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Side by Side Diff: services/gfx/compositor/graph/scene_content.h

Issue 1774373002: Mozart: Implement hit testing. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-4
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_CONTENT_H_ 5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_CONTENT_H_
6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_CONTENT_H_ 6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_CONTENT_H_
7 7
8 #include <iosfwd> 8 #include <iosfwd>
9 #include <unordered_map> 9 #include <unordered_map>
10 10
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "mojo/services/gfx/composition/interfaces/hit_tests.mojom.h"
14 #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h" 15 #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h"
15 #include "services/gfx/compositor/graph/node_def.h" 16 #include "services/gfx/compositor/graph/node_def.h"
16 #include "services/gfx/compositor/graph/resource_def.h" 17 #include "services/gfx/compositor/graph/resource_def.h"
17 #include "services/gfx/compositor/graph/scene_label.h" 18 #include "services/gfx/compositor/graph/scene_label.h"
18 19
20 class SkCanvas;
21 struct SkPoint;
22 class SkMatrix;
23
19 namespace compositor { 24 namespace compositor {
20 25
21 class SceneContentBuilder; 26 class SceneContentBuilder;
22 class SceneDef; 27 class SceneDef;
23 28
24 // Represents the content of a particular published version of a scene. 29 // Represents the content of a particular published version of a scene.
25 // 30 //
26 // Holds a resource and node table which describes the content of a 31 // Holds a resource and node table which describes the content of a
27 // scene as it was when a particular version was published. Only the 32 // scene as it was when a particular version was published. Only the
28 // internal state of the scene is described; links to other scenes are 33 // internal state of the scene is described; links to other scenes are
(...skipping 13 matching lines...) Expand all
42 std::string FormattedLabel() const { 47 std::string FormattedLabel() const {
43 return label_.FormattedLabelForVersion(version_); 48 return label_.FormattedLabelForVersion(version_);
44 } 49 }
45 std::string FormattedLabelForNode(uint32_t node_id) const { 50 std::string FormattedLabelForNode(uint32_t node_id) const {
46 return label_.FormattedLabelForNode(version_, node_id); 51 return label_.FormattedLabelForNode(version_, node_id);
47 } 52 }
48 53
49 // Gets the version of the scene represented by this object. 54 // Gets the version of the scene represented by this object.
50 uint32_t version() const { return version_; } 55 uint32_t version() const { return version_; }
51 56
57 // Called to record drawing commands from a snapshot.
58 void RecordPicture(const Snapshot* snapshot, SkCanvas* canvas) const;
59
60 // Performs a hit test at the specified point.
61 // The |scene_point| is the hit tested point in the scene's coordinate space.
62 // The |global_to_scene_transform| is the accumulated transform from the
63 // global coordinate space to the scene's coordinate space.
64 // Provides hit information for the scene in |out_scene_hit| if any.
65 // Returns true if the search was terminated by an opaque hit.
66 bool HitTest(const Snapshot* snapshot,
67 const SkPoint& scene_point,
68 const SkMatrix& global_to_scene_transform,
69 mojo::gfx::composition::SceneHitPtr* out_scene_hit) const;
70
52 // Gets the requested resource, never null because it must be present. 71 // Gets the requested resource, never null because it must be present.
53 const ResourceDef* GetResource(uint32_t resource_id, 72 const ResourceDef* GetResource(uint32_t resource_id,
54 ResourceDef::Type resource_type) const; 73 ResourceDef::Type resource_type) const;
55 74
56 // Gets the requested node, never null because it must be present. 75 // Gets the requested node, never null because it must be present.
57 const NodeDef* GetNode(uint32_t node_id) const; 76 const NodeDef* GetNode(uint32_t node_id) const;
58 77
59 // Gets the root node if it exists, otherwise returns nullptr. 78 // Gets the root node if it exists, otherwise returns nullptr.
60 const NodeDef* GetRootNodeIfExists() const; 79 const NodeDef* GetRootNodeIfExists() const;
61 80
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 bool AddNode(const NodeDef* node); 127 bool AddNode(const NodeDef* node);
109 128
110 scoped_refptr<SceneContent> content_; 129 scoped_refptr<SceneContent> content_;
111 const SceneDef* scene_; 130 const SceneDef* scene_;
112 std::ostream& err_; 131 std::ostream& err_;
113 }; 132 };
114 133
115 } // namespace compositor 134 } // namespace compositor
116 135
117 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_CONTENT_H_ 136 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_CONTENT_H_
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