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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 part of $LIBRARYNAME; |
| 6 |
| 7 $(ANNOTATIONS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC { |
| 8 $!MEMBERS |
| 9 |
| 10 /** |
| 11 * Sets the currently bound texture to [data]. |
| 12 * |
| 13 * [data] can be either an [ImageElement], a |
| 14 * [CanvasElement], a [VideoElement], or an [ImageData] object. |
| 15 * |
| 16 * To use [texImage2d] with a TypedData object, use [texImage2dTyped]. |
| 17 * |
| 18 */ |
| 19 @DomName('WebGLRenderingContext.texImage2D') |
| 20 $if DART2JS |
| 21 @JSName('texImage2D') |
| 22 void texImage2D(int targetTexture, int levelOfDetail, int internalFormat, |
| 23 int format, int type, data) native; |
| 24 $else |
| 25 void texImage2D(int targetTexture, int levelOfDetail, int internalFormat, |
| 26 int format, int type, data) { |
| 27 _texImage2D(targetTexture, levelOfDetail, internalFormat, |
| 28 format, type, data); |
| 29 } |
| 30 $endif |
| 31 |
| 32 /** |
| 33 * Sets the currently bound texture to [data]. |
| 34 */ |
| 35 $if DART2JS |
| 36 @JSName('texImage2D') |
| 37 void texImage2DTyped(int targetTexture, int levelOfDetail, |
| 38 int internalFormat, int width, int height, int border, int format, |
| 39 int type, TypedData data) native; |
| 40 $else |
| 41 void texImage2DTyped(int targetTexture, int levelOfDetail, int internalFormat, |
| 42 int width, int height, int border, int format, int type, TypedData data) { |
| 43 _texImage2D(targetTexture, levelOfDetail, internalFormat, |
| 44 width, height, border, format, type, data); |
| 45 } |
| 46 $endif |
| 47 |
| 48 /** |
| 49 * Updates a sub-rectangle of the currently bound texture to [data]. |
| 50 * |
| 51 * [data] can be either an [ImageElement], a |
| 52 * [CanvasElement], a [VideoElement], or an [ImageData] object. |
| 53 * |
| 54 * To use [texSubImage2d] with a TypedData object, use [texSubImage2dTyped]. |
| 55 * |
| 56 */ |
| 57 @DomName('WebGLRenderingContext.texSubImage2D') |
| 58 $if DART2JS |
| 59 @JSName('texSubImage2D') |
| 60 void texSubImage2D(int targetTexture, int levelOfDetail, int internalFormat, |
| 61 int format, int type, data) native; |
| 62 $else |
| 63 void texSubImage2D(int targetTexture, int levelOfDetail, int internalFormat, |
| 64 int format, int type, data) { |
| 65 _texSubImage2D(targetTexture, levelOfDetail, internalFormat, |
| 66 format, type, data); |
| 67 } |
| 68 $endif |
| 69 |
| 70 /** |
| 71 * Updates a sub-rectangle of the currently bound texture to [data]. |
| 72 */ |
| 73 $if DART2JS |
| 74 @JSName('texSubImage2D') |
| 75 void texSubImage2DTyped(int targetTexture, int levelOfDetail, |
| 76 int internalFormat, int width, int height, int border, int format, |
| 77 int type, TypedData data) native; |
| 78 $else |
| 79 void texSubImage2DTyped(int targetTexture, int levelOfDetail, |
| 80 int internalFormat, int width, int height, int border, int format, |
| 81 int type, TypedData data) { |
| 82 _texSubImage2D(targetTexture, levelOfDetail, internalFormat, |
| 83 width, height, border, format, type, data); |
| 84 } |
| 85 $endif |
| 86 } |
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