f::Load(fVec); }
mtklein 2016/03/07 18:01:14 Looks great to me now. Thanks.
57 Sk4f to4f_rgba() const { return this->to4f(); }
58 Sk4f to4f_bgra() const { return swizzle_rb(this->to4f()); }
59 Sk4f to4f_pmorder() const { return swizzle_rgba_to_pmorder(this->to4f()); }
60
61 void toF16(uint16_t[4]) const;
62 uint64_t toF16() const; // 4 float16 values packed into uint64_t
63
27 SkColor4f unpremul() const; 64 SkColor4f unpremul() const;
28 65
29 static SkPM4f FromPMColor(SkPMColor);
30
31 // half-float routines
32 void toF16(uint16_t[4]) const;
33 uint64_t toF16() const; // 4 float16 values packed into uint64_t
34 static SkPM4f FromF16(const uint16_t[4]);
35
36 #ifdef SK_DEBUG 66 #ifdef SK_DEBUG
37 void assertIsUnit() const; 67 void assertIsUnit() const;
38 #else 68 #else
39 void assertIsUnit() const {} 69 void assertIsUnit() const {}
40 #endif 70 #endif
41 }; 71 };
42 72
43 typedef SkPM4f (*SkXfermodeProc4f)(const SkPM4f& src, const SkPM4f& dst); 73 typedef SkPM4f (*SkXfermodeProc4f)(const SkPM4f& src, const SkPM4f& dst);
44 74
45
46 #endif 75 #endif
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