| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkColorFilter.h" | 8 #include "SkColorFilter.h" |
| 9 #include "SkHalf.h" | 9 #include "SkHalf.h" |
| 10 #include "SkNx.h" | 10 #include "SkNx.h" |
| 11 #include "SkPaint.h" | 11 #include "SkPaint.h" |
| 12 #include "SkPixmap.h" | 12 #include "SkPixmap.h" |
| 13 #include "SkPM4f.h" | 13 #include "SkPM4f.h" |
| 14 #include "SkPM4fPriv.h" | 14 #include "SkPM4fPriv.h" |
| 15 #include "SkSpanProcs.h" | 15 #include "SkSpanProcs.h" |
| 16 | 16 |
| 17 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 17 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 18 | 18 |
| 19 static void load_l32(const SkPixmap& src, int x, int y, SkPM4f span[], int count
) { | 19 static void load_l32(const SkPixmap& src, int x, int y, SkPM4f span[], int count
) { |
| 20 SkASSERT(count > 0); | 20 SkASSERT(count > 0); |
| 21 const uint32_t* addr = src.addr32(x, y); | 21 const uint32_t* addr = src.addr32(x, y); |
| 22 SkASSERT(src.addr32(x + count - 1, y)); | 22 SkASSERT(src.addr32(x + count - 1, y)); |
| 23 | 23 |
| 24 for (int i = 0; i < count; ++i) { | 24 for (int i = 0; i < count; ++i) { |
| 25 (SkNx_cast<float>(Sk4b::Load(&addr[i])) * Sk4f(1.0f/255)).store(span[i].
fVec); | 25 (to_4f_rgba(addr[i]) * Sk4f(1.0f/255)).store(span[i].fVec); |
| 26 } | 26 } |
| 27 } | 27 } |
| 28 | 28 |
| 29 static void load_s32(const SkPixmap& src, int x, int y, SkPM4f span[], int count
) { | 29 static void load_s32(const SkPixmap& src, int x, int y, SkPM4f span[], int count
) { |
| 30 SkASSERT(count > 0); | 30 SkASSERT(count > 0); |
| 31 const uint32_t* addr = src.addr32(x, y); | 31 const uint32_t* addr = src.addr32(x, y); |
| 32 SkASSERT(src.addr32(x + count - 1, y)); | 32 SkASSERT(src.addr32(x + count - 1, y)); |
| 33 | 33 |
| 34 for (int i = 0; i < count; ++i) { | 34 for (int i = 0; i < count; ++i) { |
| 35 srgb_to_linear(SkNx_cast<float>(Sk4b::Load(&addr[i])) * Sk4f(1.0f/255)).
store(span[i].fVec); | 35 srgb_to_linear(to_4f_rgba(addr[i]) * Sk4f(1.0f/255)).store(span[i].fVec)
; |
| 36 } | 36 } |
| 37 } | 37 } |
| 38 | 38 |
| 39 static void load_f16(const SkPixmap& src, int x, int y, SkPM4f span[], int count
) { | 39 static void load_f16(const SkPixmap& src, int x, int y, SkPM4f span[], int count
) { |
| 40 SkASSERT(count > 0); | 40 SkASSERT(count > 0); |
| 41 const uint64_t* addr = src.addr64(x, y); | 41 const uint64_t* addr = src.addr64(x, y); |
| 42 SkASSERT(src.addr64(x + count - 1, y)); | 42 SkASSERT(src.addr64(x + count - 1, y)); |
| 43 | 43 |
| 44 for (int i = 0; i < count; ++i) { | 44 for (int i = 0; i < count; ++i) { |
| 45 SkHalfToFloat_01(addr[i]).store(span[i].fVec); | 45 SkHalfToFloat_01(addr[i]).store(span[i].fVec); |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 86 paint.getColorFilter()->filterSpan4f(span, count, span); | 86 paint.getColorFilter()->filterSpan4f(span, count, span); |
| 87 } | 87 } |
| 88 | 88 |
| 89 SkFilterSpanProc SkFilterSpanProc_Choose(const SkPaint& paint) { | 89 SkFilterSpanProc SkFilterSpanProc_Choose(const SkPaint& paint) { |
| 90 if (paint.getColorFilter()) { | 90 if (paint.getColorFilter()) { |
| 91 return 0xFF == paint.getAlpha() ? colorfilter_filterspan : colorfilter_a
lpha_filterspan; | 91 return 0xFF == paint.getAlpha() ? colorfilter_filterspan : colorfilter_a
lpha_filterspan; |
| 92 } else { | 92 } else { |
| 93 return 0xFF == paint.getAlpha() ? noop_filterspan : alpha_filterspan; | 93 return 0xFF == paint.getAlpha() ? noop_filterspan : alpha_filterspan; |
| 94 } | 94 } |
| 95 } | 95 } |
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