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Side by Side Diff: services/gfx/compositor/graph/snapshot.h

Issue 1774373002: Mozart: Implement hit testing. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-4
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ 5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_
6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ 6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_
7 7
8 #include <iosfwd> 8 #include <iosfwd>
9 #include <memory> 9 #include <memory>
10 #include <unordered_map> 10 #include <unordered_map>
11 #include <unordered_set> 11 #include <unordered_set>
12 12
13 #include "base/macros.h" 13 #include "base/macros.h"
14 #include "base/memory/ref_counted.h" 14 #include "base/memory/ref_counted.h"
15 #include "mojo/services/geometry/interfaces/geometry.mojom.h" 15 #include "mojo/services/geometry/interfaces/geometry.mojom.h"
16 #include "mojo/services/gfx/composition/interfaces/hit_tests.mojom.h"
16 #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" 17 #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h"
17 18
18 namespace compositor { 19 namespace compositor {
19 20
20 class NodeDef; 21 class NodeDef;
21 class SceneDef; 22 class SceneDef;
22 class SceneContent; 23 class SceneContent;
23 class SceneNodeDef; 24 class SceneNodeDef;
24 class RenderFrame; 25 class RenderFrame;
25 26
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62 // Returns true if the snapshot has a dependency on content from the 63 // Returns true if the snapshot has a dependency on content from the
63 // specified scene. 64 // specified scene.
64 bool HasDependency(const SceneDef* scene) const; 65 bool HasDependency(const SceneDef* scene) const;
65 66
66 // Creates a frame for rendering. 67 // Creates a frame for rendering.
67 // Only valid if |!is_blocked()|. 68 // Only valid if |!is_blocked()|.
68 std::shared_ptr<RenderFrame> CreateFrame( 69 std::shared_ptr<RenderFrame> CreateFrame(
69 const mojo::Rect& viewport, 70 const mojo::Rect& viewport,
70 const mojo::gfx::composition::FrameInfo& frame_info) const; 71 const mojo::gfx::composition::FrameInfo& frame_info) const;
71 72
73 // Performs a hit test at the specified point, populating the result.
74 // Only valid if |!is_blocked()|.
75 void HitTest(const mojo::Point& point,
76 mojo::gfx::composition::HitTestResult* result) const;
77
72 // Returns true if the specified node was blocked from rendering. 78 // Returns true if the specified node was blocked from rendering.
73 // Only valid if |!is_blocked()|. 79 // Only valid if |!is_blocked()|.
74 bool IsNodeBlocked(const NodeDef* node) const; 80 bool IsNodeBlocked(const NodeDef* node) const;
75 81
76 // Gets the scene content which was resolved by following a scene node link. 82 // Gets the scene content which was resolved by following a scene node link.
77 // Only valid if |!is_blocked()|. 83 // Only valid if |!is_blocked()|.
78 const SceneContent* GetResolvedSceneContent( 84 const SceneContent* GetResolvedSceneContent(
79 const SceneNodeDef* scene_node) const; 85 const SceneNodeDef* scene_node) const;
80 86
81 private: 87 private:
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147 std::ostream* const block_log_; 153 std::ostream* const block_log_;
148 scoped_refptr<Snapshot> snapshot_; 154 scoped_refptr<Snapshot> snapshot_;
149 const SceneContent* cycle_ = nullptr; // point where a cycle was detected 155 const SceneContent* cycle_ = nullptr; // point where a cycle was detected
150 156
151 DISALLOW_COPY_AND_ASSIGN(SnapshotBuilder); 157 DISALLOW_COPY_AND_ASSIGN(SnapshotBuilder);
152 }; 158 };
153 159
154 } // namespace compositor 160 } // namespace compositor
155 161
156 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ 162 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_
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