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Side by Side Diff: src/core/SkPM4fPriv.h

Issue 1774523002: make pm4f be RGBA always, not pmcolor order (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkColorPriv.h"
8 #include "SkPM4f.h" 9 #include "SkPM4f.h"
9 #include "SkColorPriv.h"
10 #include "SkNx.h"
11 10
12 static inline float get_alpha(const Sk4f& f4) { 11 static inline float get_alpha(const Sk4f& f4) {
13 return f4[SkPM4f::A]; 12 return f4[SkPM4f::A];
14 } 13 }
15 14
16 static inline Sk4f set_alpha(const Sk4f& f4, float alpha) { 15 static inline Sk4f set_alpha(const Sk4f& f4, float alpha) {
17 static_assert(3 == SkPM4f::A, ""); 16 static_assert(3 == SkPM4f::A, "");
18 return Sk4f(f4[0], f4[1], f4[2], alpha); 17 return Sk4f(f4[0], f4[1], f4[2], alpha);
19 } 18 }
20 19
21 static inline uint32_t to_4b(const Sk4f& f4) { 20 static inline uint32_t to_4b(const Sk4f& f4) {
22 uint32_t b4; 21 uint32_t b4;
23 SkNx_cast<uint8_t>(f4).store((uint8_t*)&b4); 22 SkNx_cast<uint8_t>(f4).store((uint8_t*)&b4);
24 return b4; 23 return b4;
25 } 24 }
26 25
27 static inline Sk4f to_4f(uint32_t b4) { 26 static inline Sk4f to_4f(uint32_t b4) {
28 return SkNx_cast<float>(Sk4b::Load((const uint8_t*)&b4)); 27 return SkNx_cast<float>(Sk4b::Load((const uint8_t*)&b4));
29 } 28 }
30 29
30 static inline Sk4f to_4f_rgba(uint32_t b4) {
31 return swizzle_rb_if_bgra(to_4f(b4));
32 }
33
31 static inline Sk4f srgb_to_linear(const Sk4f& s4) { 34 static inline Sk4f srgb_to_linear(const Sk4f& s4) {
32 return set_alpha(s4 * s4, get_alpha(s4)); 35 return set_alpha(s4 * s4, get_alpha(s4));
33 } 36 }
34 37
35 static inline Sk4f linear_to_srgb(const Sk4f& l4) { 38 static inline Sk4f linear_to_srgb(const Sk4f& l4) {
36 return set_alpha(l4.sqrt(), get_alpha(l4)); 39 return set_alpha(l4.sqrt(), get_alpha(l4));
37 } 40 }
38 41
39 //////////////////////////////////////////////////////////////////////////////// /////////////////// 42 //////////////////////////////////////////////////////////////////////////////// ///////////////////
40 43
41 static inline Sk4f Sk4f_fromL32(uint32_t src) { 44 static inline Sk4f Sk4f_fromL32(uint32_t src) {
42 return to_4f(src) * Sk4f(1.0f/255); 45 return to_4f(src) * Sk4f(1.0f/255);
43 } 46 }
44 47
45 static inline Sk4f Sk4f_fromS32(uint32_t src) { 48 static inline Sk4f Sk4f_fromS32(uint32_t src) {
46 return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255)); 49 return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255));
47 } 50 }
48 51
49 static inline uint32_t Sk4f_toL32(const Sk4f& x4) { 52 static inline uint32_t Sk4f_toL32(const Sk4f& x4) {
50 return to_4b(x4 * Sk4f(255) + Sk4f(0.5f)); 53 return to_4b(x4 * Sk4f(255) + Sk4f(0.5f));
51 } 54 }
52 55
53 static inline uint32_t Sk4f_toS32(const Sk4f& x4) { 56 static inline uint32_t Sk4f_toS32(const Sk4f& x4) {
54 return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); 57 return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f));
55 } 58 }
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