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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/skia_util.h" | 5 #include "ui/gfx/skia_util.h" |
| 6 | 6 |
| 7 #include "third_party/skia/include/core/SkBitmap.h" | 7 #include "third_party/skia/include/core/SkBitmap.h" |
| 8 #include "third_party/skia/include/core/SkColorFilter.h" | 8 #include "third_party/skia/include/core/SkColorFilter.h" |
| 9 #include "third_party/skia/include/core/SkColorPriv.h" | 9 #include "third_party/skia/include/core/SkColorPriv.h" |
| 10 #include "third_party/skia/include/core/SkUnPreMultiply.h" | 10 #include "third_party/skia/include/core/SkUnPreMultiply.h" |
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| 97 | 97 |
| 98 return skia::AdoptRef(SkGradientShader::CreateLinear( | 98 return skia::AdoptRef(SkGradientShader::CreateLinear( |
| 99 grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode)); | 99 grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode)); |
| 100 } | 100 } |
| 101 | 101 |
| 102 skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper( | 102 skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper( |
| 103 const std::vector<ShadowValue>& shadows) { | 103 const std::vector<ShadowValue>& shadows) { |
| 104 if (shadows.empty()) | 104 if (shadows.empty()) |
| 105 return skia::RefPtr<SkDrawLooper>(); | 105 return skia::RefPtr<SkDrawLooper>(); |
| 106 | 106 |
| 107 skia::RefPtr<SkLayerDrawLooper> looper = | 107 SkLayerDrawLooper::Builder looperBuilder; |
|
danakj
2014/02/24 18:05:33
looper_builder
Dominik Grewe
2014/02/24 18:18:12
Done.
| |
| 108 skia::AdoptRef(new SkLayerDrawLooper); | |
| 109 | 108 |
| 110 looper->addLayer(); // top layer of the original. | 109 looperBuilder.addLayer(); // top layer of the original. |
| 111 | 110 |
| 112 SkLayerDrawLooper::LayerInfo layer_info; | 111 SkLayerDrawLooper::LayerInfo layer_info; |
| 113 layer_info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; | 112 layer_info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; |
| 114 layer_info.fPaintBits |= SkLayerDrawLooper::kColorFilter_Bit; | 113 layer_info.fPaintBits |= SkLayerDrawLooper::kColorFilter_Bit; |
| 115 layer_info.fColorMode = SkXfermode::kSrc_Mode; | 114 layer_info.fColorMode = SkXfermode::kSrc_Mode; |
| 116 | 115 |
| 117 for (size_t i = 0; i < shadows.size(); ++i) { | 116 for (size_t i = 0; i < shadows.size(); ++i) { |
| 118 const ShadowValue& shadow = shadows[i]; | 117 const ShadowValue& shadow = shadows[i]; |
| 119 | 118 |
| 120 layer_info.fOffset.set(SkIntToScalar(shadow.x()), | 119 layer_info.fOffset.set(SkIntToScalar(shadow.x()), |
| 121 SkIntToScalar(shadow.y())); | 120 SkIntToScalar(shadow.y())); |
| 122 | 121 |
| 123 // SkBlurMaskFilter's blur radius defines the range to extend the blur from | 122 // SkBlurMaskFilter's blur radius defines the range to extend the blur from |
| 124 // original mask, which is half of blur amount as defined in ShadowValue. | 123 // original mask, which is half of blur amount as defined in ShadowValue. |
| 125 skia::RefPtr<SkMaskFilter> blur_mask = skia::AdoptRef( | 124 skia::RefPtr<SkMaskFilter> blur_mask = skia::AdoptRef( |
| 126 SkBlurMaskFilter::Create(SkDoubleToScalar(shadow.blur() / 2), | 125 SkBlurMaskFilter::Create(SkDoubleToScalar(shadow.blur() / 2), |
| 127 SkBlurMaskFilter::kNormal_BlurStyle, | 126 SkBlurMaskFilter::kNormal_BlurStyle, |
| 128 SkBlurMaskFilter::kHighQuality_BlurFlag)); | 127 SkBlurMaskFilter::kHighQuality_BlurFlag)); |
| 129 skia::RefPtr<SkColorFilter> color_filter = skia::AdoptRef( | 128 skia::RefPtr<SkColorFilter> color_filter = skia::AdoptRef( |
| 130 SkColorFilter::CreateModeFilter(shadow.color(), | 129 SkColorFilter::CreateModeFilter(shadow.color(), |
| 131 SkXfermode::kSrcIn_Mode)); | 130 SkXfermode::kSrcIn_Mode)); |
| 132 | 131 |
| 133 SkPaint* paint = looper->addLayer(layer_info); | 132 SkPaint* paint = looperBuilder.addLayer(layer_info); |
| 134 paint->setMaskFilter(blur_mask.get()); | 133 paint->setMaskFilter(blur_mask.get()); |
| 135 paint->setColorFilter(color_filter.get()); | 134 paint->setColorFilter(color_filter.get()); |
| 136 } | 135 } |
| 137 | 136 |
| 138 return looper; | 137 return skia::AdoptRef<SkDrawLooper>(looperBuilder.detachLooper()); |
| 139 } | 138 } |
| 140 | 139 |
| 141 bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2) { | 140 bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2) { |
| 142 void* addr1 = NULL; | 141 void* addr1 = NULL; |
| 143 void* addr2 = NULL; | 142 void* addr2 = NULL; |
| 144 size_t size1 = 0; | 143 size_t size1 = 0; |
| 145 size_t size2 = 0; | 144 size_t size2 = 0; |
| 146 | 145 |
| 147 bitmap1.lockPixels(); | 146 bitmap1.lockPixels(); |
| 148 addr1 = bitmap1.getAddr32(0, 0); | 147 addr1 = bitmap1.getAddr32(0, 0); |
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| 175 } else { | 174 } else { |
| 176 rgba[i + 0] = SkGetPackedR32(pixel_in); | 175 rgba[i + 0] = SkGetPackedR32(pixel_in); |
| 177 rgba[i + 1] = SkGetPackedG32(pixel_in); | 176 rgba[i + 1] = SkGetPackedG32(pixel_in); |
| 178 rgba[i + 2] = SkGetPackedB32(pixel_in); | 177 rgba[i + 2] = SkGetPackedB32(pixel_in); |
| 179 rgba[i + 3] = alpha; | 178 rgba[i + 3] = alpha; |
| 180 } | 179 } |
| 181 } | 180 } |
| 182 } | 181 } |
| 183 | 182 |
| 184 } // namespace gfx | 183 } // namespace gfx |
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