| OLD | NEW | 
|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef ScriptState_h | 5 #ifndef ScriptState_h | 
| 6 #define ScriptState_h | 6 #define ScriptState_h | 
| 7 | 7 | 
| 8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" | 
| 9 #include "bindings/core/v8/V8PerContextData.h" | 9 #include "bindings/core/v8/V8PerContextData.h" | 
| 10 #include "core/CoreExport.h" | 10 #include "core/CoreExport.h" | 
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 80     } | 80     } | 
| 81 | 81 | 
| 82     // These methods can return nullptr if the context associated with the | 82     // These methods can return nullptr if the context associated with the | 
| 83     // ScriptState has already been detached. | 83     // ScriptState has already been detached. | 
| 84     static ScriptState* forMainWorld(LocalFrame*); | 84     static ScriptState* forMainWorld(LocalFrame*); | 
| 85     static ScriptState* forWorld(LocalFrame*, DOMWrapperWorld&); | 85     static ScriptState* forWorld(LocalFrame*, DOMWrapperWorld&); | 
| 86 | 86 | 
| 87     v8::Isolate* isolate() const { return m_isolate; } | 87     v8::Isolate* isolate() const { return m_isolate; } | 
| 88     DOMWrapperWorld& world() const { return *m_world; } | 88     DOMWrapperWorld& world() const { return *m_world; } | 
| 89     LocalDOMWindow* domWindow() const; | 89     LocalDOMWindow* domWindow() const; | 
| 90     virtual ExecutionContext* executionContext() const; | 90     virtual ExecutionContext* getExecutionContext() const; | 
| 91     virtual void setExecutionContext(ExecutionContext*); | 91     virtual void setExecutionContext(ExecutionContext*); | 
| 92     int contextIdInDebugger(); | 92     int contextIdInDebugger(); | 
| 93 | 93 | 
| 94     // This can return an empty handle if the v8::Context is gone. | 94     // This can return an empty handle if the v8::Context is gone. | 
| 95     v8::Local<v8::Context> context() const { return m_context.newLocal(m_isolate
     ); } | 95     v8::Local<v8::Context> context() const { return m_context.newLocal(m_isolate
     ); } | 
| 96     bool contextIsValid() const { return !m_context.isEmpty() && m_perContextDat
     a; } | 96     bool contextIsValid() const { return !m_context.isEmpty() && m_perContextDat
     a; } | 
| 97     void detachGlobalObject(); | 97     void detachGlobalObject(); | 
| 98     void clearContext() { return m_context.clear(); } | 98     void clearContext() { return m_context.clear(); } | 
| 99 #if ENABLE(ASSERT) | 99 #if ENABLE(ASSERT) | 
| 100     bool isGlobalObjectDetached() const { return m_globalObjectDetached; } | 100     bool isGlobalObjectDetached() const { return m_globalObjectDetached; } | 
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 152     } | 152     } | 
| 153 | 153 | 
| 154 private: | 154 private: | 
| 155     RefPtr<ScriptState> m_scriptState; | 155     RefPtr<ScriptState> m_scriptState; | 
| 156     ScopedPersistent<v8::Context> m_context; | 156     ScopedPersistent<v8::Context> m_context; | 
| 157 }; | 157 }; | 
| 158 | 158 | 
| 159 } // namespace blink | 159 } // namespace blink | 
| 160 | 160 | 
| 161 #endif // ScriptState_h | 161 #endif // ScriptState_h | 
| OLD | NEW | 
|---|